[Вампир]
	#Requirement section
	required           = 0
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "blowup|bootspeed20"
	teamlimit          = 0

	#Other info
	author             = "Kryptonite [WCS team] (packed by garry)"
	desc               = "HP,speed,gravity,explode"
	spawncmd           = ""
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 4
	numberoflevels     = 8
	skillnames         = "Аура вампира|Аура скорости|Гравитация|Суицид"
	skilldescr         = "Высасывание жизней|Gives you a speed boost, 8-36% faster|Allows you to jump higher by \nreducing your gravity for 8-64%|On death, you have a 20-70% chance to explode \nand make 70-160 damage on each player \nin 12-18 feet range"
	skillcfg           = "player_attacker|player_spawn|player_spawn|player_death"
	skillneeded        = "0|0|0|8"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_divider 8|es_xset wcs_divider 7|es_xset wcs_divider 6|es_xset wcs_divider 5|es_xset wcs_divider 4.5|es_xset wcs_divider 4|es_xset wcs_divider 3.5|es_xset wcs_divider 3"
		racealias_us1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0;es wcs_xcentertell event_var(attacker) c_leeched_a dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_leeched_v dmg server_var(wcs_dmg)"
		cmd            = "if (server_var(wcs_dice) <= 60) then wcs_xalias racealias_us1"
		sfx            = "es_xdoblock wcs/addons/effect/undead"

	[[skill2]]
		setting        = "es_xset wcs_speed 1.08|es_xset wcs_speed 1.12|es_xset wcs_speed 1.16|es_xset wcs_speed 1.20|es_xset wcs_speed 1.24|es_xset wcs_speed 1.28|es_xset wcs_speed 1.32|es_xset wcs_speed 1.36"
		cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es wcs_xtell event_var(userid) r_unholy"
		sfx            = ""

	[[skill3]]
		setting        = "es_xset wcs_gravity 0.92|es_xset wcs_gravity 0.84|es_xset wcs_gravity 0.76|es_xset wcs_gravity 0.68|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.52|es_xset wcs_gravity 0.44|es_xset wcs_gravity 0.36"
		cmd            = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es wcs_xtell event_var(userid) r_levitation"
		sfx            = ""

	[[skill4]]
		setting        = "es_xset wcs_chance 20;es_xset wcs_magnitude 80;es_xset wcs_radius 120|es_xset wcs_chance 30;es_xset wcs_magnitude 80;es_xset wcs_radius 120|es_xset wcs_chance 40;es_xset wcs_magnitude 90;es_xset wcs_radius 140|es_xset wcs_chance 45;es_xset wcs_magnitude 100;es_xset wcs_radius 160|es_xset wcs_chance 50;es_xset wcs_magnitude 110;es_xset wcs_radius 170|es_xset wcs_chance 55;es_xset wcs_magnitude 120;es_xset wcs_radius 170|es_xset wcs_chance 60;es_xset wcs_magnitude 120;es_xset wcs_radius 180|es_xset wcs_chance 100;es_xset wcs_magnitude 130;es_xset wcs_radius 180"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide"
		sfx            = ""

[Человек]
	#Requirement section
	required           = 0
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit          = 0

	#Other info
	author             = "Kryptonite [WCS team]"
	desc               = "invis,HP,stun,teleport"
	spawncmd           = "es_xdoblock wcs/addons/effect/humanspawn"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 4
	numberoflevels     = 8
	skillnames         = "Невидимость|Жизни|Заморозка|Телепорт"
	skilldescr         = "Makes you partially invisible, 62-37%|Gives you additional 15-50 health each round|Have a 15-32% chance to render an enemy \nimmobile for 1 second|Allows you to teleport to where you aim, \nrange is 60-108 feet"
	skillcfg           = "player_spawn|player_spawn|player_attacker|player_ultimate"
	skillneeded        = "0|0|0|8"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_invis 41|es_xset wcs_invis 45|es_xset wcs_invis 49|es_xset wcs_invis 53|es_xset wcs_invis 57|es_xset wcs_invis 61|es_xset wcs_invis 65|es_xset wcs_invis 69"
		cmd            = "es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0;es wcs_xtell event_var(userid) r_invisibility"
		sfx            = ""

	[[skill2]]
		setting        = "es_xset wcs_addhealth 15|es_xset wcs_addhealth 20|es_xset wcs_addhealth 25|es_xset wcs_addhealth 30|es_xset wcs_addhealth 35|es_xset wcs_addhealth 40|es_xset wcs_addhealth 45|es_xset wcs_addhealth 50"
		cmd            = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es wcs_xtell event_var(userid) r_devotion"
		sfx            = ""

	[[skill3]]
		setting        = "es_xset wcs_chance 15|es_xset wcs_chance 18|es_xset wcs_chance 21|es_xset wcs_chance 24|es_xset wcs_chance 27|es_xset wcs_chance 30|es_xset wcs_chance 31|es_xset wcs_chance 32"
		racealias_ha3  = "es wcs_setfx freeze event_var(userid) = 1 1;es wcs_xcentertell event_var(userid) c_froze_v attacker event_var(es_attackername);es wcs_xcentertell event_var(attacker) c_froze_a victim event_var(es_username)"
		#cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ha3"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_ha3"
		sfx            = "es_xdoblock wcs/addons/effect/hualianz"

	[[skill4]]
		setting        = "es_xset wcs_range 600;es_xset wcs_fadetimer 1|es_xset wcs_range 660;es_xset wcs_fadetimer 0.9|es_xset wcs_range 720;es_xset wcs_fadetimer 0.8|es_xset wcs_range 780;es_xset wcs_fadetimer 0.7|es_xset wcs_range 840;es_xset wcs_fadetimer 0.6|es_xset wcs_range 920;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1000;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1080;es_xset wcs_fadetimer 0.5"
		cmd            = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_teleport"
		sfx            = ""
		cooldown       = "10|9|8|7|6|5|4|3"

[Орк]
	#Requirement section
	required           = 0
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "gloves|respawn"
	teamlimit          = 0

	#Other info
	author             = "Kryptonite [WCS team]"
	desc               = "crit strike,crit HE,reinc,chain light"
	spawncmd           = "es_xdoblock wcs/addons/effect/orcspawn"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 4
	numberoflevels     = 8
	skillnames         = "Critical Strike|Critical Grenade|Reincarnation|Chain Lightning"
	skilldescr         = "Gives you a 15% chance of doing \n40-240% more damage|Grenades will always do a 40-240% \nmore damage|Gives you a 15-80% chance of respawning \nonce, with old equipment and where you died|Discharges a bolt of lightning that jumps \non up to 4 nearby enemies 40-75 feet range, \ndealing each 32 damage"
	skillcfg           = "player_attacker|player_attacker|player_death|player_ultimate"
	skillneeded        = "0|0|0|8"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4"
		racealias_oh1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
		#cmd            = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh1"
		cmd            = "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh1"
		sfx            = "es_xdoblock wcs/addons/effect/orc"

	[[skill2]]
		setting        = "es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4"
		racealias_oh2  = "es_set wcs_magnitude event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_magnitude event_var(damage);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es_math wcs_magnitude * server_var(wcs_multiplier);es wcs_decimal wcs_magnitude server_var(wcs_magnitude);es wcs explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;es wcs_xtell event_var(userid) r_crigrenade;es wcs_xtell event_var(attacker) r_crigrenade"
		#cmd            = "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then wcsx get isdead wcs_dead event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh2"
		cmd            = "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh2"
		sfx            = ""

	[[skill3]]
		setting        = "es_xset wcs_chance 15|es_xset wcs_chance 25|es_xset wcs_chance 35|es_xset wcs_chance 45|es_xset wcs_chance 55|es_xset wcs_chance 65|es_xset wcs_chance 75|es_xset wcs_chance 80"
		racealias_oh13 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_delayed 4 wcs spawn event_var(userid);es_delayed 4.1 wcs_setfx god event_var(userid) = 1 2.4;es_delayed 5.5 es_xsetpos event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_delayed 4 wcs_xtell event_var(userid) r_reincarnation"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_oh13"
		sfx            = ""

	[[skill4]]
		setting        = "es_xset wcs_maxtargets 2;es_xset wcs_radius 400|es_xset wcs_maxtargets 2;es_xset wcs_radius 450|es_xset wcs_maxtargets 2;es_xset wcs_radius 500|es_xset wcs_maxtargets 3;es_xset wcs_radius 550|es_xset wcs_maxtargets 3;es_xset wcs_radius 600|es_xset wcs_maxtargets 3;es_xset wcs_radius 650|es_xset wcs_maxtargets 4;es_xset wcs_radius 700|es_xset wcs_maxtargets 4;es_xset wcs_radius 750"
		cmd            = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_chain"
		sfx            = ""
		cooldown       = "30"

[Ночной эльф]
	#Requirement section
	required           = 0
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit          = 0

	#Other info
	author             = "Kryptonite [WCS team]"
	desc               = "evade,reflect,dmg,freeze"
	spawncmd           = ""
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 4
	numberoflevels     = 8
	skillnames         = "Evasion|Thorns Aura|Trueshot Aura|Entangling Roots"
	skilldescr         = "Gives you 5-30% chance of evading a shot|Does 30% mirror damage to the person \nwho shot you, chance to activate 15-50%|Does 10-60% extra damage to the \nenemy, chance is 30%|Every enemy in 25-60 feet range will \nnot be able to move for 10 seconds"
	skillcfg           = "player_victim|player_victim|player_attacker|player_ultimate"
	skillneeded        = "0|0|0|8"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_chance 5|es_xset wcs_chance 9|es_xset wcs_chance 13|es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
		racealias_ne1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es wcs_setfx health event_var(userid) + server_var(wcs_dmg) 0;es wcs_xtell event_var(userid) r_evasion"
		#cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ne1"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_ne1"
		sfx            = ""

	[[skill2]]
		setting        = "es_xset wcs_chance 15;es_xset wcs_divider 10|es_xset wcs_chance 20;es_xset wcs_divider 8|es_xset wcs_chance 25;es_xset wcs_divider 7|es_xset wcs_chance 30;es_xset wcs_divider 6|es_xset wcs_chance 35;es_xset wcs_divider 5|es_xset wcs_chance 40;es_xset wcs_divider 4|es_xset wcs_chance 45;es_xset wcs_divider 4|es_xset wcs_chance 50;es_xset wcs_divider 3"
		racealias_ne2  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_mirror dmg server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_mirror dmg server_var(wcs_dmg)"
		#cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ne2"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_attackerdead) = 0) then wcs_xalias racealias_ne2"
		sfx            = ""

	[[skill3]]
		setting        = "es_xset wcs_multiplier 0.1|es_xset wcs_multiplier 0.15|es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.6"
		racealias_ne3  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
		#cmd            = "if (server_var(wcs_dice) <= 30) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ne3"
		cmd            = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_attackerdead) = 0) then wcs_xalias racealias_ne3"
		sfx            = "es_xdoblock wcs/addons/effect/night"

	[[skill4]]
		setting        = "es_xset wcs_radius 250;es_xset wcs_freezetime 3|es_xset wcs_radius 300;es_xset wcs_freezetime 4|es_xset wcs_radius 350;es_xset wcs_freezetime 5|es_xset wcs_radius 400;es_xset wcs_freezetime 6|es_xset wcs_radius 450;es_xset wcs_freezetime 7|es_xset wcs_radius 500;es_xset wcs_freezetime 8|es_xset wcs_radius 550;es_xset wcs_freezetime 9|es_xset wcs_radius 600;es_xset wcs_freezetime 10"
		cmd            = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_roots"
		sfx            = ""
		cooldown       = "30"

[Кровавый маг]
	#Requirement section
	required           = 40
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit          = 0

	#Other info
	author             = "Kryptonite [WCS team]"
	desc               = "respawn,confuse,money,burn,health"
	spawncmd           = ""
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 5
	numberoflevels     = 6
	skillnames         = "Phoenix|Banish|Siphon Mana|Flame Strike|Curing Ritual"
	skilldescr         = "You have 15-90% chance of reviving the \nfist teammate who dies|Get 30% chance to confuse the \nenemy for 1-3 seconds|Get 30% chance to steal $20-170 from the enemy|On hit, you have a 10-40% chance to burn an \nenemy player for 1-3.5 seconds|Sacrifice 100 mana (money) to \ngain 15-25 HP health"
	skillcfg           = "player_spawn|player_attacker|player_attacker|player_attacker|player_ultimate"
	skillneeded        = "0|0|0|0|8"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_chance 15|es_xset wcs_chance 30|es_xset wcs_chance 45|es_xset wcs_chance 60|es_xset wcs_chance 75|es_xset wcs_chance 90"
		racealias_bm1  = "es wcsgroup get phoenix wcs_phoenix event_var(userid) event_var(es_userteam);es_xmath wcs_phoenix + 1;es wcsgroup set phoenix event_var(userid) server_var(wcs_phoenix) event_var(es_userteam);es wcs_xtell event_var(userid) r_phoenix"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_gamestarted) == 0) then wcs_xalias racealias_bm1"
		sfx            = ""

	[[skill2]]
		setting        = "es_xset wcs_time 1.0|es_xset wcs_time 1.4|es_xset wcs_time 1.8|es_xset wcs_time 2.2|es_xset wcs_time 2.6|es_xset wcs_time 3.0"
		racealias_bm2  = "es wcs drug event_var(userid) server_var(wcs_time);es wcs_xtell event_var(userid) r_banish attacker event_var(es_attackername) victim event_var(es_username) time server_var(wcs_time);es wcs_xtell event_var(attacker) r_banish attacker event_var(es_attackername) victim event_var(es_username) time server_var(wcs_time)"
		cmd            = "if (server_var(wcs_dice) <= 30) then wcs_xalias racealias_bm2"
		sfx            = "es_xdoblock wcs/addons/effect/bloodban"

	[[skill3]]
		setting        = "es_xset wcs_money 20|es_xset wcs_money 50|es_xset wcs_money 80|es_xset wcs_money 110|es_xset wcs_money 140|es_xset wcs_money 170"
		racealias_bm3  = "es wcsx get cash wcs_cash event_var(userid);if (server_var(wcs_cash) >= server_var(wcs_money)) then wcs_xalias racealias_bm3a"
		racealias_bm3a = "es wcs_xtell event_var(attacker) r_siphon attacker event_var(es_attackername) money server_var(wcs_money) victim event_var(es_username);es wcs_xtell event_var(userid) r_siphon attacker event_var(es_attackername) money server_var(wcs_money) victim event_var(es_username);es wcs_setfx cash event_var(attacker) + server_var(wcs_money) 0;es wcs_setfx cash event_var(userid) - server_var(wcs_money) 0"
		cmd            = "if (server_var(wcs_dice) <= 30) then wcs_xalias racealias_bm3"
		sfx            = "es_xdoblock wcs/addons/effect/bloodmana"

	[[skill4]]
		setting        = "es_xset wcs_chance 10;es_xset wcs_time 1|es_xset wcs_chance 15;es_xset wcs_time 1.5|es_xset wcs_chance 20;es_xset wcs_time 2|es_xset wcs_chance 25;es_xset wcs_time 2.5|es_xset wcs_chance 30;es_xset wcs_time 3|es_xset wcs_chance 30;es_xset wcs_time 3.5"
		racealias_bm4  = "es wcsx get health wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then wcs_setfx burn event_var(userid) = 1 server_var(wcs_time);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage);wcs_xalias racealias_bm4a"
		racealias_bm4a = "es wcs_xtell event_var(userid) r_flame attacker event_var(es_attackername) victim event_var(es_username);es wcs_xtell event_var(attacker) r_flame attacker event_var(es_attackername) victim event_var(es_username)"
		#cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_bm4"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_bm4"
		sfx            = "es_xdoblock wcs/addons/effect/bloodflame"

	[[skill5]]
		setting        = "es_xset wcs_hpmana 15|es_xset wcs_hpmana 17|es_xset wcs_hpmana 19|es_xset wcs_hpmana 21|es_xset wcs_hpmana 23|es_xset wcs_hpmana 25"
		racealias_bm5  = "es wcs_setfx cash server_var(wcs_userid) - 100 0;es wcs_setfx health server_var(wcs_userid) + server_var(wcs_hpmana) 0;es wcs_xtell server_var(wcs_userid) r_curing hp server_var(wcs_hpmana)"
		cmd            = "es wcsx get cash wcs_cash server_var(wcs_userid);if (server_var(wcs_cash) >= 100) then wcs_xalias racealias_bm5"
		sfx            = ""
		cooldown       = "30"

[Верховный маг]
	#Requirement section
	required           = 50
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit          = 0

	#Other info
	author             = "Fast.Food"
	desc               = "shake,speed,summon weapon,fly"
	spawncmd           = "es_xdoblock wcs/addons/effect/archmagespawn;es wcsgroup get jetpack wcs_jetpack event_var(userid);if (server_var(wcs_gamestarted) == 0) then es_xif (server_var(wcs_jetpack) == 1) then wcs_xalias racealias_arcprospawn"
	racealias_arcprospawn = "es wcsgroup set jetpack event_var(userid) 0"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 4
	numberoflevels     = 6
	skillnames         = "Earthquake|Broom of Velocity|Weapon of the Sorcerer|Lift off"
	skilldescr         = "Shake your enemy on attack, 25% \nto activate for 3-6 seconds|You can run and fly (with lift-off) \nfaster, 5-30% more speed|On spawn, you may get for 30-50% a \nDesert Eagle/M4A1 or in DOD:S Colt/Bazooka|You can fly and gain 5-10 additional \nhealth while flying"
	skillcfg           = "player_attacker|player_spawn|player_spawn|player_ultimate"
	skillneeded        = "0|0|0|8"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_shaketime 3|es_xset wcs_shaketime 3|es_xset wcs_shaketime 4|es_xset wcs_shaketime 5|es_xset wcs_shaketime 5|es_xset wcs_shaketime 6"
		racealias_ap1  = "es usermsg shake event_var(userid) 100 server_var(wcs_shaketime);es wcs_xcentertell event_var(userid) c_shaked_v attacker event_var(es_attackername);es wcs_xcentertell event_var(attacker) c_shaked_a victim event_var(es_username)"
		cmd            = "if (server_var(wcs_dice) <= 25) then wcs_xalias racealias_ap1"
		sfx            = "es_xdoblock wcs/addons/effect/archmage"

