[settings]
prefix = jb_weapon_
ammoprop = CBasePlayer.localdata.m_iAmmo.

[special names]
jb_sticky_grenade = stickylauncher
grenade_frag = grenadelauncher
rpg_missile = rpg
combine_ball = combine_rifle

[weapons]
[[medigun]]
slot = 0
maxammo = 0
ammoprop = None
clip = 0
tags = "all,tool"

[[chaingun]]
slot = 4
maxammo = 200
ammoprop = 004
clip = 100
tags = "all,heavy,machinegun"

[[railgun]]
slot = 3
maxammo = 12
ammoprop = 005
clip = 4
tags = "all,primary,rifle"

[[katana]]
slot = 1
maxammo = 0
ammoprop = None
clip = 0
tags = "all,melee"

[[rebel_smg]]
slot = 2
maxammo = 225
ammoprop = 002
clip = 45
tags = "all,secondary,smg"

[[combine_smg]]
slot = 2
maxammo = 225
ammoprop = 002
clip = 45
tags = "all,secondary,smg"

[[silenced_pistol]]
slot = 2
maxammo = 50
ammoprop = 010
clip = 12
tags = "all,secondary,pistol"

[[rpg]]
slot = 4
maxammo = 10
ammoprop = 015
clip = 0
tags = "all,explosive,launcher"

[[stickylauncher]]
slot = 4
maxammo = 12
ammoprop = 006
clip = 6
tags = "all,explosive,launcher"

[[combine_rifle]]
slot = 3
maxammo = 80
ammoprop = 003
clip = 30
tags = "all,primary,rifle"

[[shovel]]
slot = 1
maxammo = 0
ammoprop = None
clip = 0
tags = "all,melee"

[[cleaver]]
slot = 1
maxammo = 0
ammoprop = None
clip = 0
tags = "all,melee"

[[autoshotgun]]
slot = 3
maxammo = 30
ammoprop = 014
clip = 6
tags = "all,primary,shotgun"

[[grenadelauncher]]
slot = 4
maxammo = 12
ammoprop = 006
clip = 4
tags = "all,explosive,launcher"