	[[skill2]]
		setting        = "es_xset wcs_speed 1.05|es_xset wcs_speed 1.1|es_xset wcs_speed 1.15|es_xset wcs_speed 1.2|es_xset wcs_speed 1.25|es_xset wcs_speed 1.3"
		cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es wcs_xtell event_var(userid) r_broom"
		sfx            = ""

	[[skill3]]
		setting        = "es_xset wcs_chance 30;es_xset wcs_weapon weapon_deagle,weapon_colt|es_xset wcs_chance 40;es_xset wcs_weapon weapon_deagle,weapon_bazooka|es_xset wcs_chance 50;es_xset wcs_weapon weapon_deagle,weapon_bazooka|es_xset wcs_chance 30;es_xset wcs_weapon weapon_m4a1,weapon_bazooka|es_xset wcs_chance 40;es_xset wcs_weapon weapon_ak47,weapon_bazooka|es_xset wcs_chance 50;es_xset wcs_weapon weapon_m4a1,weapon_bazooka"
		racealias_ap31 = "es_token wcs_weapon server_var(wcs_weapon) 1 ,;if (server_var(wcs_weapon) = weapon_deagle) then es_xdelayed 1 wcs drop event_var(userid) 2;if (server_var(wcs_weapon) != weapon_deagle) then es_xdelayed 1 wcs drop event_var(userid) 1;es_delayed 1 wcs give event_var(userid) server_var(wcs_weapon);es wcs_xtell event_var(userid) r_weapon"
		racealias_ap32 = "es_token wcs_weapon server_var(wcs_weapon) 2 ,;if (server_var(wcs_weapon) = weapon_colt) then es_xdelayed 1 wcs drop event_var(userid) 2;if (server_var(wcs_weapon) != weapon_colt) then es_xdelayed 1 wcs drop event_var(userid) 1;es_delayed 1 wcs give event_var(userid) server_var(wcs_weapon);es wcs_xtell event_var(userid) r_weapon"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) == cstrike) then wcs_xalias racealias_ap31;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) == dod) then wcs_xalias racealias_ap32"
		sfx            = ""

	[[skill4]]
		setting        = "es_xset wcs_bonushp 5|es_xset wcs_bonushp 6|es_xset wcs_bonushp 7|es_xset wcs_bonushp 8|es_xset wcs_bonushp 9|es_xset wcs_bonushp 10"
		racealias_ap4  = "es wcs_setfx jetpack server_var(wcs_userid) = 1 0;es wcsgroup set jetpack server_var(wcs_userid) 1;es_math wcs_health + server_var(wcs_bonushp);es wcs_xtell server_var(wcs_userid) r_lift hp server_var(wcs_bonushp)"
		racealias_ap4a = "es wcs_setfx jetpack server_var(wcs_userid) = 0 0;es wcsgroup set jetpack server_var(wcs_userid) 0;es_math wcs_health - server_var(wcs_bonushp)"
		cmd            = "es wcsx get health wcs_health server_var(wcs_userid);es wcsgroup get jetpack wcs_jetpack server_var(wcs_userid);if (server_var(wcs_jetpack) = 0) then wcs_xalias racealias_ap4;if (server_var(wcs_jetpack) = 1) then wcs_xalias racealias_ap4a;if (server_var(wcs_health) > 0) then wcs_setfx health server_var(wcs_userid) = server_var(wcs_health) 0"
		sfx            = ""
		cooldown       = "4|4|3|3|2|1"

[Теневой охотник]
	#Requirement section
	required           = 60
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "ring|immortal4"
	teamlimit          = 0

	#Other info
	author             = "Kryptonite [WCS team]"
	desc               = "heal,slowdown,warden,immortal"
	spawncmd           = ""
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 4
	numberoflevels     = 5
	skillnames         = "Healing Wave|Hex|Serpent Ward|Bid Bad Voodoo"
	skilldescr         = "Heals teammates in 15-25ft range, 2-6HP \nevery 6-8sec for 10-12 waves (maxHP 150)|Destroy boots of speed and slowdown \nenemy for 2-6sec by 25-45%, 30% chance|1-2 serpent wards, damage enemy in \n20-28ft range for 10-14sec and 12-20 damage/sec. \nBind or say 'ability'|Invincibility for 2-3 seconds"
	skillcfg           = "player_spawn|player_attacker|player_spawn|player_ultimate"
	skillneeded        = "0|0|0|8"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_hp 7;es_xset wcs_time 15;es_xset wcs_waves 10;es_xset wcs_radius 150|es_xset wcs_hp 9;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 180|es_xset wcs_hp 11;es_xset wcs_time 15;es_xset wcs_waves 14;es_xset wcs_radius 200|es_xset wcs_hp 13;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 220|es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250"
		#cmd            = "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
		cmd            = "es wcsgroup set regeneration event_var(userid) 1;es wcsgroup set regen_round event_var(userid) server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
		sfx            = ""

	[[skill2]]
		setting        = "es_xset wcs_speed 0.75;es_xset wcs_duration 2|es_xset wcs_speed 0.65;es_xset wcs_duration 3|es_xset wcs_speed 0.60;es_xset wcs_duration 4|es_xset wcs_speed 0.55;es_xset wcs_duration 5|es_xset wcs_speed 0.55;es_xset wcs_duration 6"
		racealias_swh2 = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) server_var(wcs_duration);es wcs_xtell event_var(attacker) r_slowdown attacker event_var(es_attackername) victim event_var(es_username);es wcs_xtell event_var(userid) r_slowdown attacker event_var(es_attackername) victim event_var(es_username)"
		#cmd            = "if (server_var(wcs_dice) <= 3) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_swh2"
		cmd            = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_swh2"
		sfx            = ""

	[[skill3]]
		setting        = "es_xset wcs_count 1;es_xset wcs_params 10_12_200|es_xset wcs_count 1;es_xset wcs_params 12_14_220|es_xset wcs_count 2;es_xset wcs_params 14_16_240|es_xset wcs_count 2;es_xset wcs_params 14_18_260|es_xset wcs_count 3;es_xset wcs_params 14_20_280"
		#cmd            = "es_keysetvalue WCSuserdata event_var(userid) ability warden;es_keysetvalue WCSuserdata event_var(userid) ability_count server_var(wcs_count);es_keysetvalue WCSuserdata event_var(userid) ability_parameter server_var(wcs_params);es_keysetvalue WCSuserdata event_var(userid) ability_cooldown 3"
		cmd            = "es wcsgroup set ability event_var(userid) warden;es wcsgroup set ability_count event_var(userid) server_var(wcs_count);es wcsgroup set ability_parameter event_var(userid) server_var(wcs_params);es wcsgroup set ability_cooldown event_var(userid) 3"
		sfx            = ""

	[[skill4]]
		setting        = "es_xset wcs_duration 2.0|es_xset wcs_duration 2.4|es_xset wcs_duration 2.8|es_xset wcs_duration 2.9|es_xset wcs_duration 3.0"
		cmd            = "es wcs_xtell server_var(wcs_userid) r_immortal time server_var(wcs_duration);es wcs_setfx god server_var(wcs_userid) = 1 server_var(wcs_duration);es_xmath wcs_duration - 1;es_delayed server_var(wcs_duration) wcs_xtell server_var(wcs_userid) r_mortal"
		sfx            = ""
		cooldown       = "30"

[Начальник]
	#Requirement section
	required           = 70
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "mole"
	teamlimit          = 0

	#Other info
	author             = "Kryptonite [WCS team]"
	desc               = "mole,ulti immunity,dmg,respawn"
	spawncmd           = "if (server_var(wcs_gamestarted) = 0) then wcsgroup set vengeance event_var(userid) 1"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 4
	numberoflevels     = 5
	skillnames         = "Fan of Knives|Blink|Shadow Strike|Vengeance"
	skilldescr         = "You have a 30-40% chance of becoming \na mole|Chance of 50-70% to disable all enemy \nultimates in 30ft range|You have a 13-33% chance doing 10 \nadditional damage|Respawn once with 20-100HP and \nyour old weapon"
	skillcfg           = "player_spawn|player_spawn|player_attacker|player_death"
	skillneeded        = "0|0|0|8"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_chance 30|es_xset wcs_chance 32|es_xset wcs_chance 34|es_xset wcs_chance 37|es_xset wcs_chance 40"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 wcs_mole_activate event_var(userid)"
		sfx            = ""

	[[skill2]]
		setting        = "es_xset wcs_chance 50|es_xset wcs_chance 55|es_xset wcs_chance 60|es_xset wcs_chance 65|es_xset wcs_chance 70"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsgroup set ulti_immunity event_var(userid) 1;if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xtell event_var(userid) r_blink"
		sfx            = ""

	[[skill3]]
		setting        = "es_xset wcs_chance 13|es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 33"
		racealias_wd3  = "es wcs damage event_var(userid) event_var(attacker) 10;es wcs_xcentertell event_var(attacker) c_shadow_strike;es wcs_xcentertell event_var(userid) c_shadow_strike"
		#cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_wd3"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_wd3"
		sfx            = "es_xdoblock wcs/addons/effect/warden"

	[[skill4]]
		setting        = "es_xrand wcs_health 20 40|es_xrand wcs_health 35 50|es_xrand wcs_health 50 80|es_xrand wcs_health 70 90|es_xrand wcs_health 85 100"
		racealias_wd4  = "es wcsgroup set reincarnation event_var(userid) 1;es wcsgroup set vengeance event_var(userid) 0;es_delayed 2 wcs spawn event_var(userid);es_delayed 2.2 wcs_setfx health event_var(userid) = server_var(wcs_health) 0;es wcs_xtell event_var(userid) r_vengeance hp server_var(wcs_health)"
		cmd            = "es wcsgroup get vengeance wcs_tmp event_var(userid);if (server_var(wcs_tmp) = 1) then wcs_xalias racealias_wd4"
		sfx            = ""

[Лорд склепа]
	#Requirement section
	required           = 80
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit          = 0

	#Other info
	author             = "Kryptonite [WCS team]"
	desc               = "shake,mirror dmg+armor,dmg,random hit"
	spawncmd           = ""
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 4
	numberoflevels     = 5
	skillnames         = "Impale|Spiked Carapace|Carrion Beetles|Locust Swarm"
	skilldescr         = "Shake and push the enemy, 10-33% chance|Get 110-200 armor on spawn, 20-40% chance \nto deal 10-20% mirror damage|You have a 20-33% chance of your beetles \nattacking the enemy for 5-15 extra damage|A Swarm of Locusts steals 25HP and 10-30 armor \nfrom one random enemy (max 150HP/200armor)"
	skillcfg           = "player_attacker|player_victim|player_attacker|player_ultimate"
	skillneeded        = "0|0|0|8"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_chance 10|es_xset wcs_chance 16|es_xset wcs_chance 22|es_xset wcs_chance 26|es_xset wcs_chance 33"
		racealias_cl1  = "es wcs push event_var(userid) 0 0 300;es usermsg shake event_var(userid) 10 1;es wcs_xtell event_var(attacker) r_impale attacker event_var(es_attackername) victim event_var(es_username);es wcs_xtell event_var(userid) r_impale attacker event_var(es_attackername) victim event_var(es_username)"
		#cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_cl1"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_cl1"
		sfx            = "es_xdoblock wcs/addons/effect/cryptshake"

	[[skill2]]
		setting        = "es_xset wcs_chance 20;es_xset wcs_multiplier 0.10;es_xset wcs_armor 10|es_xset wcs_chance 25;es_xset wcs_multiplier 0.13;es_xset wcs_armor 30|es_xset wcs_chance 30;es_xset wcs_multiplier 0.15;es_xset wcs_armor 60|es_xset wcs_chance 35;es_xset wcs_multiplier 0.17;es_xset wcs_armor 80|es_xset wcs_chance 40;es_xset wcs_multiplier 0.20;es_xset wcs_armor 100"
		racealias_cl2  = "es wcsgroup set spikearmor event_var(userid) server_var(wcs_armor);es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_mirror dmg server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_mirror dmg server_var(wcs_dmg)"
		#cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_tmp event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then es_xif (server_var(wcs_tmp) = 0) then wcs_xalias racealias_cl2"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_attackerdead) = 0) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_cl2"
		sfx            = ""

	[[skill3]]
		setting        = "es_xset wcs_chance 20;es_xset wcs_dmg 5|es_xset wcs_chance 25;es_xset wcs_dmg 8|es_xset wcs_chance 28;es_xset wcs_dmg 11|es_xset wcs_chance 30;es_xset wcs_dmg 13|es_xset wcs_chance 33;es_xset wcs_dmg 15"
		racealias_cl3  = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xtell event_var(attacker) r_beetles attacker event_var(es_attackername) victim event_var(es_username) damage server_var(wcs_dmg);es wcs_xtell event_var(userid) r_beetles attacker event_var(es_attackername) victim event_var(es_username) damage server_var(wcs_dmg)"
		#cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_cl3"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_cl3"
		sfx            = "es_xdoblock wcs/addons/effect/cryptdmg"

	[[skill4]]
     	 	setting        = "es_xset wcs_armor 10|es_xset wcs_armor 15|es_xset wcs_armor 20|es_xset wcs_armor 25|es_xset wcs_armor 30"
      		racealias_cl4  = "es_getplayername wcs_name server_var(wcs_player);es_getplayername wcs_tmp2 server_var(wcs_userid);es wcs damage server_var(wcs_player) server_var(wcs_userid) 25;es usermsg shake server_var(wcs_player) 10 1;es wcs_xtell server_var(wcs_userid) r_locust attacker server_var(wcs_tmp2) victim server_var(wcs_name) armor server_var(wcs_armor);wcs_xalias racealias_cl4a"
      		racealias_cl4a = "es wcs_xtell server_var(wcs_player) r_locust attacker server_var(wcs_tmp2) victim server_var(wcs_name) armor server_var(wcs_armor);es wcsx get health wcs_health server_var(wcs_userid);if (server_var(wcs_health) <= 125) then wcs_setfx health server_var(wcs_userid) + 25 0;wcs_xalias racealias_cl4b"
      		racealias_cl4b = "es wcsx get armor wcs_health server_var(wcs_userid);es_math wcs_health + server_var(wcs_armor);if (server_var(wcs_health) <= 200) then wcs_setfx armor server_var(wcs_userid) + server_var(wcs_armor) 0;es wcsx get armor wcs_tmp server_var(wcs_player);if (server_var(wcs_tmp) >= server_var(wcs_armor)) then wcs_setfx armor server_var(wcs_player) - server_var(wcs_armor) 0"
      		cmd            = "es_getplayerteam wcs_team server_var(wcs_userid);if (server_var(wcs_team) = 2) then getrandplayer wcs_player #ct#alive;if (server_var(wcs_team) = 3) then getrandplayer wcs_player #t#alive;es_exists ex userid server_var(wcs_player);if (server_var(ex) = 1) then wcs_xalias racealias_cl4"
      		sfx            = ""
      		cooldown       = "20"

[Огненный хищник]
	#Requirement section
	required           = 90
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit          = 0

	#Other info
	author             = "Kryptonite/Fast.Food"
	desc               = "(knife only)speed+HP,invis,gravity,force drop,dmg,explode"
	# Bad format string in CLocalizeStringTable::ConstructString
	spawncmd           = "es wcs_restrict event_var(userid) knife;es wcs_givexp event_var(userid) 10 0;es_xdoblock wcs/addons/effect/flamespawn"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = "es wcs_xrestrict allow server_var(wcs_userid) #all"

	#Skill information
	numberofskills     = 6
	numberoflevels     = 4
	skillnames         = "Berserk (You will need it)|Cloak of Invisibility|Levitation|Claw Attack|Burning Blade|Burning Inferno"
	skilldescr         = "Pump yourself with adrenaline to gain \n45-60% more speed and 25-40 HP|Put on your cloak to be 69-81% invisible.|Reduce your gravity by 30-60%|Hit an enemy, 30-40% chance to force a weapon drop.|Hit an enemy, 20-35% chance that he catch on fire|20-40% chance that you deal 100-180 damage in 17-20ft range on death"
	skillcfg           = "player_spawn|player_spawn|player_spawn|player_attacker|player_attacker|player_death"
	skillneeded        = "0|0|0|0|0|8"

	#Skill specific information
	[[skill1]]
		setting            = "es_xset wcs_speed 1.45;es_xset wcs_hp 25|es_xset wcs_speed 1.5;es_xset wcs_hp 30|es_xset wcs_speed 1.55;es_xset wcs_hp 35|es_xset wcs_speed 1.6;es_xset wcs_hp 40"
		cmd                = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es wcs_setfx health event_var(userid) + server_var(wcs_hp) 0;es wcs_xtell event_var(userid) r_berserk hp server_var(wcs_hp) speed server_var(wcs_speed)"
		sfx                = ""

	[[skill2]]
		#setting            = "es_xset wcs_invis 60|es_xset wcs_invis 50|es_xset wcs_invis 40|es_xset wcs_invis 30"
		setting            = "es_xset wcs_invis 76|es_xset wcs_invis 80|es_xset wcs_invis 84|es_xset wcs_invis 88"
		#cmd                = "es wcs_color event_var(userid) 255 255 255 server_var(wcs_invis) 1;es_msg server_var(wcs_invis);es wcs_xtell event_var(userid) r_cloakinvis;es_xmath wcs_invis float;es_xmath wcs_invis / -2.55;es_xmath wcs_invis + 100;es wcs_decimal wcs_invis 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_invis);es_msg server_var(wcs_invis)"
		cmd                = "es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0"
		sfx                = ""

	[[skill3]]
		setting            = "es_xset wcs_gravity 0.7|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.5|es_xset wcs_gravity 0.4"
		cmd                = "es_delayed 2 wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es wcs_xtell event_var(userid) r_levitation"
		sfx                = ""

	[[skill4]]
		setting            = "es_xset wcs_chance 30|es_xset wcs_chance 33|es_xset wcs_chance 36|es_xset wcs_chance 40"
		racealias_fp4      = "es wcs drop event_var(userid) 1;es wcs_xtell event_var(userid) r_dropweapon attacker event_var(es_attackername) victim event_var(es_username);es wcs_xtell event_var(attacker) r_dropweapon attacker event_var(es_attackername) victim event_var(es_username)"
		#cmd                = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_fp4"
		cmd                = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_fp4"
		sfx                = ""

	[[skill5]]
		setting            = "es_xset wcs_chance 20;es_xset wcs_time 2|es_xset wcs_chance 25;es_xset wcs_time 2.5|es_xset wcs_chance 30;es_xset wcs_time 3|es_xset wcs_chance 35;es_xset wcs_time 3.5"
		racealias_fp5      = "es wcsx get health wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) <= server_var(wcs_damage)) then es_xif (server_var(wcs_damage) > 0) then wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage);if (server_var(wcs_health) <= server_var(wcs_damage)) then wcs_setfx burn event_var(userid) = 1 server_var(wcs_time);wcs_xalias racealias_fp6"
		racealias_fp6      = "es wcs_xtell event_var(userid) r_burningblade attacker event_var(es_attackername) victim event_var(es_username);es wcs_xtell event_var(attacker) r_burningblade attacker event_var(es_attackername) victim event_var(es_username)"
		#cmd                = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_fp5"
		cmd                = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_fp5"
		sfx                = ""

    [[skill6]]
		setting            = "es_xset wcs_chance 20;es_xset wcs_magnitude 110;es_xset wcs_radius 170|es_xset wcs_chance 27;es_xset wcs_magnitude 120;es_xset wcs_radius 180|es_xset wcs_chance 33;es_xset wcs_magnitude 120;es_xset wcs_radius 190|es_xset wcs_chance 40;es_xset wcs_magnitude 130;es_xset wcs_radius 200"
		cmd                = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide"
		sfx                = ""

[Охотник-демон]
	#Requirement section
	required           = 100
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "longjump"
	teamlimit          = 0

	#Other info
	author             = "Kryptonite [WCS team]"
	desc               = "extra dmg/knife,dmg+XP+skull,HP,jump,invis+levi+HP"
	spawncmd           = "es wcsgroup get skulls wcs_tmp event_var(userid);es wcs_xtell event_var(userid) r_sucpre skulls server_var(wcs_tmp)"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 5
	numberoflevels     = 3
	skillnames         = "Daemonic Knife|Head Hunter|Totem Incantation|Assault Tackle|Deamonic Transformation"
	skilldescr         = "Do 50-90% extra damange with knife|30% chance to do 20-40% more damage, \ngain extra 5-20 XP and collect a SKULL|You gain 2-4HP for each skull and $5-20|Makes you jump longer|Get 22-70% invis, 20-50% lower gravity and \n20-50 HP. Costs 1/2/3 SKULLs. (max 200HP)"
	skillcfg           = "player_attacker|player_attacker|player_spawn|player_spawn|player_ultimate"
	skillneeded        = "0|0|0|0|8"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.75|es_xset wcs_multiplier 0.9"
		racealias_sh1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_xalias racealias_sh1a"
		racealias_sh1a = "es wcs_xtell event_var(attacker) r_daemonic attacker event_var(es_attackername) dmg server_var(wcs_dmg) victim event_var(es_username);es wcs_xtell event_var(userid) r_daemonic attacker event_var(es_attackername) dmg server_var(wcs_dmg) victim event_var(es_username)"
		cmd            = "if (event_var(weapon) in server_var(wcs_wpn_melee)) then wcs_xalias racealias_sh1"
		sfx            = "if (event_var(weapon) in server_var(wcs_wpn_melee)) then es_xdoblock wcs/addons/effect/sccknifedmg"

	[[skill2]]
		setting        = "es_xset wcs_multiplier 0.2;es_xrand wcs_sucxp 5 10|es_xset wcs_multiplier 0.3;es_xrand wcs_sucxp 10 15|es_xset wcs_multiplier 0.4;es_xrand wcs_sucxp 15 20"
		racealias_sh2  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_givexp event_var(attacker) server_var(wcs_sucxp) 0;wcs_xalias racealias_sh2a;wcs_xalias racealias_sh2b"
		racealias_sh2a = "es wcs_xtell event_var(attacker) r_head_a victim event_var(es_username) xp server_var(wcs_sucxp);es wcs_xtell event_var(userid) r_head_v attacker event_var(es_attackername)"
		racealias_sh2b = "es wcsgroup get skulls wcs_tmp event_var(attacker);es_xmath wcs_tmp + 1;es wcsgroup set skulls event_var(attacker) server_var(wcs_tmp)"
		cmd            = "if (server_var(wcs_dice) <= 30) then wcs_xalias racealias_sh2"
		sfx            = ""

	[[skill3]]
		setting        = "es_xset wcs_hp 2;es_xrand wcs_money 5 10|es_xset wcs_hp 3;es_xrand wcs_money 10 15|es_xset wcs_hp 4;es_xrand wcs_money 15 20"
		racealias_sh3  = "es_math wcs_hp * server_var(wcs_skulls);es_math wcs_money * server_var(wcs_skulls);if (server_var(wcs_hp) > 80) then es_xset wcs_hp 80;es wcs_setfx health event_var(userid) + server_var(wcs_hp) 0;es wcs_setfx cash event_var(userid) + server_var(wcs_money) 0;es wcs_xtell event_var(userid) r_totem hp server_var(wcs_hp) cash server_var(wcs_money) skulls server_var(wcs_skulls)"
		cmd            = "es wcsgroup get skulls wcs_skulls event_var(userid);if (server_var(wcs_skulls) > 0) then wcs_xalias racealias_sh3"
		sfx            = ""

	[[skill4]]
		setting        = "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4"
		cmd            = "es wcsgroup set longjump event_var(userid) server_var(wcs_multiplier);es wcs_xtell event_var(userid) r_longjump"
		sfx            = ""

	[[skill5]]
		setting        = "es_xset wcs_skulls_amount 1;es_xset wcs_invis 200;es_xset wcs_gravity 0.8;es_xset wcs_health 20|es_xset wcs_skulls_amount 2;es_xset wcs_invis 150;es_xset wcs_gravity 0.7;es_xset wcs_health 30|es_xset wcs_skulls_amount 2;es_xset wcs_invis 100;es_xset wcs_gravity 0.6;es_xset wcs_health 40"
		racealias_sh5  = "es_math wcs_skulls - server_var(wcs_skulls_amount);es wcsgroup set skulls server_var(wcs_userid) server_var(wcs_skulls);es wcsx get health wcs_hp server_var(wcs_userid);es_math wcs_hp + server_var(wcs_health);if (server_var(wcs_hp) <= 200) then wcs_setfx health server_var(wcs_userid) = server_var(wcs_hp) 0;es wcs_setfx gravity server_var(wcs_userid) = server_var(wcs_gravity) 0;wcs_xalias racealias_sh5a"
		racealias_sh5a = "es playerset color server_var(wcs_userid) 255 255 255 server_var(wcs_invis) 1;es_xmath wcs_invis float;es_xmath wcs_invis / -2.55;es_xmath wcs_invis + 100;es wcs_decimal wcs_invis server_var(wcs_invis);es wcsgroup set invisp server_var(wcs_userid) server_var(wcs_invis);es wcs_xtell server_var(wcs_userid) r_transformation_success skulls server_var(wcs_skulls_amount)"
		cmd            = "es wcsgroup get skulls wcs_skulls server_var(wcs_userid);if (server_var(wcs_skulls) < server_var(wcs_skulls_amount)) then wcs_xtell server_var(wcs_userid) r_transformation_failed need server_var(wcs_skulls_amount) skulls server_var(wcs_skulls);if (server_var(wcs_skulls) < server_var(wcs_skulls_amount)) then wcs_ultinotexec 1;if (server_var(wcs_skulls) >= server_var(wcs_skulls_amount)) then wcs_xalias racealias_sh5"
		sfx            = ""
		cooldown       = "5"

[Хамелеон]
	#Requirement section
	required           = 120
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit          = 0

	#Other info
	author             = "Kryptonite/soundn3ko"
	desc               = "Random skills every round!"
	spawncmd           = "es wcs_getlanguage wcs_lng event_var(userid) r_chamspawn;es_xset wcs_scounter 1;es_set wcs_counter server_var(wcs_c_spawn);wcs_xalias racealias_cm_spwn1;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_attack);wcs_xalias racealias_cm_spwn;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_victim);wcs_xalias racealias_cm_spwn;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_death);wcs_xalias racealias_cm_spwn;wcs_xalias racealias_cm_spwn2"
	racealias_cm_spwn  = "es_token wcs_tmp server_var(wcs_counter) 1 |;es_rand wcs_rand 1 server_var(wcs_tmp);es_format wcs_c_playern %1|%2 server_var(wcs_c_playern) server_var(wcs_rand);es_xmath wcs_rand + 1;es_token wcs_tmp2 server_var(wcs_counter) server_var(wcs_rand) |;es_format wcs_c_player %1%2%3 server_var(wcs_c_player) server_var(wcs_space) server_var(wcs_tmp2)"
	racealias_cm_spwn1 = "es_token wcs_tmp server_var(wcs_counter) 1 |;es_rand wcs_rand 1 server_var(wcs_tmp);es_set wcs_c_playern server_var(wcs_rand);es_xmath wcs_rand + 1;es_token wcs_tmp2 server_var(wcs_counter) server_var(wcs_rand) |;es_format wcs_c_player #green%1 server_var(wcs_tmp2);es_xdoblock wcs/addons/effect/camelonspawn"
	racealias_cm_spwn2 = "es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_ultimate);wcs_xalias racealias_cm_spwn;es_format wcs_lng %1%2 server_var(wcs_lng) server_var(wcs_c_player);es_tell event_var(userid) #multi server_var(wcs_lng);es_keysetvalue WCSuserdata event_var(userid) chameleon server_var(wcs_c_playern);if (server_var(wcs_gamestarted) = 0) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 1"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = "es_xset wcs_c_player 0;es_xset wcs_c_playern 0;es_xset wcs_c_spawn 6|health|speed|longjump|gravity|mole|regeneration;es_xset wcs_c_attack 5|extradmg|burn|freeze|blind|leechhealth;es_xset wcs_c_victim 4|evade|mirrordmg|slowdown|invisibility;es_xset wcs_c_death 4|explode|respawn|healteam|mana;es_xset wcs_c_ultimate 5|entangleroots|chainlightning|teleport|powerup|fly"
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 5
	numberoflevels     = 5
	skillnames         = "Spawn Powers|Attacking Powers|Victim Powers|Death Powers|Ultimate Powers"
	skilldescr         = "50-90% chance of spawning with either HP, speed, longjump, lowgravity, mole or regeneration|33% chance of extra damage, burning, freezing, blinding or leeching health|33% chance to evade, mirror damage, slowdown attacker or get invisibility|30-70% chance on death to explode, respawn, give team some health or gain mana|80% chance to mimic roots, teleport, chain lightning, health boost or fly"
	skillcfg           = "player_spawn|player_attacker|player_victim|player_death|player_ultimate"
	skillneeded        = "0|0|0|0|8"

	#Skill specific information
	[[skill1]]
		setting            = "es_xset wcs_chance 50|es_xset wcs_chance 60|es_xset wcs_chance 70|es_xset wcs_chance 80|es_xset wcs_chance 90"
		racealias_cham_sp  = "if (server_var(wcs_tmp) = 1) then wcs_setfx health event_var(userid) + 70 0;if (server_var(wcs_tmp) = 2) then wcs_setfx speed event_var(userid) = 1.3 0;if (server_var(wcs_tmp) = 3) then es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.15;if (server_var(wcs_tmp) = 4) then es_xdelayed 2 wcs_setfx gravity event_var(userid) = 0.8 0;wcs_xalias racealias_cham_sp1"
		racealias_cham_sp1 = "if (server_var(wcs_tmp) = 5) then es_xdelayed 1 wcs_mole_activate event_var(userid);if (server_var(wcs_tmp) = 6) then es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;if (server_var(wcs_tmp) = 6) then es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);if (server_var(wcs_tmp) = 6) then wcs_regeneration event_var(userid) 3 4 150 15 0"
		cmd                = "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 1 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_cham_sp;if (server_var(wcs_dice) > server_var(wcs_chance)) then wcs_xtell event_var(userid) r_chamnospawn"
		sfx                = ""

	[[skill2]]
		setting            = "es_xset wcs_damage 5;es_xset wcs_hp 3|es_xset wcs_damage 6;es_xset wcs_hp 4|es_xset wcs_damage 7;es_xset wcs_hp 5|es_xset wcs_damage 8;es_xset wcs_hp 6|es_xset wcs_damage 9;es_xset wcs_hp 7"
		racealias_cham_at  = "if (server_var(wcs_tmp) = 1) then wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage);if (server_var(wcs_tmp) = 1) then es_xcentertell event_var(attacker) + server_var(wcs_damage);if (server_var(wcs_tmp) = 1) then wcs_xcentertell event_var(userid) c_dmg dmg server_var(wcs_damage);if (server_var(wcs_tmp) = 2) then wcs_setfx burn event_var(userid) = 1 2;wcs_xalias racealias_cham_at1"
		racealias_cham_at1 = "if (server_var(wcs_tmp) = 3) then wcs_setfx freeze event_var(userid) = 1 1;if (server_var(wcs_tmp) = 4) then usermsg fade event_var(userid) 0 0.2 0.3 255 255 255 200;if (server_var(wcs_tmp) = 5) then wcs_setfx health event_var(attacker) + server_var(wcs_hp) 0"
		cmd                = "es_keygetvalue wcs_tmp WCSuserdata event_var(attacker) chameleon;es_token wcs_tmp server_var(wcs_tmp) 2 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= 33) then wcs_xalias racealias_cham_at"
		sfx                = ""

	[[skill3]]
		setting            = "es_xset wcs_speed 0.9;es_xset wcs_invis 120;es_xset wcs_multiplier 0.1|es_xset wcs_speed 0.85;es_xset wcs_invis 110;es_xset wcs_multiplier 0.2|es_xset wcs_speed 0.8;es_xset wcs_invis 105;es_xset wcs_multiplier 0.25|es_xset wcs_speed 0.75;es_xset wcs_invis 100;es_xset wcs_multiplier 0.3|es_xset wcs_speed 0.7;es_xset wcs_invis 95;es_xset wcs_multiplier 0.35"
		racealias_cham_vi  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);if (server_var(wcs_tmp) = 1) then wcs_setfx health event_var(userid) + server_var(wcs_dmg) 0;if (server_var(wcs_tmp) = 2) then wcs_xalias racealias_cham_vi1;wcs_xalias racealias_cham_vi2"
		racealias_cham_vi1 = "es_math wcs_dmg * server_var(wcs_multiplier);es wcs damage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_xtell event_var(userid) r_mirrordamage damage server_var(wcs_dmg)"
		racealias_cham_vi2 = "if (server_var(wcs_tmp) = 3) then wcs_setfx speed event_var(attacker) = server_var(wcs_speed) 2;if (server_var(wcs_tmp) = 4) then playerset color event_var(userid) 255 255 255 server_var(wcs_invis)"
		cmd                = "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 3 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= 33) then wcs_xalias racealias_cham_vi"
		sfx                = ""

	[[skill4]]
		setting            = "es_xset wcs_chance 12;es_xset wcs_magnitude 80;es_xset wcs_radius 120;es_xset wcs_hp 5;es_xset wcs_cash 400|es_xset wcs_chance 25;es_xset wcs_magnitude 85;es_xset wcs_radius 140;es_xset wcs_hp 8;es_xset wcs_cash 500|es_xset wcs_chance 39;es_xset wcs_magnitude 88;es_xset wcs_radius 160;es_xset wcs_hp 11;es_xset wcs_cash 600|es_xset wcs_chance 54;es_xset wcs_magnitude 90;es_xset wcs_radius 180;es_xset wcs_hp 13;es_xset wcs_cash 700|es_xset wcs_chance 70;es_xset wcs_magnitude 92;es_xset wcs_radius 195;es_xset wcs_hp 15;es_xset wcs_cash 800"
		racealias_cham_de  = "if (server_var(wcs_tmp) = 1) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide;if (server_var(wcs_tmp) = 2) then wcs_xalias racealias_cham_de1;if (server_var(wcs_tmp) = 3) then wcs_xalias racealias_cham_de2;if (server_var(wcs_tmp) = 5) then wcs_setfx cash event_var(userid) + server_var(wcs_cash) 0"
		racealias_cham_de1 = "es_keygetvalue wcs_tmp2 WCSuserdata event_var(userid) vengeance;if (server_var(wcs_tmp2) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 0;if (server_var(wcs_tmp2) = 1) then es_xdelayed 4 wcs spawn event_var(userid)"
		racealias_cham_de2 = "es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) = 2) then es_xset wcs_team #t,#alive;if (server_var(wcs_team) = 3) then es_xset wcs_team #ct,#alive;es wcs_setfx health server_var(wcs_team) + server_var(wcs_hp);es wcs_xtell server_var(wcs_team) r_chamteam"
		cmd                = "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 4 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_cham_de;if (server_var(wcs_dice) > server_var(wcs_chance)) then wcs_xtell event_var(userid) r_chamnodeath"
		sfx                = ""

	[[skill5]]
		setting            = "es_xset wcs_range 600;es_xset wcs_fadetimer 1;es_xset wcs_maxtargets 2;es_xset wcs_radius 400;es_xset wcs_freezetime 3;es_xset wcs_hp 20|es_xset wcs_range 650;es_xset wcs_fadetimer 0.9;es_xset wcs_maxtargets 2;es_xset wcs_radius 450;es_xset wcs_freezetime 3.5;es_xset wcs_hp 25|es_xset wcs_range 700;es_xset wcs_fadetimer 0.8;es_xset wcs_maxtargets 3;es_xset wcs_radius 500;es_xset wcs_freezetime 3.8 ;es_xset wcs_hp 28|es_xset wcs_range 720;es_xset wcs_fadetimer 0.7;es_xset wcs_maxtargets 3;es_xset wcs_radius 520;es_xset wcs_freezetime 4;es_xset wcs_hp 30|es_xset wcs_range 740;es_xset wcs_fadetimer 0.6;es_xset wcs_maxtargets 4;es_xset wcs_radius 540;es_xset wcs_freezetime 4.2;es_xset wcs_hp 35"
		racealias_cham_ul  = "if (server_var(wcs_tmp) = 1) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_roots;if (server_var(wcs_tmp) = 2) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_chain;if (server_var(wcs_tmp) = 3) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_teleport;if (server_var(wcs_tmp) = 4) then wcs_setfx health server_var(wcs_userid) + server_var(wcs_hp) 0;if (server_var(wcs_tmp) = 5) then wcs_xalias racealias_cham_ul1"
		racealias_cham_ul1 = "es wcsgroup get jetpack wcs_jetpack server_var(wcs_userid);if (server_var(wcs_jetpack) = 0) then wcs_xalias racealias_cham_on;if (server_var(wcs_jetpack) = 1) then wcs_xalias racealias_cham_off"
		racealias_cham_on  = "es wcs_setfx jetpack server_var(wcs_userid) = 1 0;es wcsgroup set jetpack server_var(wcs_userid) 1"
		racealias_cham_off = "es wcs_setfx jetpack server_var(wcs_userid) = 0 0;es wcsgroup set jetpack server_var(wcs_userid) 0"
		cmd                = "es_keygetvalue wcs_tmp WCSuserdata server_var(wcs_userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 5 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= 80) then wcs_xalias racealias_cham_ul;if (server_var(wcs_dice) > 80) then wcs_xtell server_var(wcs_userid) r_chamnoultimate;if (server_var(wcs_dice) > 80) then es_xset wcs_ultinotexec 1"
		sfx                = ""
		cooldown           = "15"

[Мастер оружия]
    required = 140
    maximum = 0

    restrictmap = ""
    restrictteam = 0
    restrictitem = ""
    teamlimit = 0

    author = "HOLLIDAY and MiB (WCS Dev)"
    desc = "capture,pistol skills,primary skills,gun switch"
    spawncmd = "es wcsgroup set gm_set event_var(userid) 0"
    deathcmd = ""
    roundstartcmd = ""
    roundendcmd = ""
    preloadcmd = ""
    allowonly = ""
    onchange = ""

    numberofskills = 4
    numberoflevels = 5
    skillnames = "Mastery of a Spy|Morphious Ammo|Changeling Ammo|Gun Swap"
    skilldescr = "Using your mastery of spy techniques, you are able to capture a enemy.|In your pistols they contain the special prototype Morphious Ammo.|The Changeling Ammo is created by the race of creatures call the Changelings, which can morph into any shape, so there-for your ammo takes many shapes.|You have great skill in handling guns, so you swap your guns faster than most people."
    skillcfg = "player_ability|player_attacker|player_attacker|player_ultimate"
    skillneeded = "0|0|0|5"

    racealias_gm10 = "es_getplayerteam wcs_team server_var(wcs_userid);if (server_var(wcs_team) < 3) then wcs_randplayer wcs_tmp #ct,#alive;if (server_var(wcs_team) = 3) then wcs_randplayer wcs_tmp #t,#alive;es_exists wcs_exists userid server_var(wcs_tmp);if (server_var(wcs_exists) = 0) then wcs_xalias racealias_gm11;if (server_var(wcs_exists) = 1) then wcs_xalias racealias_gm12"
    racealias_gm11 = "es_tell server_var(wcs_userid) #multi #greenMastery of a Spy#lightgreen:#default You failed to capture a enemy."
    racealias_gm12 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_createvectorstring wcs_x1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es wcs_teleport server_var(wcs_tmp) server_var(wcs_x1);es_delayed .1 wcs_setaim server_var(wcs_userid) server_var(wcs_tmp) 50;es_tell server_var(wcs_userid) #multi #greenMastery of a Spy#lightgreen:#default You captured a enemy."
    racealias_gm20 = "if (event_var(weapon) = elite) then wcs_xalias racealias_gm21;if (event_var(weapon) = usp) then wcs_xalias racealias_gm22;if (event_var(weapon) = glock) then wcs_xalias racealias_gm23;if (event_var(weapon) = p228) then wcs_xalias racealias_gm24;if (event_var(weapon) = fiveseven) then wcs_xalias racealias_gm25;if (event_var(weapon) = deagle) then wcs_xalias racealias_gm26"
    racealias_gm21 = "es wcs damage event_var(userid) event_var(attacker) 10;es_tell event_var(attacker) #multi #greenMorphious Ammo#lightgreen:#default Elites Skill - 10 Damage."
    racealias_gm22 = "es wcs_setfx freeze event_var(userid) = 1 1.5;es_tell event_var(attacker) #multi #greenMorphious Ammo#lightgreen:#default USP Skill - Freeze."
    racealias_gm23 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_z1 + 5;es_createvectorstring wcs_tmp server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es wcs pushto event_var(userid) server_var(wcs_tmp) 5;es_tell event_var(attacker) #multi #greenMorphious Ammo#lightgreen:#default Glock Skill - Pull."
    racealias_gm24 = "es_xrand wcs_dmg 5 15;es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #greenMorphious Ammo#lightgreen:#default P228 Skill - Random Damage."
    racealias_gm25 = "es wcs_setfx burn event_var(userid) = 1 2;es_tell event_var(attacker) #multi #greenMorphious Ammo#lightgreen:#default FiveSeven Skill - Burn."
    racealias_gm26 = "es wcs push event_var(userid) 0 0 500;es_delayed .1 wcs_setfx freeze event_var(userid) = 1 .9;es_tell event_var(attacker) #multi #greenMorphious Ammo#lightgreen:#default Desert Eagle Skill - Impale."
    racealias_gm30 = "if (event_var(weapon) = xm1014) then wcs_xalias racealias_gm31;if (event_var(weapon) = m249) then wcs_xalias racealias_gm32;if (event_var(weapon) = ak47) then wcs_xalias racealias_gm33;if (event_var(weapon) = p90) then wcs_xalias racealias_gm34;if (event_var(weapon) = mac10) then wcs_xalias racealias_gm35;if (event_var(weapon) = g3sg1) then wcs_xalias racealias_gm36;if (event_var(weapon) = m4a1) then wcs_xalias racealias_gm37"
    racealias_gm31 = "es wcs push event_var(userid) 0 0 500;es_delayed .1 wcs_setfx freeze event_var(userid) = 1 .2;es_delayed .3 wcs push event_var(userid) 0 600 400;es_delayed .3 wcs_setfx freeze event_var(userid) = 1 .2;es_tell event_var(attacker) #multi #greenChangeling Ammo#lightgreen:#default XM1014 Skill - Magic Bullet."
    racealias_gm32 = "es_xrand wcs_dmg 2 10;es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #greenChangeling Ammo#lightgreen:#default M249 Skill - Random Damage."
    racealias_gm33 = "es wcs_setfx burn event_var(userid) = 1 2;es_tell event_var(attacker) #multi #greenChangeling Ammo#lightgreen:#default AK47 Skill - Burn."
    racealias_gm34 = "es wcs push event_var(userid) 0 0 500;es_delayed .1 wcs_setfx freeze event_var(userid) = 1 .9;es_tell event_var(attacker) #multi #greenChangeling Ammo#lightgreen:#default P90 Skill - Impale."
    racealias_gm35 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_z1 + 5;es_createvectorstring wcs_tmp server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es wcs pushto event_var(userid) server_var(wcs_tmp) 5;es_tell event_var(attacker) #multi #greenChangeling Ammo#lightgreen:#default Mac10 Skill - Pull."
    racealias_gm36 = "es wcs_setfx invisp event_var(userid) = 0 0;es_tell event_var(attacker) #multi #greenChangeling Ammo#lightgreen:#default G3SG1 Skill - Invis Destroy."
    racealias_gm37 = "es usermsg shake event_var(userid) 60 3;es_tell event_var(attacker) #multi #greenChangeling Ammo#lightgreen:#default M4A1 Skill - Shake."
    racealias_gm40 = "es wcsgroup get gm_set wcs_tmp server_var(wcs_userid);es wcs removeweapon server_var(wcs_userid) 1;es wcs removeweapon server_var(wcs_userid) 2;if (server_var(wcs_tmp) = 0) then wcs_xalias racealias_gm42;if (server_var(wcs_tmp) = 1) then wcs_xalias racealias_gm43;if (server_var(wcs_tmp) = 2) then wcs_xalias racealias_gm44;if (server_var(wcs_tmp) = 3) then wcs_xalias racealias_gm45;if (server_var(wcs_tmp) = 4) then wcs_xalias racealias_gm46;if (server_var(wcs_tmp) = 5) then wcs_xalias racealias_gm47;if (server_var(wcs_tmp) = 6) then wcs_xalias racealias_gm48"
    racealias_gm41 = "es_tell server_var(wcs_userid) #multi #greenGun Swap#lightgreen:#default Failed to swap guns."
    racealias_gm42 = "es wcs give server_var(wcs_userid) weapon_elite;es_delayed 0.1 wcs give server_var(wcs_userid) weapon_xm1014;es_tell server_var(wcs_userid) #multi #greenGun Swap#lightgreen:#default Swapped guns to #greenXM1014 - Elite#default.;es wcsgroup set gm_set server_var(wcs_userid) 1"
    racealias_gm43 = "es wcs give server_var(wcs_userid) weapon_usp;es_delayed 0.1 wcs give server_var(wcs_userid) weapon_m249;es_tell server_var(wcs_userid) #multi #greenGun Swap#lightgreen:#default Swapped guns to #greenM429 - USP#default.;es wcsgroup set gm_set server_var(wcs_userid) 2"
    racealias_gm44 = "es wcs give server_var(wcs_userid) weapon_glock;es_delayed 0.1 wcs give server_var(wcs_userid) weapon_ak47;es_tell server_var(wcs_userid) #multi #greenGun Swap#lightgreen:#default Swapped guns to #greenAK47 - Glock#default.;es wcsgroup set gm_set server_var(wcs_userid) 3"
    racealias_gm45 = "es wcs give server_var(wcs_userid) weapon_p228;es_delayed 0.1 wcs give server_var(wcs_userid) weapon_p90;es_tell server_var(wcs_userid) #multi #greenGun Swap#lightgreen:#default Swapped guns to #greenP90 - P228#default.;es wcsgroup set gm_set server_var(wcs_userid) 4"
    racealias_gm46 = "es wcs give server_var(wcs_userid) weapon_fiveseven;es_delayed 0.1 wcs give server_var(wcs_userid) weapon_mac10;es_tell server_var(wcs_userid) #multi #greenGun Swap#lightgreen:#default Swapped guns to #greenMac10 - FiveSeven#default.;es wcsgroup set gm_set server_var(wcs_userid) 5"
    racealias_gm47 = "es wcs give server_var(wcs_userid) weapon_glock;es_delayed 0.1 wcs give server_var(wcs_userid) weapon_g3sg1;es_tell server_var(wcs_userid) #multi #greenGun Swap#lightgreen:#default Swapped guns to #greenG3SG1 - Glock#default.;es wcsgroup set gm_set server_var(wcs_userid) 6"
    racealias_gm48 = "es wcs give server_var(wcs_userid) weapon_deagle;es_delayed 0.1 wcs give server_var(wcs_userid) weapon_m4a1;es_tell server_var(wcs_userid) #multi #greenGun Swap#lightgreen:#default Swapped guns to #greenM4A1 - Deagle#default.;es wcsgroup set gm_set server_var(wcs_userid) 0"

    [[skill1]]
        setting = "es_xset wcs_chance 10|es_xset wcs_chance 24|es_xset wcs_chance 39|es_xset wcs_chance 46|es_xset wcs_chance 57"
        cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_gm10;if (server_var(wcs_dice) > server_var(wcs_chance)) then wcs_xalias racealias_gm11"
        sfx = ""
        cooldown = "60|50|40|30|20"

    [[skill2]]
        setting = "es_xset wcs_chance 12|es_xset wcs_chance 18|es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 33"
        cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_gm20"
        sfx = ""

    [[skill3]]
        setting = "es_xset wcs_chance 8|es_xset wcs_chance 14|es_xset wcs_chance 18|es_xset wcs_chance 24|es_xset wcs_chance 28"
        cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_gm30"
        sfx = ""

    [[skill4]]
        setting = "es_xset wcs_chance 20|es_xset wcs_chance 40|es_xset wcs_chance 60|es_xset wcs_chance 80|es_xset wcs_chance 100"
        cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_gm40;if (server_var(wcs_dice) > server_var(wcs_chance)) then wcs_xalias racealias_gm41"
        sfx = ""
        cooldown = "2"
 

[Ниндзя Джей]
   required = 160
   maximum = 0

   restrictmap = ""
   restrictteam = 0
   restrictitem = ""
   teamlimit = 0

   author = "Jays and MiB (WCS Dev)"
   desc = "(Knife Only) speed+lowgrav,invis,health,teleport"
   spawncmd = "es wcs_restrict event_var(userid) knife"
   deathcmd = ""
   roundstartcmd = ""
   roundendcmd = ""
   preloadcmd = ""
   allowonly = ""
   onchange = "es wcs_xrestrict allow server_var(wcs_userid) #all"

   numberofskills = 4
   numberoflevels = 4
   skillnames = "Ninja Fitness|Stealthy Movement|Protective Armor|Soul of the Dragon"
   skilldescr = "The training of a ninja is rigorous.|The ways of the ninja grant you the skills to be steathy.|Your lightweight ninja armor protects you from damage.|You were chosen by the dragons to harvest their powers of teleportion."
   skillcfg = "player_spawn|player_spawn|player_spawn|player_ultimate"
   skillneeded = "0|0|0|4"

   [[skill1]]
      setting = "es_xset wcs_speed 1.10;es_xset wcs_gravity 0.90|es_xset wcs_speed 1.20;es_xset wcs_gravity 0.80|es_xset wcs_speed 1.30;es_xset wcs_gravity 0.70|es_xset wcs_speed 1.40;es_xset wcs_gravity 0.60"
         cmd = "es_tell event_var(userid) #multi #green: #lightgreenYou gained#default server_var(wcs_speed)#lightgreen speed and#default server_var(wcs_gravity)#lightgreen gravity.;es wcs_setfx speed event_var(userid) = server_var(wcs_speed);es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0"
      sfx = ""

   [[skill2]]
      setting = "es_xset wcs_invis 25|es_xset wcs_invis 30|es_xset wcs_invis 35|es_xset wcs_invis 40"
      cmd = "es_tell event_var(userid) #multi #green: #lightgreeninvis#default server_var(wcs_invis)%#lightgreen....;es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0"
      sfx = ""

   [[skill3]]
      setting = "es_xset wcs_health 20|es_xset wcs_health 30|es_xset wcs_health 40|es_xset wcs_health 50"
      cmd = "es_tell event_var(userid) #multi #green: #lightgreenYou gained#default server_var(wcs_health)#lightgreen health....;es wcs_setfx health event_var(userid) + server_var(wcs_health) 0"
      sfx = ""

   [[skill4]]
      setting = "es_xset wcs_range 560|es_xset wcs_range 600|es_xset wcs_range 640|es_xset wcs_range 680"
      cmd = "es_xset wcs_fadetimer 2;es_xdoblock wcs/tools/ultimates/default/wcs_ulti_teleport"
      sfx = ""
      cooldown = "5"

[Воин-Стрелок]
	required = 180
	maximum = 0
	
	restrictmap = ""
	restrictteam = 0
	restrictitem = ""
	teamlimit = 0
	author = "Fantasic and MiB (WCS Dev)"
	desc = "health,leech,grenade shot"
	spawncmd = "es wcs_restrict event_var(userid) allow weapon_famas 1 1"
	deathcmd = ""
	roundstartcmd = ""
	roundendcmd = ""
	preloadcmd = ""
	allowonly = ""
	onchange = "es wcs_xrestrict allow server_var(wcs_userid) #all"
	
	numberofskills = 3
	numberoflevels = 5
	skillnames = "Protective Body Suit|Revitalizing Ammo|Burst Shot"
	skilldescr = "Your body suit gives you greater protection.|Your ammo is imbued with ancient magic.|You can load a burst shot bullet to make your next shot explode."
	skillcfg = "player_spawn|player_attacker|player_ultimate"
	skillneeded = "0|0|5"
	
	racealias_rw20 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0;es_tell event_var(attacker) #multi #greenRevitalizing Bullets#lightgreen:#default server_var(wcs_dmg) health gained."
	
	[[skill1]]
		setting = "es_xset wcs_addhealth 30|es_xset wcs_addhealth 40|es_xset wcs_addhealth 50|es_xset wcs_addhealth 60|es_xset wcs_addhealth 70"
		cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #greenProtective Body Suit#lightgreen:#default server_var(wcs_addhealth) health gained."
		sfx = ""
	
	[[skill2]]
		setting = "es_xset wcs_divider 6|es_xset wcs_divider 5|es_xset wcs_divider 4|es_xset wcs_divider 3|es_xset wcs_divider 2"
		cmd = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_rw20"
		sfx = ""
	
	[[skill3]]
		setting = "es_xset wcs_dmg 20|es_xset wcs_dmg 25|es_xset wcs_dmg 30|es_xset wcs_dmg 35|es_xset wcs_dmg 40"
		cmd = "es wcsgroup set explode_shot server_var(wcs_userid) server_var(wcs_dmg);es_tell server_var(wcs_userid) #multi #greenBurst Shot#lightgreen:#default Your next shot will explode and do server_var(wcs_dmg) extra damage."
		sfx = ""
		cooldown = "35|30|25|20|15"

[Железный человек]
   required           = 200
   maximum            = 0

   restrictmap        = ""
   restrictteam       = 0
   restrictitem       = ""
   teamlimit = 0
   author             = "Eliel Sellel + MiB (WCS Dev)"
   desc               = ""
   spawncmd           = "es wcsgroup set iron_jet event_var(userid) 0"
   deathcmd           = ""
   roundstartcmd      = ""
   roundendcmd        = ""
   preloadcmd         = ""
   allowonly          = ""
   onchange           = ""

   numberofskills     = 4
   numberoflevels     = 6
   skillnames         = "Iron Armor|Laser Speed|Laser Hands|Jet Pack"
   skilldescr         = "Attacks can reflect off your armor.|Using your Ion Lasers you get a boost in speed.|You shoot your Ion Lasers at the enemy to cause damage.|Using your jetpack you fly while gaining speed."
   skillcfg           = "player_victim|player_spawn|player_attacker|player_ultimate"
   skillneeded        = "0|0|0|6"

   racealias_iron010 = "es wcs_setfx health event_var(userid) + event_var(dmg_health) 0;es_tell event_var(userid) #multi #green[#lightgreenIron Armor#green] #defaultYou evaded#darkgreen event_var(dmg_health)#default damage."
   racealias_iron030 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_xalias racealias_iron031"
   racealias_iron031 = "es_centertell event_var(attacker) [Laser Hands] You did server_var(wcs_dmg) extra damage."

   [[skill1]]
      setting = "es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 42|es_xset wcs_chance 45"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_iron010"
      sfx = ""

   [[skill2]]
      setting = "es_xset wcs_speed 1.15|es_xset wcs_speed 1.20|es_xset wcs_speed 1.25|es_xset wcs_speed 1.30|es_xset wcs_speed 1.35|es_xset wcs_speed 1.40"
      cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green[#lightgreenLaser Speed#green] #defaultYour speed is now#darkgreen server_var(wcs_speed)."
      sfx = ""

   [[skill3]]
      setting = "es_xset wcs_multiplier 0.15|es_xset wcs_multiplier 0.20|es_xset wcs_multiplier 0.25|es_xset wcs_multiplier 0.30|es_xset wcs_multiplier 0.35|es_xset wcs_multiplier 0.40"
      cmd = "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_iron030"
      sfx = ""

   [[skill4]]
      setting = "es_xset wcs_speed 0.05|es_xset wcs_speed 0.10|es_xset wcs_speed 0.15|es_xset wcs_speed 0.20|es_xset wcs_speed 0.25|es_xset wcs_speed 0.30"
      cmd = "es_xdoblock wcs/tools/ultimates/default/iron_jet"
      sfx = ""
      cooldown = "1"

[Боб Строитель]
    required = 220
    maximum = 0

    restrictmap = ""
    restrictteam = 0
    restrictitem = ""
	teamlimit = 0
    author = "MiB (WCS Dev)"
    desc = "speed,gravity,build points,build"
    spawncmd = "es wcsgroup get build_points wcs_tmp event_var(userid);es_tell event_var(userid) #multi #greenBob the Builder#lightgreen:#default You have server_var(wcs_tmp) build points."
    deathcmd = ""
    roundstartcmd = ""
    roundendcmd = ""
    preloadcmd = ""
    allowonly = ""
    onchange = ""

    numberofskills = 4
    numberoflevels = 4
    skillnames = "Wendy's Gift|Roley's Help|Wood Chopping|Wood Working"
    skilldescr = "Bob got special boots from Wendy that allows him to get in high places.|Roley helps you get around faster.|You gather wood to put in Travis to use for later.|Use your wood from Travis to build stuff."
    skillcfg = "player_spawn|player_spawn|player_kill|player_ultimate"
    skillneeded = "0|0|0|4"

    [[skill1]]
        setting = "es_xset wcs_gravity 0.92|es_xset wcs_gravity 0.84|es_xset wcs_gravity 0.76|es_xset wcs_gravity 0.68"
        cmd = "es_tell event_var(userid) #multi #greenWendy's Gift#lightgreen:#default Your gravity decreased to server_var(wcs_gravity).;es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0"
        sfx = ""

    [[skill2]]
        setting = "es_xset wcs_speed 1.1|es_xset wcs_speed 1.2|es_xset wcs_speed 1.3|es_xset wcs_speed 1.4"
        cmd = "es_tell event_var(userid) #multi #greenRoley's Help#lightgreen:#default Your speed increased to server_var(wcs_speed).;es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0"
        sfx = ""

    [[skill3]]
        setting = "es_xset wcs_tmp 1|es_xset wcs_tmp 2|es_xset wcs_tmp 3|es_xset wcs_tmp 4"
        cmd = "es wcsgroup get build_points wcs_tmp1 event_var(attacker);es_math wcs_tmp1 + server_var(wcs_tmp);es wcsgroup set build_points event_var(attacker) server_var(wcs_tmp1);es_tell event_var(attacker) #multi #greenWood Chopping#lightgreen:#default Your build points increased to server_var(wcs_tmp1)."
        sfx = ""

    [[skill4]]
        setting = "es_xset wcs_tmp 1|es_xset wcs_tmp 2|es_xset wcs_tmp 3|es_xset wcs_tmp 4"
        cmd = "es_xdoblock wcs/addons/bob_the_builder/menu"
        sfx = ""
        cooldown = "1"

[Смертельный демон]
   required =          240
   maximum =          0

   restrictmap =          ""
   restrictteam =          0
   restrictitem =          ""
   teamlimit = 0
   author =          "MiB (WCS Dev)"
   desc =          "burn,damage,speed"
   spawncmd =          ""
   deathcmd =          ""
   roundstartcmd =          ""
   roundendcmd =          ""
   preloadcmd =          ""
   allowonly =          ""
   onchange =          ""

   numberofskills =          3
   numberoflevels =          6
   skillnames =          "Hell Fire|Blaze Storm|Gion Blast"
   skilldescr =          "Burn the enemies with your deadly fire.|Create death of the mortals.|You gain use the souls of the damned to create speed."
   skillcfg =          "player_attacker|player_attacker|player_spawn"
   skillneeded =          "0|0|0"

   racealias_dd10  = "es wcs_setfx burn event_var(userid) = 1 3;es_tell event_var(attacker) #multi #green: #lightgreenHell Fire #defaultactivated#lightgreen."
   racealias_dd20  = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green: #lightgreenBlaze Storm #defaultactivated#lightgreen."

   [[skill1]]
      setting = "es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 35|es_xset wcs_chance 40"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_dd10"
      sfx  = ""

   [[skill2]]
      setting = "es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.6|es_xset wcs_multiplier 0.65"
      cmd = "if (server_var(wcs_dice) <= 40) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_dd20"
      sfx  = ""

   [[skill3]]
      setting = "es_xset wcs_speed 1.30|es_xset wcs_speed 1.35|es_xset wcs_speed 1.40|es_xset wcs_speed 1.45|es_xset wcs_speed 1.50|es_xset wcs_speed 1.55"
      cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: #lightgreenGion Blast #defaultactivated#lightgreen."
      sfx = ""

[Человек паук]
	required = 260
	maximum = 0
	
	restrictmap = ""
	restrictteam = 0
	restrictitem = ""
	teamlimit = 0
	author = "Holliday Edited by La Muerte"
	desc = "evade,longjump,entangle,webshooter"
	spawncmd = ""
	deathcmd = ""
	roundstartcmd = ""
	roundendcmd = ""
	preloadcmd = ""
	
	allowonly = ""
	onchange = ""
	
	numberofskills = 4
	numberoflevels = 5
	skillnames = "Spider sense|Agility|Web-shooters|Weblines"
	skilldescr = "Chance of evading shots|Long jump and Speed|Shoot enemy and entangle them in your web|use your Weblines to travel"
	skillcfg = "player_victim|player_spawn|player_attacker|player_ultimate"
	skillneeded = "0|0|0|8"
	
	
	[[skill1]]
		setting = "es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
		racealias_spima1 = "es_set wcs_dmg event_var(dmg_health);es wcs_setfx health event_var(userid) + event_var(dmg_health) 0;es wcs_xtell event_var(userid) r_evasion"
		cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_spima1"
		sfx = ""
	
	[[skill2]]
		setting = es_xset wcs_multiplier 1.15|es_xset wcs_multiplier 1.20|es_xset wcs_multiplier 1.25|es_xset wcs_multiplier 1.30|es_xset wcs_multiplier 1.35
		cmd = es wcs_setfx longjump event_var(userid) = server_var(wcs_multiplier);es_tell event_var(userid) #multi #greenLong Jump #lightgreenis successfully activated!;es wcs_setfx speed event_var(userid) = server_var(wcs_multiplier) 0;es_tell event_var(userid) #multi #greenSpeed #lightgreenis successfully activated!
		sfx = ""
	
	[[skill3]]
		setting = "es_xset wcs_chance 13|es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 31"
		racealias_spima3 = "es wcs_setfx freeze event_var(userid) = 1 1;es_centertell event_var(userid) You got caught in event_var(es_attackername) hes web;es_centertell event_var(attacker) You caught event_var(es_username) in your web"
		cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_spima3"
		sfx = "es_xdoblock wcs/addons/effect/hualianz"
	
	[[skill4]]
		setting = "es_xset wcs_web 1.0|es_xset wcs_web 1.1|es_xset wcs_web 1.2|es_xset wcs_web 1.3|es_xset wcs_web 1.4"
		cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_teleport;es_emitsound player server_var(wcs_userid) weapons/357/357_spin1.wav 1.0 0.5"
		sfx = ""
		cooldown = "35|30|25|20|15"
[Огнём и льдом]
   required = 280
   maximum = 0

   restrictmap = ""
   restrictteam = 0
   restrictitem = ""
   teamlimit = 0
   author = "Phatman and MiB (WCS Dev)"
   desc = "burn,drop,health,tangling roots"
   spawncmd = ""
   deathcmd = ""
   roundstartcmd = ""
   roundendcmd = ""
   preloadcmd = ""
   allowonly = ""
   onchange = ""

   numberofskills = 4
   numberoflevels = 4
   skillnames = "Auraic Flames|Flare Darts|Icey Armor|Blizzard"
   skilldescr = "The powers of the flames bring about a firey aura on your attacks.|You blaze out Flare Darts to burn your enemy hands.|Powerful northwind ice gives your extra protection.|Cause a powerful blizzard to appear without warning."
   skillcfg = "player_attacker|player_attacker|player_spawn|player_ultimate"
   skillneeded = "0|0|0|4"

   racealias_fi10  = "es wcs_setfx burn event_var(userid) = 1 3;es_tell event_var(attacker) #multi #green: #lightgreenYou caused your enemy to #defaultburn#lightgreen...."
   racealias_fi20  = "es wcs drop event_var(userid) 1;es wcs drop event_var(userid) 2;es_tell event_var(attacker) #multi #green: #lightgreenYour enemy could not hold onto their #defaultguns#lightgreen...."

   [[skill1]]
      setting = "es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_fi10"
      sfx = ""

   [[skill2]]
      setting = "es_xset wcs_chance 4|es_xset wcs_chance 6|es_xset wcs_chance 8|es_xset wcs_chance 10"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_fi20"
      sfx = ""

   [[skill3]]
      setting = "es_xset wcs_health 20|es_xset wcs_health 30|es_xset wcs_health 40|es_xset wcs_health 50"
      cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_health) 0;es_tell event_var(userid) #multi #green: #lightgreenYou gained#default server_var(wcs_health)#lightgreen health...."
      sfx = ""

   [[skill4]]
      setting = "es_xset wcs_radius 400|es_xset wcs_radius 450|es_xset wcs_radius 500|es_xset wcs_radius 550"
      cmd = "es_xset wcs_freezetime 4;es_xdoblock wcs/tools/ultimates/default/wcs_ulti_roots"
      sfx = ""
      cooldown = "15"

[Синмар]
   required =          300
   maximum =          0

   restrictmap =          ""
   restrictteam =          0
   restrictitem =          ""
	teamlimit = 0
   author =          "MiB (WCS Dev)"
   desc =          "leech,invis,damage"
   spawncmd =          ""
   deathcmd =          ""
   roundstartcmd =       ""
   roundendcmd =          ""
   preloadcmd =          ""
   allowonly =          ""
   onchange =          ""

   numberofskills =          3
   numberoflevels =          4
   skillnames =          "Renoil|Cloazion|Lizan"
   skilldescr =          "Use your internal powers to regenerate your self.|Cast upon your self a cloak of deadly powers.|Make your enemies pay for crossing paths with you."
   skillcfg =          "player_attacker|player_spawn|player_attacker"
   skillneeded =          "0|0|0"

   racealias_sn10 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0;es_tell event_var(attacker) #multi #green: #lightgreenleached#default server_var(wcs_dmg)...."
   racealias_sn30 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_xmath wcs_dmg * 0.4;es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs explode event_var(attacker) event_var(userid) server_var(wcs_dmg) 400;es_tell event_var(attacker) #multi #green: #lightgreenexplode damaged#default server_var(wcs_dmg)...."

   [[skill1]]
      setting = "es_xset wcs_divider 5|es_xset wcs_divider 4|es_xset wcs_divider 3|es_xset wcs_divider 2"
      cmd = "if (server_var(wcs_dice) <= 60) then wcs_xalias racealias_sn10"
      sfx = ""

   [[skill2]]
      setting = "es_xset wcs_invis 25|es_xset wcs_invis 30|es_xset wcs_invis 35|es_xset wcs_invis 40"
      cmd = "es_tell event_var(userid) #multi #green: #lightgreeninvis#default server_var(wcs_invis)%#lightgreen....;es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0"
      sfx = ""

   [[skill3]]
      setting = "es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_sn30"
      sfx = ""

[Легендарный рыцарь]
   required = 320
   maximum = 0

   restrictmap = ""
   restrictteam = 0
   restrictitem = ""
   teamlimit = 0
   author = "MiB (WCS Dev)"
   desc = "speed,damage,damage,teamhealth"
   spawncmd = ""
   deathcmd = ""
   roundstartcmd = ""
   roundendcmd = ""
   preloadcmd = ""
   allowonly = ""
   onchange = ""

   numberofskills = 4
   numberoflevels = 5
   skillnames = "Leg Bracers|Heroic Sword|Powerful Spear|War Cry"
   skilldescr = "Your leggings help you move around.|Your sword came from the best blacksmith.|The king himself made this spear.|Backup your men for battle."
   skillcfg = "player_spawn|player_attacker|player_attacker|player_spawn"
   skillneeded = "0|0|0|0"

   racealias_ln20 = "es_xrand wcs_dmg 1 15;es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green: #lightgreenYou did#default server_var(wcs_dmg)#lightgreen sword slash damage...."
   racealias_ln30 = "es_xrand wcs_dmg 2 5;es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green: #lightgreenYou did#default server_var(wcs_dmg)#lightgreen spear damage...."

   [[skill1]]
      setting = "es_xset wcs_speed 1.1|es_xset wcs_speed 1.2|es_xset wcs_speed 1.3|es_xset wcs_speed 1.4|es_xset wcs_speed 1.5"
      cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: #lightgreenYour speed is now#default server_var(wcs_speed)#lightgreen...."
      sfx = ""

   [[skill2]]
      setting = "es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 35"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_ln20"
      sfx = ""

   [[skill3]]
      setting = "es_xset wcs_chance 30|es_xset wcs_chance 35|es_xset wcs_chance 40|es_xset wcs_chance 45|es_xset wcs_chance 50"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_ln30"
      sfx = ""

   [[skill4]]
      setting = "es_xrand wcs_rand 10 20|es_xrand wcs_rand 10 30|es_xrand wcs_rand 10 40|es_xrand wcs_rand 20 50|es_xrand wcs_rand 30 60"
      cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_spwn_warcry"
      sfx = ""
      cooldown = ""

[Афина]
   required =          340
   maximum =          0

   restrictmap =          ""
   restrictteam =          0
   restrictitem =          ""
   teamlimit = 0

   author =          "MiB (WCS Dev)"
   desc =          "damage,blind,impale,health"
   spawncmd =          ""
   deathcmd =          ""
   roundstartcmd =          ""
   roundendcmd =          ""
   preloadcmd =          ""
   allowonly =          ""
   onchange =          ""

   numberofskills =          4
   numberoflevels =          5
   skillnames =          "Athena's Realm|Athena's Reflection|Gaze of the Head|Golden Armor"
   skilldescr =          "Guide the realm of the gods to strike down the heretics.|Use your shield to reflect the light of the sun at the enemy to blind them.|Make your attacker suffer at the hands of Medusa's head.|Use the armor of the gods to bring forth more power to use."
   skillcfg =          "player_attacker|player_attacker|player_victim|player_spawn"
   skillneeded =          "0|0|0|0"

   racealias_athena1 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_xalias racealias_athena1x"
   racealias_athena1x = "es_tell event_var(userid) #multi #green[#lightgreenAthena's Realm#green] #defaultYou were hit for server_var(wcs_dmg) damage from event_var(es_attackername).;es_tell event_var(attacker) #multi #green[#lightgreenAthena's Realm#green] #defaultYou caused server_var(wcs_dmg) damage to event_var(es_username)."
   racealias_athena2 = "es usermsg fade event_var(userid) 1 700 700 255 255 255 255;wcs_xalias racealias_athena2x"
   racealias_athena2x = "es_tell event_var(userid) #multi #green[#lightgreenAthena's Reflection#green] #defaultYou were blinded by event_var(es_attackername).;es_tell event_var(attacker) #multi #green[#lightgreenAthena's Reflection#green] #defaultYou blinded event_var(es_username)."
   racealias_athena3 = "es wcs push event_var(attacker) 0 0 400;es_delayed .1 wcs_setfx freeze event_var(attacker) = 1 1;wcs_xalias racealias_athena3x"
   racealias_athena3x = "es_tell event_var(attacker) #multi #green[#lightgreenGaze of the Head#green] #defaultYou were impaled by event_var(es_username).;es_tell event_var(userid) #multi #green[#lightgreenGaze of the Head#green] #defaultYou impaled event_var(es_attackername)."

   [[skill1]]
      setting = "es_xset wcs_multiplier .3;es_xset wcs_chance 12|es_xset wcs_multiplier .35;es_xset wcs_chance 18|es_xset wcs_multiplier .4;es_xset wcs_chance 22|es_xset wcs_multiplier .45;es_xset wcs_chance 28|es_xset wcs_multiplier .5;es_xset wcs_chance 33"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_athena1"
      sfx = "0"

   [[skill2]]
      setting = "es_xset wcs_chance 10|es_xset wcs_chance 12|es_xset wcs_chance 14|es_xset wcs_chance 16|es_xset wcs_chance 20"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_athena2"
      sfx = "0"

   [[skill3]]
      setting = "es_xset wcs_chance 6|es_xset wcs_chance 8|es_xset wcs_chance 10|es_xset wcs_chance 12|es_xset wcs_chance 14"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_athena3"
      sfx = "0"

   [[skill4]]
      setting = "es_xset wcs_addhealth 5|es_xset wcs_addhealth 10|es_xset wcs_addhealth 15|es_xset wcs_addhealth 20|es_xset wcs_addhealth 25"
      cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green[#lightgreenGolden Armor#green] #defaultYou got server_var(wcs_addhealth) extra health."
      sfx = "0"
      cooldown = "0"

[Дикий зверь]
   required = 360
   maximum = 0

   restrictmap = ""
   restrictteam = 0
   restrictitem = ""
   teamlimit = 0
   author = "MiB (WCS Dev)"
   desc = "health,paralyze+damage,burrow"
   spawncmd = "es wcsgroup set fb_bur event_var(userid) 0"
   deathcmd = ""
   roundstartcmd = ""
   roundendcmd = ""
   preloadcmd = ""
   allowonly = ""
   onchange = ""

   numberofskills = 3
   numberoflevels = 4
   skillnames = "Tough Skin|Scratch|Burrow"
   skilldescr = "Your skin protects you.|You cause your enemy to flinch.|Burrow underground to escape your enemy."
   skillcfg = "player_spawn|player_attacker|player_ultimate"
   skillneeded = "0|0|4"

   racealias_fb20 = "es wcs_setfx freeze event_var(userid) = 1 1;es_xrand wcs_dmg 4 6;wcs_xalias racealias_fb21"
   racealias_fb21 = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green: #lightgreenYou did#default server_var(wcs_dmg)#lightgreen scratch damage and paralyzed...."

   [[skill1]]
      setting = "es_xset wcs_health 20|es_xset wcs_health 30|es_xset wcs_health 40|es_xset wcs_health 50"
      cmd = "es_tell event_var(userid) #multi #green: #lightgreenYou gained#default server_var(wcs_health)#lightgreen health....;es wcs_setfx health event_var(userid) + server_var(wcs_health) 0"
      sfx = ""

   [[skill2]]
      setting = "es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 30"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_fb20"
      sfx = ""

   [[skill3]]
      setting = "es_xset wcs_earth 40|es_xset wcs_earth 50|es_xset wcs_earth 60|es_xset wcs_earth 70"
      cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_burrow"
      sfx = ""
      cooldown = "2"

[Оружейный сержант]
   required = 380
   maximum = 0

   restrictmap = ""
   restrictteam = 0
   restrictitem = ""
   teamlimit = 0
   author = "MiB (WCS Dev)"
   desc = "paralyze + damage,m4a1+deagle,zoom"
   spawncmd = "es wcsgroup set sg_zoom event_var(userid) 0"
   deathcmd = ""
   roundstartcmd = ""
   roundendcmd = ""
   preloadcmd = ""
   allowonly = ""
   onchange = ""

   numberofskills = 4
   numberoflevels = 4
   skillnames = "Steady Aim|Backup Supplies|Standard Equipment|Hawk Eye"
   skilldescr = "You easily aim for the enemy's weakspots and paralyze them.|The Military sends in extra weaponary to help you in your battles.|The Military sends you standard equipment for battles.|You have the sight of a hawk and enabled to zoom on anyweapon."
   skillcfg = "player_attacker|player_spawn|player_spawn|player_ultimate"
   skillneeded = "0|0|0|4"

   racealias_sg10 = "es wcs_setfx freeze event_var(userid) = 1 1;es_xrand wcs_dmg 4 6;wcs_xalias racealias_sg11"
   racealias_sg11 = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green: #lightgreenYou did#default server_var(wcs_dmg)#lightgreen bullet damage and paralyzed...."
   racealias_sg20 = "es wcs removeweapon event_var(userid) 1;es wcs removeweapon event_var(userid) 2;es wcs give event_var(userid) weapon_m4a1;es wcs give event_var(userid) weapon_deagle;wcs_xalias racealias_sg21"
   racealias_sg21 = "es_tell event_var(userid) #multi #green: #lightgreenYou got a#default M4A1 #lightgreenand#default Desert Eagle#lightgreen...."

   [[skill1]]
      setting = "es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 30"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_sg10"
      sfx = ""

   [[skill2]]
      setting = "es_xset wcs_chance 70|es_xset wcs_health 80|es_xset wcs_health 90|es_xset wcs_chance 100"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_sg20"
      sfx = ""

   [[skill3]]
      setting = "es_xset wcs_health 20|es_xset wcs_health 30|es_xset wcs_health 40|es_xset wcs_health 50"
      cmd = "es wcs_setfx armor event_var(userid) + server_var(wcs_health) 0;es wcs_setfx health event_var(userid) + server_var(wcs_health) 0;es_tell event_var(userid) #multi #green: #lightgreenYou gained#default server_var(wcs_health)#lightgreen health and armor...."
      sfx = ""

   [[skill4]]
      setting = "es_xset wcs_zoom 80|es_xset wcs_zoom 70|es_xset wcs_zoom 60|es_xset wcs_zoom 50"
      cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_zoom"
      sfx = ""
      cooldown = "1"

[Натренированный снайпер]
   required = 400
   maximum = 0

   restrictmap = ""
   restrictteam = 0
   restrictitem = ""
   teamlimit = 0
   author = "(Sniper Only) MiB (WCS Dev)"
   desc = "speed + longjump,invis,sniper damage"
   spawncmd = "es wcs_restrict event_var(userid) knife;es wcs_restrict event_var(userid) addallow awp;es wcs_restrict event_var(userid) addallow scout;es_delayed .1 wcs give event_var(userid) weapon_awp;es_delayed .1 playerset ammo event_var(userid) 1 30"
   deathcmd = ""
   roundstartcmd = ""
   roundendcmd = ""
   preloadcmd = ""
   allowonly = ""
   onchange = "es wcs_xrestrict allow server_var(wcs_userid) #all"
 
   numberofskills = 3
   numberoflevels = 4
   skillnames = "Trained Body|Camouflage|Expert Marksmen"
   skilldescr = "You trained your body to move swiftly and longer.|You cover your self with things of the battlefield to avoid detection.|Being a expert marksmen you score death shots more easily."
   skillcfg = "player_spawn|player_spawn|player_attacker"
   skillneeded = "0|0|0"

   racealias_ss30 = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_xalias racealias_ss31"
   racealias_ss31 = "es_tell event_var(attacker) #multi #green: #lightgreenYou did#default server_var(wcs_dmg)#lightgreen death shot damage...."

   [[skill1]]
      setting = "es_xset wcs_speed 1.2|es_xset wcs_speed 1.3|es_xset wcs_speed 1.4|es_xset wcs_speed 1.5"
      cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es wcs_setfx longjump event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: #lightgreenYour speed and longjump are now#default server_var(wcs_speed)#lightgreen...."
      sfx = ""

   [[skill2]]
      setting = "es_xset wcs_invis 20|es_xset wcs_invis 30|es_xset wcs_invis 40|es_xset wcs_invis 50"
      cmd = "es_tell event_var(userid) #multi #green: #lightgreenYou are#default server_var(wcs_invis)%#lightgreen invis....;es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0"
      sfx = ""

   [[skill3]]
      setting = "es_xrand wcs_dmg 10 15|es_xrand wcs_dmg 15 20|es_xrand wcs_dmg 20 25|es_xrand wcs_dmg 25 30"
      cmd = "if (event_var(weapon) in awp,scout) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_ss30"
      sfx = ""

[Осужденный бандит]
   required = 420
   maximum = 0

   restrictmap = ""
   restrictteam = 0
   restrictitem = ""
 	teamlimit = 0
   author = "Oakley + MiB(WCS Dev)"
   desc = "(Knife Only) speed,invis,knife damage,teleport"
   spawncmd = "es wcs_restrict event_var(userid) knife"
   deathcmd = ""
   roundstartcmd = ""
   roundendcmd = ""
   preloadcmd = ""
   allowonly = ""
   onchange = "es wcs_xrestrict allow server_var(wcs_userid) #all"
   
   numberofskills = 4
   numberoflevels = 4
   skillnames = "Swift Feet|Cunning Movement|Tip-Edged Knife|Leap of Faith"
   skilldescr = "You move fast so you can slip detection.|You are cunning in the ways of avoiding detection.|Your knife can cut through the thoats of your enemies easily.|You jump so fast it seems as if you are teleporting."
   skillcfg = "player_spawn|player_spawn|player_attacker|player_ultimate"
   skillneeded = "0|0|0|4"

   racealias_cb30 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);wcs_xalias racealias_cb31"
   racealias_cb31 = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green: #lightgreenYou did#default server_var(wcs_dmg)#lightgreen tip-edged damage...."

   [[skill1]]
      setting = "es_xset wcs_speed 1.2|es_xset wcs_speed 1.3|es_xset wcs_speed 1.4|es_xset wcs_speed 1.5"
      cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: #lightgreenYour speed is now#default server_var(wcs_speed)#lightgreen...."
      sfx = ""

   [[skill2]]
      setting = "es_xset wcs_invis 20|es_xset wcs_invis 30|es_xset wcs_invis 40|es_xset wcs_invis 50"
      cmd = "es_tell event_var(userid) #multi #green: #lightgreenYou are#default server_var(wcs_invis)%#lightgreen invis....;es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0"
      sfx = ""

   [[skill3]]
      setting = "es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.5"
      cmd = "if (event_var(weapon) = knife) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_cb30"
      sfx = ""

   [[skill4]]
      setting = "es_xset wcs_range 600|es_xset wcs_range 700|es_xset wcs_range 800|es_xset wcs_range 900"
      cmd = "es_xset wcs_fadetimer 2;es_xdoblock wcs/tools/ultimates/default/wcs_ulti_teleport"
      sfx = ""
      cooldown = "5"

[Киборг]
   required = 440
   maximum = 0

   restrictmap = ""
   restrictteam = 0
   restrictitem = ""
   teamlimit = 0
   author = "MiB(WCS Dev)"
   desc = "health,nade damage,invis destroy,explode"
   spawncmd = "es wcsgroup set heback event_var(userid) 1;es wcs give event_var(userid) weapon_hegrenade"
   deathcmd = ""
   roundstartcmd = ""
   roundendcmd = ""
   preloadcmd = ""
   allowonly = ""
   onchange = ""
 
   numberofskills = 4
   numberoflevels = 4
   skillnames = "Cybernetic Armor|Plasma Grenade|Heat Sensor|Overload"
   skilldescr = "Your armor protects you from damage.|The factory supplied you with plasma grenades that have a extra kick.|You can track the invisible enemies with your heat sensor.|You make your systems overload so you explode and kill enemies."
   skillcfg = "player_spawn|player_attacker|player_attacker|player_ultimate"
   skillneeded = "0|0|0|4"

   racealias_cw20 = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_xalias racealias_cw21"
   racealias_cw21 = "es_tell event_var(attacker) #multi #green: #lightgreenYou did#default server_var(wcs_dmg)#lightgreen plasma damage...."
   racealias_cw30 = "es wcs_setfx invisp event_var(userid) = 0 0;es_tell event_var(attacker) #multi #green: #lightgreenYou can see#default event_var(es_username)#lightgreen now...."

   [[skill1]]
      setting = "es_xset wcs_health 40|es_xset wcs_health 60|es_xset wcs_health 80|es_xset wcs_health 100"
      cmd = "es_tell event_var(userid) #multi #green: #lightgreenYou gained#default server_var(wcs_health)#lightgreen health....;es wcs_setfx health event_var(userid) + server_var(wcs_health) 0"
      sfx = ""

   [[skill2]]
      setting = "es_xrand wcs_dmg 10 15|es_xrand wcs_dmg 15 20|es_xrand wcs_dmg 20 25|es_xrand wcs_dmg 25 30"
      cmd = "if (event_var(weapon) = hegrenade) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_cw20"
      sfx = ""


   [[skill3]]
      setting = "es_xset wcs_chance 16|es_xset wcs_chance 18|es_xset wcs_chance 20|es_xset wcs_chance 22"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_cw30"
      sfx = ""

   [[skill4]]
      setting = "es_xset wcs_radius 200|es_xset wcs_radius 300|es_xset wcs_radius 400|es_xset wcs_radius 500"
      cmd = "es wcs damage server_var(wcs_userid) server_var(wcs_userid) #health;es_xset wcs_magnitude 999999;es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide"
      sfx = ""
      cooldown = "0"

[Пройдоха]
   required = 460
   maximum = 0

   restrictmap = ""
   restrictteam = 0
   restrictitem = ""
   teamlimit = 0
   author = "Holliday + MiB(WCS Dev)"
   desc = "(Knife Only) speed,low gravity,flashing invis,scout damage,invis + freeze"
   spawncmd = "es wcsgroup set rap_invis event_var(userid) 0;es wcsgroup set rap_flick event_var(userid) 0;es wcs_restrict event_var(userid) knife"
   deathcmd = ""
   roundstartcmd = ""
   roundendcmd = ""
   preloadcmd = ""
   allowonly = ""
   onchange = "es wcs_xrestrict allow server_var(wcs_userid) #all"
 
   numberofskills = 5
   numberoflevels = 5
   skillnames = "Adrinaline|Levitation|Flickering Shadows|Blade|Complete Invisibility"
   skilldescr = "Speed|Low Gravity|Flicking Invis|Knife Damage|Invis+Freeze"
   skillcfg = "player_spawn|player_spawn|player_spawn|player_attacker|player_ultimate"
   skillneeded = "0|0|0|0|5"

   racealias_rap40 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);wcs_xalias racealias_rap41"
   racealias_rap41 = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green: #lightgreenYou did#default server_var(wcs_dmg)#lightgreen blade damage...."

   [[skill1]]
      setting = "es_xset wcs_speed 1.40|es_xset wcs_speed 1.45|es_xset wcs_speed 1.50|es_xset wcs_speed 1.55|es_xset wcs_speed 1.60"
      cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: #lightgreenYour speed is now#default server_var(wcs_speed)#lightgreen...."
      sfx = ""

   [[skill2]]
      setting = "es_xset wcs_gravity 0.75|es_xset wcs_gravity 0.70|es_xset wcs_gravity 0.65|es_xset wcs_gravity 0.60|es_xset wcs_gravity 0.55"
      cmd = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es_tell event_var(userid) #multi #green: #lightgreenYour gravity is now#default server_var(wcs_gravity)#lightgreen...."
      sfx = ""

   [[skill3]]
      setting = "es_xset wcs_chance 60|es_xset wcs_chance 70|es_xset wcs_chance 80|es_xset wcs_chance 90|es_xset wcs_chance 100"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_spwn_flicker"
      sfx = ""

   [[skill4]]
      setting = "es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.6|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 0.8"
      cmd = "if (event_var(weapon) = knife) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_rap40"
      sfx = ""

   [[skill5]]
      setting = ""
      cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_freezeinvis"
      sfx = ""
      cooldown = "20|15|10|5|2"

[Бродяга]
   required = 480
   maximum = 0

   restrictmap = ""
   restrictteam = 0
   restrictitem = ""
   teamlimit = 0
   author = "Holliday + MiB(WCS Dev)"
   desc = "(Scout Only) speed,low gravity,flashing invis,scout damage,invis + teleport + freeze"
   spawncmd = "es wcsgroup set vb_invis event_var(userid) 0;es wcsgroup set vb_fade event_var(userid) 0;es wcs_restrict event_var(userid) knife;es wcs_restrict event_var(userid) addallow scout;es_delayed .1 wcs give event_var(userid) weapon_scout;es_delayed .1 playerset ammo event_var(userid) 1 90"
   deathcmd = ""
   roundstartcmd = ""
   roundendcmd = ""
   preloadcmd = ""
   allowonly = ""
   onchange = "es wcs_xrestrict allow server_var(wcs_userid) #all"
 
   numberofskills = 5
   numberoflevels = 5
   skillnames = "Adrinaline|Levitation|Fading Shadows|Scout|Complete Invisibility"
   skilldescr = "Speed|Low Gravity|Fading Invis|Scout Damage|Teleport+Invis+Freeze"
   skillcfg = "player_spawn|player_spawn|player_spawn|player_attacker|player_ultimate"
   skillneeded = "0|0|0|0|5"

   racealias_vb40 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);wcs_xalias racealias_vb41"
   racealias_vb41 = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green: #lightgreenYou did#default server_var(wcs_dmg)#lightgreen scout damage...."

   [[skill1]]
      setting = "es_xset wcs_speed 1.30|es_xset wcs_speed 1.35|es_xset wcs_speed 1.40|es_xset wcs_speed 1.45|es_xset wcs_speed 1.50"
      cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: #lightgreenYour speed is now#default server_var(wcs_speed)#lightgreen...."
      sfx = ""

   [[skill2]]
      setting = "es_xset wcs_gravity 0.90|es_xset wcs_gravity 0.85|es_xset wcs_gravity 0.80|es_xset wcs_gravity 0.75|es_xset wcs_gravity 0.70"
      cmd = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es_tell event_var(userid) #multi #green: #lightgreenYour gravity is now#default server_var(wcs_gravity)#lightgreen...."
      sfx = ""

   [[skill3]]
      setting = "es_xset wcs_chance 60|es_xset wcs_chance 70|es_xset wcs_chance 80|es_xset wcs_chance 90|es_xset wcs_chance 100"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_spwn_fading"
      sfx = ""

   [[skill4]]
      setting = "es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.6"
      cmd = "if (event_var(weapon) = scout) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_vb40"
      sfx = ""

   [[skill5]]
      setting = "es_xset wcs_range 600|es_xset wcs_range 700|es_xset wcs_range 800|es_xset wcs_range 900|es_xset wcs_range 1000"
      cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_freezetele"
      sfx = ""
      cooldown = "2"

[Билл Гейтс]
   required = 500
   maximum = 0

   restrictmap = ""
   restrictteam = 0
   restrictitem = ""
   teamlimit = 0
   author = "Phatman and MiB (WCS Dev)"
   desc = "money,damage,god mode"
   spawncmd = "if (server_var(wcs_dice) <= 50) then wcs_xalias racealias_bgsp1;if (server_var(wcs_dice) > 50) then wcs_xalias racealias_bgsp2;es wcs_setfx health event_var(userid) + 50 0"
   deathcmd = ""
   roundstartcmd = ""
   roundendcmd = ""
   preloadcmd = ""
   allowonly = ""
   onchange = ""
 
   numberofskills = 3
   numberoflevels = 4
   skillnames = "Another Windows 7 Sold|Army of Nerds|The Shield of Rich People"
   skilldescr = "People buy your programs and give you money!|Your the Boss of thousands of nerds! They code you a enhanced weapon that does extra damage!|All rich people have it..Right? You go untouched for a matter of seconds!"
   skillcfg = "player_spawn|player_attacker|player_ultimate"
   skillneeded = "0|0|4"

   racealias_bgsp1 = "es wcs drop event_var(userid) 1;es wcs give event_var(userid) weapon_ak47;es_tell event_var(userid) #multi #green: #lightgreenYou gained#default AK47#lightgreen...."
   racealias_bgsp2 = "es wcs drop event_var(userid) 1;es wcs give event_var(userid) weapon_m4a1;es_tell event_var(userid) #multi #green: #lightgreenYou gained#default M4A1#lightgreen...."
   racealias_bg30 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);wcs_xalias racealias_bg31"
   racealias_bg31 = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green: #lightgreenYour did#default server_var(wcs_dmg)#lightgreen enhanced gun damage...."

   [[skill1]]
       setting = "es_xset wcs_money 6|es_xset wcs_money 5|es_xset wcs_money 4|es_xset wcs_money 3"
       cmd = "es_getmoney wcs_cash event_var(userid);es_xmath wcs_cash float;es_math wcs_cash / server_var(wcs_money);es wcs_decimal wcs_cash server_var(wcs_cash);es_tell event_var(userid) #multi #green: #lightgreenYou gained#default server_var(wcs_cash)#lightgreen income from people buying Windows 7....;es wcs_setfx cash event_var(userid) + server_var(wcs_cash) 0"
       sfx = ""

   [[skill2]]
       setting = "es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.5"
       cmd = "if (event_var(weapon) in m4a1,ak47) then es_xif (event_var(es_userdead) = 0) then es_xif (server_var(wcs_dice) <= 40) then wcs_xalias racealias_bg30"
       sfx = ""

   [[skill3]]
       setting = "es_xset wcs_duration 1|es_xset wcs_duration 2|es_xset wcs_duration 3|es_xset wcs_duration 4"
       cmd = "es wcs_setfx god server_var(wcs_userid) = 1 server_var(wcs_duration);es_tell server_var(wcs_userid) #multi #green: #lightgreenYou got#default server_var(wcs_duration)#lightgreen god mode....;es_delayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #green: #lightgreenYour god mode #default ended#lightgreen...."
       sfx = ""
       cooldown = "20"

[Чужой снайпер]
   required = 520
   maximum = 0
   
   restrictmap = ""
   restrictteam = 0
   restrictitem = ""
   teamlimit = 0
   author = "Fantastic and MiB (WCS Dev)"
   desc = "burn,longjump,invis,drop,teleport"
   spawncmd = "es wcs_restrict event_var(userid) allow weapon_scout 1 1"
   deathcmd = ""
   roundstartcmd = ""
   roundendcmd = ""
   preloadcmd = ""
   allowonly = ""
   onchange = ""
   
   numberofskills = 5
   numberoflevels = 5
   skillnames = "Blazonia Bullets|Jumonian Boosters|Chameleon Armor|Zona Blaster|Hookian Sling"
   skilldescr = "From your alien armory you have bullets that burn.|Using special armor plated boosters, you can travel across areas faster by boost jumping.|Your chameleon armor lets you blend-in with your surroundings.|Your Zona Blaster tazes your enemies' hands making them drop their weapons.|Using your Hookian Sling you can travel from place to place faster then other aliens."
   skillcfg = "player_attacker|player_spawn|player_spawn|player_attacker|player_ultimate"
   skillneeded = "0|0|0|0|5"
   
   racealias_as10 = "es wcs_setfx burn event_var(userid) = 1 server_var(wcs_time);es_tell event_var(attacker) #multi #green: #lightgreenYou burned your enemy for#default server_var(wcs_time)#lightgreen seconds...."
   racealias_as40 = "es wcs drop event_var(userid) 1;es wcs drop event_var(userid) 2;es_tell event_var(attacker) #multi #green: #lightgreenYour enemy could not hold onto their #defaultguns#lightgreen...."
   
   [[skill1]]
      setting = "es_xset wcs_time 1|es_xset wcs_time 2|es_xset wcs_time 2.5|es_xset wcs_time 3|es_xset wcs_time 3.5"
      cmd = "if (server_var(wcs_dice) <= 40) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_as10"
      sfx = ""
   
   [[skill2]]
      setting = "es_xset wcs_longjump 1.1|es_xset wcs_longjump 1.2|es_xset wcs_longjump 1.3|es_xset wcs_longjump 1.4|es_xset wcs_longjump 1.5"
      cmd = "es wcs_setfx longjump event_var(userid) = server_var(wcs_longjump) 0;es_tell event_var(userid) #multi #green: #lightgreenYour longjump is now#default server_var(wcs_longjump)#lightgreen...."
      sfx = ""
   
   [[skill3]]
      setting = "es_xset wcs_invis 5|es_xset wcs_invis 16|es_xset wcs_invis 28|es_xset wcs_invis 34|es_xset wcs_invis 43"
      cmd = "es_tell event_var(userid) #multi #green: #lightgreenYou are#default server_var(wcs_invis)%#lightgreen invis....;es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0"
      sfx = ""
   
   [[skill4]]
      setting = "es_xset wcs_chance 10|es_xset wcs_chance 12|es_xset wcs_chance 14|es_xset wcs_chance 16|es_xset wcs_chance 18"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_as40"
      sfx = ""
   
   [[skill5]]
      setting = "es_xset wcs_range 880|es_xset wcs_range 940|es_xset wcs_range 1020|es_xset wcs_range 1100|es_xset wcs_range 1180"
      cmd = "es_xset wcs_fadetimer 2;es_xdoblock wcs/tools/ultimates/default/wcs_ulti_teleport"
      sfx = ""
      cooldown = "35|30|25|20|15"

[Ледяной человек]
    required = 540
    maximum = 0

    restrictmap = ""
    restrictteam = 0
    restrictitem = ""
    teamlimit = 0
    author = "TeacherCreature and MiB (WCS Dev)"
    desc = "invis,damage,freeze,health,fly"
    spawncmd = "es wcsgroup set wcs_fly event_var(userid) 0;es wcs_color event_var(userid) 0 0 255 255 1"
    deathcmd = ""
    roundstartcmd = ""
    roundendcmd = ""
    preloadcmd = ""
    allowonly = ""
    onchange = ""

    numberofskills = 5
    numberoflevels = 5
    skillnames = "Clear Ice|Ice Shards|Deep Freeze|Ice Armor|Ice Lift"
    skilldescr = "Your ice body is as clear as crystals.|You shoot ice shards at the enemy to damage him.|Cast the enemy in a frozen case of ice.|Thicken up your ice body with extra ice to protect you.|Use your ice to make a path of ice to fly around on."
    skillcfg = "player_spawn|player_attacker|player_attacker|player_victim|player_ultimate"
    skillneeded = "0|0|0|0|5"

    racealias_ice20 = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green: #lightgreenYou did#default server_var(wcs_dmg)#lightgreen damage with ice shards...."
    racealias_ice30 = "es wcs_setfx freeze event_var(userid) = 1 2;es_tell event_var(attacker) #multi #green: #lightgreenYou deep freezed#default event_var(es_username)#lightgreen...."
    racealias_ice40 = "es wcs_setfx health event_var(userid) + event_var(dmg_health) 0;es_tell event_var(userid) #multi #green: #lightgreenYou evaded#default event_var(dmg_health)#lightgreen damage...."

    [[skill1]]
        setting = "es_xset wcs_invis 37|es_xset wcs_invis 41|es_xset wcs_invis 46|es_xset wcs_invis 49|es_xset wcs_invis 52"
        cmd = "es_tell event_var(userid) #multi #green: #lightgreenYou are#default server_var(wcs_invis)%#lightgreen invis....;es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0"
        sfx = ""

    [[skill2]]
        setting = "es_xrand wcs_dmg 3 6|es_xrand wcs_dmg 5 8|es_xrand wcs_dmg 7 10|es_xrand wcs_dmg 9 12|es_xrand wcs_dmg 11 14"
        cmd = "if (server_var(wcs_dice) <= 40) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_ice20"
        sfx = ""

    [[skill3]]
        setting = "es_xset wcs_chance 15|es_xset wcs_chance 18|es_xset wcs_chance 21|es_xset wcs_chance 24|es_xset wcs_chance 27"
        cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_ice30"
        sfx = ""

    [[skill4]]
        setting = "es_xset wcs_chance 8|es_xset wcs_chance 12|es_xset wcs_chance 16|es_xset wcs_chance 24|es_xset wcs_chance 32"
        cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_ice40"
        sfx = ""

    [[skill5]]
        setting = "es_xset wcs_speed 0.1|es_xset wcs_speed 0.15|es_xset wcs_speed 0.2|es_xset wcs_speed 0.25|es_xset wcs_speed 0.3"
        cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_fly"
        sfx = ""
        cooldown = "4|3|3|2|1"

[Райз Лига Легенд]
	required = 560
	maximum = 0
	
	restrictmap = ""
	restrictteam = 0
	restrictitem = ""
	teamlimit = 0
	author = "BadFurDay and MiB (WCS Dev)"
	desc = ""
	spawncmd = ""
	deathcmd = ""
	roundstartcmd = ""
	roundendcmd = ""
	preloadcmd = ""
	allowonly = ""
	onchange = ""
	
	numberofskills = 4
	numberoflevels = 4
	skillnames = "Spell Flux|Arcane Mastery|Overlord|Desperate Power"
	skilldescr = "Casting spell flux on your self prevents knife damage.|Using your mastery of the arcane you increase your power.|The power of Overlord grants your the power to evade some attacks before they hit.|Using the last of your power, you make your self god like."
	skillcfg = "player_victim|player_spawn|player_victim|player_ultimate"
	skillneeded = "0|0|0|4"
	
	
	[[skill1]]
		setting = "es_xset wcs_chance 40|es_xset wcs_chance 60|es_xset wcs_chance 80|es_xset wcs_chance 100"
		cmd = "if (event_var(weapon) == knife) then es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_VmqxgChK"
		racealias_VmqxgChK = "es wcs_setfx health event_var(userid) + event_var(dmg_health) 0;es_tell event_var(userid) #multi #greenSpell Flux#lightgreen:#default event_var(dmg_health) knife damage evaded."
		sfx = ""
	
	[[skill2]]
		setting = "es_xset wcs_addhealth 20|es_xset wcs_addhealth 30|es_xset wcs_addhealth 40|es_xset wcs_addhealth 50"
		cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #greenArcane Mastery#lightgreen:#default server_var(wcs_addhealth) health gained."
		sfx = ""
	
	[[skill3]]
		setting = "es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 35"
		cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_o1EEIROE"
		racealias_o1EEIROE = "es wcs_setfx health event_var(userid) + event_var(dmg_health) 0;es_tell event_var(userid) #multi #greenOverlord#lightgreen:#default event_var(dmg_health) damage evaded."
		sfx = ""
	
	[[skill4]]
		setting = "es_xset wcs_duration 1|es_xset wcs_duration 2|es_xset wcs_duration 3|es_xset wcs_duration 4"
		cmd = "es wcs_setfx god server_var(wcs_userid) = 1 server_var(wcs_duration);es_tell server_var(wcs_userid) #multi #greenDesperate Power#lightgreen:#default server_var(wcs_duration) seconds of god mode.;es_delayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #greenDesperate Power#lightgreen:#default god mode is over."
		sfx = ""
		cooldown = "30|20|30|15"

[Тактический пулемётчик]
	required           = 580
	maximum            = 0
	
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "" 
	teamlimit 		   = 0
	
	author             = "Kamiqawa"
	desc               = "Professional Sub-Machine-Gunner"
	spawncmd           = "es wcsgroup set tacins event_var(userid) 0; es wcs_restrict event_var(userid) knife;es wcs_restrict event_var(userid) addallow mac10;es wcs_restrict event_var(userid) addallow tmp;es wcs_restrict event_var(userid) addallow ump45;es wcs_restrict event_var(userid) addallow mp5navy;es wcs_restrict event_var(userid) addallow p90"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = "es wcs_xrestrict allow server_var(wcs_userid) #all"
	
	numberofskills     = 6
	numberoflevels     = 5
	skillnames         = "Sub-Machine-Guns|Burst Shooter|Reflecting Camouflage|Advanced Grenades|Sacrificed Life|Tactical Insertion"
	skilldescr         = "You get different SMG's on spawn: 1 = MAC10, 2 = TMP, 3 = UMP45, 4 = MP5, 5 = P90.|Your SMG's	have a 6..14% chance to shoot three bullets same time instead of just one.|You have 20..40% chance that you are vanished for one second whenever enemy attacks you.|You spawn with a whole set of different grenades.|You give your teammates +5..25HP and +0,1..0.3 more speed when you die. You also have 20..40% chance to respawn if you have your ultimate activated.|Set tactical insertion on the place where you stand. Use ultimate again to teleport there. If you have set points to Sacrificed Life you can also respawn at your saved location if you die when your tactical insertion is on."
	skillcfg           = "player_spawn|player_attacker|player_victim|player_spawn|player_death|player_ultimate"
	skillneeded        = "0|0|0|0|0|8"

	[[skill1]]
		setting        = "es_xset wcs_type 1|es_xset wcs_type 2|es_xset wcs_type 3|es_xset wcs_type 4|es_xset wcs_type 5"
		racealias_tacsmg1mac = "es_delayed .1 wcs give event_var(userid) weapon_mac10; es_tell event_var(userid) #multi #green: #lightgreenYou spawned with #greenMAC10"
		racealias_tacsmg1tmp = "es_delayed .1 wcs give event_var(userid) weapon_tmp; es_tell event_var(userid) #multi #green: #lightgreenYou spawned with #greenTMP"
		racealias_tacsmg1ump = "es_delayed .1 wcs give event_var(userid) weapon_ump45; es_tell event_var(userid) #multi #green: #lightgreenYou spawned with #greenUMP45"
		racealias_tacsmg1mp5 = "es_delayed .1 wcs give event_var(userid) weapon_mp5navy; es_tell event_var(userid) #multi #green:  #lightgreenYou spawned with #greenMP5"
		racealias_tacsmg1p90 = "es_delayed .1 wcs give event_var(userid) weapon_p90; es_tell event_var(userid) #multi #green: #lightgreenYou spawned with #greenP90"
		cmd            = "if (server_var(wcs_type) = 1) then wcs_xalias racealias_tacsmg1mac; if (server_var(wcs_type) = 2) then wcs_xalias racealias_tacsmg1tmp; if (server_var(wcs_type) = 3) then wcs_xalias racealias_tacsmg1ump; if (server_var(wcs_type) = 4) then wcs_xalias racealias_tacsmg1mp5; if (server_var(wcs_type) = 5) then wcs_xalias racealias_tacsmg1p90"
		sfx            = ""
		
	[[skill2]]
		setting        = "es_xset wcs_chance 6|es_xset wcs_chance 8|es_xset wcs_chance 10|es_xset wcs_chance 12|es_xset wcs_chance 14"
		racealias_tacsmg2a = "if (event_var(weapon) = mac10) then es_xset wcs_tmp5 weapons\mac10\mac10-1.wav 1; if (event_var(weapon) = tmp) then es_xset wcs_tmp5 weapons\tmp\tmp-1.wav 1; if (event_var(weapon) = ump45) then es_xset wcs_tmp5 weapons\ump45\ump45-1.wav 1; if (event_var(weapon) = mp5navy) then es_xset wcs_tmp5 weapons\mp5navy\mp5-1.wav 1; if (event_var(weapon) = p90) then es_xset wcs_tmp5 weapons\mac10\p90-1.wav 1; wcs_xalias racealias_tacsmg2b"
		racealias_tacsmg2b = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * 2;es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg); es_tell event_var(attacker) #multi #green: #lightgreenYou shot #green3 #lightgreenbullets at the same time.; wcs_xalias racealias_tacsmg2c"
		racealias_tacsmg2c = "es_delayed .1 es_playsound event_var(attacker) server_var(wcs_tmp5) 1; es_delayed .2 es_playsound event_var(attacker) server_var(wcs_tmp5) 1; es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker); es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid); es_math wcs_z1 + 35; es_math wcs_z2 + 30; es_math wcs_x1 + 30; es_math wcs_x2 + 35; wcs_xalias racealias_tacsmg2d"
		racealias_tacsmg2d = "es est_effect 3 #a 0 sprites/heatwave.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 1 255 255 255 255; es_math wcs_x1 - 60; es_math wcs_x2 - 60; es est_effect 3 #a 0 sprites/heatwave.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 1 255 255 255 255"
		cmd            = "es_xset wcs_tmp7 1; if (event_var(weapon) = hegrenade) then es_xset wcs_tmp7 0; if (event_var(weapon) = knife) then es_xset wcs_tmp7 0; if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_tmp7) = 1) then wcs_xalias racealias_tacsmg2a"
		sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker); es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid); es_math wcs_z1 + 55; es_math wcs_z2 + 55; es est_effect 3 #a 0 sprites/heatwave.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 1 255 255 255 255"

	[[skill3]]
		setting        = "es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 35|es_xset wcs_chance 40"
		racealias_tacsmg3a = "es wcs_setfx invisp event_var(userid) = 85 0.9; es_tell event_var(userid) #multi #green: #lightgreenYour camouflage hid you for #green1 #lightgreensecond.; es_delayed 1 es wcs_setfx invisp event_var(userid) = 0 0"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_tacsmg3a"
		sfx = ""
		
	[[skill4]]
		#Note for humans: wcs_tmp8 = hegrenades, wcs_tmp9 = flashbangs and wcs_tmp10 = smoke grenades (THIS APPLIES ONLY HERE ON THIS SKILL!)
		setting        = "es_xset wcs_tmp8 1; es_xset wcs_tmp9 1; es_xset wcs_tmp10 1|es_xset wcs_tmp8 1; es_xset wcs_tmp9 2; es_xset wcs_tmp10 1|es_xset wcs_tmp8 1; es_xset wcs_tmp9 2; es_xset wcs_tmp10 2|es_xset wcs_tmp8 2; es_xset wcs_tmp9 2; es_xset wcs_tmp10 2|es_xset wcs_tmp8 2; es_xset wcs_tmp9 3; es_xset wcs_tmp10 2"
		racealias_tacsmg4a = "es_tell event_var(userid) #multi #green: #lightgreenYou spawned with#green server_var(wcs_tmp8) #lightgreenHE grenades,#green server_var(wcs_tmp9) #lightgreenflashbangs and#green server_var(wcs_tmp10) #lightgreensmoke grenades."
		cmd            = "es wcs give event_var(userid) weapon_hegrenade; es wcs give event_var(userid) weapon_smokegrenade; es wcs give event_var(userid) weapon_flashbang; es_setplayerprop event_var(userid) CBasePlayer.localdata.m_iAmmo.011 server_var(wcs_tmp8); es_setplayerprop event_var(userid) CBasePlayer.localdata.m_iAmmo.012 server_var(wcs_tmp9); es_setplayerprop event_var(userid) CBasePlayer.localdata.m_iAmmo.013 server_var(wcs_tmp10); wcs_xalias racealias_tacsmg4a" 
		sfx = ""
		
	[[skill5]]
		setting = "es_xset wcs_health 5; es_xset wcs_speed 0.1; es_xset wcs_chance 20|es_xset wcs_health 10; es_xset wcs_speed 0.15; es_xset wcs_chance 25|es_xset wcs_health 15; es_xset wcs_speed 0.2; es_xset wcs_chance 30|es_xset wcs_health 20; es_xset wcs_speed 0.25; es_xset wcs_chance 35|es_xset wcs_health 25; es_xset wcs_speed 0.3; es_xset wcs_chance 40"
		cmd = "es_getplayername wcs_name event_var(userid); es_getplayerteam wcs_team event_var(userid); if (server_var(wcs_team) = 2) then es_xset wcs_team2 #alive,#t; if (server_var(wcs_team) = 3) then es_xset wcs_team2 #alive,#ct; wcs_xalias racealias_tacsmg5a; es wcsgroup get tacins wcs_tmp6 event_var(userid); if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_tmp6) = 1) then wcs_xalias racealias_tacsmg5b"
		racealias_tacsmg5a = 'es wcs_foreach player wcs_player server_var(wcs_team2) "es wcs_setfx health server_var(wcs_player) + server_var(wcs_health) 0;es wcs_setfx speed server_var(wcs_player) + server_var(wcs_speed) 0;es_tell #multi #green: #lightgreenYou gained#green server_var(wcs_health) HP#lightgreen and#green server_var(wcs_speed) speed #lightgreenfrom#green server_var(wcs_name) #lightgreenwho died for his team.";wcs_xalias racealias_tacsmg5ab'
		racealias_tacsmg5ab = "es_tell event_var(userid) #multi #green: #lightgreenYou gave your teammates#green server_var(wcs_health) HP #lightgreenand#green server_var(wcs_speed) #lightgreenspeed when you died."
		racealias_tacsmg5b = "es wcs spawn event_var(userid); es wcsgroup get tacins_x1 wcs_x2 event_var(userid);es wcsgroup get tacins_y1 wcs_y2 event_var(userid);es wcsgroup get tacins_z1 wcs_z2 event_var(userid); es_math wcs_z1 + 20; es_delayed 0.1 es_setpos event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2); es wcsgroup set tacins event_var(userid) 0; es_delayed 0.1 es_tell event_var(userid) #multi #green: #lightgreenYou spawned to your active #greenTactical Insertion#lightgreen."
		sfx = ""
		
	[[skill6]]
		setting        = "es_xset wcs_tmp2 0|es_xset wcs_tmp2 0|es_xset wcs_tmp2 0|es_xset wcs_tmp2 0|es_xset wcs_tmp2 0"
		racealias_tacinsONa = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid); es wcsgroup set tacins_x1 server_var(wcs_userid) server_var(wcs_x1); es wcsgroup set tacins_y1 server_var(wcs_userid) server_var(wcs_y1); es wcsgroup set tacins_z1 server_var(wcs_userid) server_var(wcs_z1); es est_effect 11 #a 0 sprites/ledglow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 15 2 205; es wcsgroup set tacins server_var(wcs_userid) 1; wcs_xalias racealias_tacinsONb"
		racealias_tacinsONb = "es wcs_cancelulti server_var(wcs_userid); es_playsound server_var(wcs_userid) items/suitchargeok1.wav 1; es_tell server_var(wcs_userid) #multi #green: Tactical Insertion #lightgreenset. Press #greenultimate #lightgreenagain to teleport here."
		racealias_tacinsOFFa = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_math wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 999 10; es wcsgroup get tacins_x1 wcs_x2 server_var(wcs_userid);es wcsgroup get tacins_y1 wcs_y2 server_var(wcs_userid);es wcsgroup get tacins_z1 wcs_z2 server_var(wcs_userid);wcs_xalias racealias_tacinsOFFb"
		racealias_tacinsOFFb = "es_math wcs_z1 + 20; es_setpos server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2); es wcsgroup set tacins server_var(wcs_userid) 0;es_playsound server_var(wcs_userid) items/suitchargeno1.wav 1; es_tell server_var(wcs_userid) #multi #green: #lightgreenTeleported to your #greenTactical Insertion#lightgreen."
		cmd            = "es_xset wcs_tmp6 0; es wcsgroup get tacins wcs_tmp6 server_var(wcs_userid); if (server_var(wcs_tmp6) = 1) then wcs_xalias racealias_tacinsOFFa; if (server_var(wcs_tmp6) = 0) then wcs_xalias racealias_tacinsONa"
		sfx = ""
		cooldown = "15" 

[Бешеный ракетчик]
	required           	= 600
	maximum            	= 0
	restrictmap        	= ""
	restrictteam      	= 0
	restrictitem       	= ""
	teamlimit = 0
	author             	= "Kamiqawa"
	desc               	= "Crazy Rocketeer, health+nofalldmg, hyperjump, +aoedmg, freeze+tele"
	spawncmd          	= ""
	deathcmd           	= ""
	roundstartcmd      	= ""
	roundendcmd        	= ""
	preloadcmd         	= ""
	allowonly          	= ""
	onchange           	= "es wcsgroup set nofalldmg event_var(userid) 0; es wcsgroup set rocketjump event_var(userid) 0"
	numberofskills     	= 4
	numberoflevels     	= 5
	skillnames         	= "Seismic Armor (you will need this)|Rocket Jump|Rocket Turret|Rocket Charge"
	skilldescr         	= "You have more health and you don't lose health when you fall down.|You jump very high.|You shoot small rockets with your gun and make extra damage enemies nearby explosion.|You ride with a rocket."
	skillcfg           	= "player_spawn|player_spawn|player_attacker|player_ultimate"
	skillneeded        	= "0|0|0|3"

	[[skill1]]
		setting        	= "es_xset wcs_health 20|es_xset wcs_health 40|es_xset wcs_health 55|es_xset wcs_health 70|es_xset wcs_health 80"
		cmd            	= "es wcsgroup set nofalldmg event_var(userid) 1; es wcs_setfx health event_var(userid) + server_var(wcs_health) 0; es_tell event_var(userid) #multi #default> Seismic Armor: #lightgreenNo fall damage and +#green server_var(wcs_health) #lightgreen health."
		sfx            	= ""
		
	[[skill2]]
		setting        	= "es_xset wcs_gravity 0.9|es_xset wcs_gravity 0.8|es_xset wcs_gravity 0.7|es_xset wcs_gravity 0.65|es_xset wcs_gravity 0.6"
		cmd            	= "es wcsgroup set rocketjump event_var(userid) 1; es wcs_setfx gravity event_var(userid) = 0.8 0; es_tell event_var(userid) #multi #default> Rocket Jump: #lightgreenYou jump higher and you have#green server_var(wcs_gravity) #lightgreengravity."
		sfx 			= ""
		
	[[skill3]]
		setting 		= "es_xset wcs_radius 25;es_xset wcs_damage 7|es_xset wcs_radius 50;es_xset wcs_damage 9|es_xset wcs_radius 75;es_xset wcs_damage 11|es_xset wcs_radius 100;es_xset wcs_damage 13|es_xset wcs_radius 125;es_xset wcs_damage 15"
		racealias_rocketturret1a 	= 'es_xset wcs_team 0; es_getplayerteam wcs_team event_var(attacker); if (server_var(wcs_team) = 3) then es_xset wcs_targetteamn "#t,#alive"; if (server_var(wcs_team) = 2) then es_xset wcs_targetteamn "#ct,#alive"; wcs_xalias racealias_rocketturret1b'
		racealias_rocketturret1b 	= 'es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid); es wcs_nearcoord wcs_targetid server_var(wcs_targetteamn) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_radius) "es wcs damage server_var(wcs_targetid) event_var(attacker) server_var(wcs_damage)"; wcs_xalias racealias_rocketturret1c'
		racealias_rocketturret1c 	= "es_emitsound player event_var(userid) weapons/explode3.wav 0.7 1.0; es_centertell event_var(attacker) Rocket Turret: + server_var(wcs_damage) damage; wcs_xalias racealias_rocketturret1sfxa"
		racealias_rocketturret1sfxa = "es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid); es_math wcs_z1 + 20; es_math wcs_z2 + 20; es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1.5 12 14 255 219 112 155; wcs_xalias racealias_rocketturret1sfxb"
		racealias_rocketturret1sfxb = "es est_effect 3 #a 0 sprites/heatwave.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1.5 9 11 255 219 112 155; es est_effect 11 #a 0 sprites/ar2_muzzle4b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1.5 0.5 255"
		cmd    			= "if (server_var(wcs_dice) <= 50) then es_xif (server_var(es_userdead) = 0) then wcs_xalias racealias_rocketturret1a"
		sfx 			= ""
		
	[[skill4]]
		setting        	= "es_xset wcs_freeze 3|es_xset wcs_freeze 2.5|es_xset wcs_freeze 2|es_xset wcs_freeze 1.5|es_xset wcs_freeze 1"
		racealias_rocketeer4sfxa 	= "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid); es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 999 1; es_delayed .3 es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 999 1; es est_effect 11 #a 0 sprites/ar2_muzzle4b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.5 1 255; es_playsound server_var(wcs_userid) weapons/explode5.wav 1"
		cmd            	= "es_delayed server_var(wcs_freezetime) wcs_xalias racealias_rocketeer4sfxa; es_xset wcs_power 2; es_xdoblock kamiqawa_lib/wcs_ulti_freezecharge"
		sfx            	= ""
		cooldown       	= "4"

[Душа TMP]
    #Requirement section
	required           = 620
	maximum            = 0
	
    #Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "" 
 	teamlimit 		   = 0
	
    #Other info
	author             = "Kamiqawa (idea by Famase)"
	desc               = ""
	spawncmd           = "es wcs_restrict event_var(userid) knife;es wcs_restrict event_var(userid) addallow tmp;es_delayed .1 wcs give event_var(userid) weapon_tmp; es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_math wcs_z1 + 25; es est_effect 10 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 260 280 3 60 50 8 170 102 51 75 3; wcs_xalias racealias_soultmp0a"
	racealias_soultmp0a = "es_math wcs_z1 - 1; es est_effect 11 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 4 75; es est_effect 4 #a 0 sprites/xbeam2.vmt event_var(userid) 5 15 20 5 51 158 204 55"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""
	
   #Skill information
	numberofskills     = 4
	numberoflevels     = 4
	skillnames         = "Speed|Stealth|Soul Transfer|Teleport"
	skilldescr         = "You move 1.24-1.84 times faster.|You are 15-60% invisible|Steal health from enemies with your every attack.|Teleport where you are looking at."
	skillcfg           = "player_spawn|player_spawn|player_attacker|player_ultimate"
	skillneeded        = "0|0|0|0"

	#Skill specific information
	[[skill1]]
		setting        	= "es_xset wcs_speed 1.24|es_xset wcs_speed 1.44|es_xset wcs_speed 1.64|es_xset wcs_speed 1.84"
		cmd            	= "es wcs_setfx gravity event_var(userid) = 0.94 0; es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0; es_tell event_var(userid) #multi #lightgreen: Your speed is now #green server_var(wcs_speed) #lightgreen.."
		sfx				= ""
		
	[[skill2]]
		setting        	= "es_xset wcs_invi 15|es_xset wcs_invi 30|es_xset wcs_invi 45|es_xset wcs_invi 60"
		cmd            	= "es wcs_setfx invisp event_var(userid) = server_var(wcs_invi) 0; es_tell event_var(userid) #multi #lightgreen: You are now #green server_var(wcs_invi) #lightgreen% invisible.."
		sfx 			= ""
	
	[[skill3]]
		setting        	= "es_xset wcs_damage 3|es_xset wcs_damage 4|es_xset wcs_damage 5|es_xset wcs_damage 6"
		cmd 			= "if (event_var(es_userdead) = 0) then wcs_xalias racealias_soultmp3a"
		racealias_soultmp3a 	= "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage); es wcs_setfx health event_var(attacker) + server_var(wcs_damage) 0 ;es_centertell event_var(attacker) Soul Transfer; wcs_xalias racealias_soultmp3b"
		racealias_soultmp3b = "es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker); es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid); es_math wcs_z2 + 25; es_math wcs_z1 + 25; es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 12 14 155 155 155 75; wcs_xalias racealias_soultmp3c"
		racealias_soultmp3c = " es est_effect 10 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 120 1 60 50 8 170 102 51 75 3; es_math wcs_z1 - 1; es est_effect 11 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2 75;  es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 5 75"
		sfx 			= ""
		
	[[skill4]]
		setting        = "es_xset wcs_range 500;es_xset wcs_fadetimer 0.6|es_xset wcs_range 600;es_xset wcs_fadetimer 0.5|es_xset wcs_range 700;es_xset wcs_fadetimer 0.5|es_xset wcs_range 800;es_xset wcs_fadetimer 0.5"
		cmd          = "es_doblock wcs/tools/ultimates/default/wcs_ulti_teleport"
		sfx = "es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid); es playerget viewcoord server_var(wcs_userid) wcs_x1 wcs_y1 wcs_z1; es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 12 14 155 155 155 75; es est_effect 11 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 0.5 225"
		cooldown       = "2"

  
[Прекрасный нож]
	#Requirement section
	required 		= 640
	maximum 		= 0
	
	#Restrict section
	restrictmap 	= ""
	restrictteam 	= 0
	restrictitem       = "" 
 	teamlimit 		   = 0
	
	#Other info
	author			= "Kamiqawa"
	desc 			= "Perfekt Knife Race"
	spawncmd 		= "es wcs_restrict event_var(userid) knife;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid); es est_effect 11 #a 0 sprites/ar2_muzzle4b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1 155"
	deathcmd 		= ""
	roundstartcmd 	= ""
	roundendcmd 	= ""
	preloadcmd		= ""
	allowonly 		= ""
	onchange 		= "es wcs_xrestrict allow server_var(wcs_userid) #all"

	#Skill information
	numberofskills 	= 5
	numberoflevels 	= 5
	skillnames 		= "Speed|Gravity|Invisibility|Knife Damage|Shadow Step"
	skilldescr 		= "More Speed|Lower Gravity|Less Visible|More Knife Damage|Step behind enemy when shot"
	skillcfg 		= "player_spawn|player_spawn|player_spawn|player_attacker|player_ultimate"
	skillneeded 	= "0|0|0|0|0"

	racealias_pfkn4a = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);wcs_xalias racealias_pfkn4b"
	racealias_pfkn4b = "es_playsound event_var(attacker) npc/roller/mine/rmine_blades_out2.wav 0.5; es_playsound event_var(userid) npc/roller/mine/rmine_blades_out2.wav 0.5; es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #lightgreenYou did#green server_var(wcs_dmg)#lightgreen more knife damage.; es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid); es est_effect 11 #a 0 sprites/ar2_muzzle1b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1 155"
	#Skill specific information
	
	[[skill1]]
	setting = "es_xset wcs_speed 1.5|es_xset wcs_speed 1.6|es_xset wcs_speed 1.7|es_xset wcs_speed 1.8|es_xset wcs_speed 1.9"
	cmd 	= "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #default>>> #lightgreenSpeed set to #green server_var(wcs_speed)"
	sfx 	= ""

	[[skill2]]
	setting = "es_xset wcs_gravity 0.65|es_xset wcs_gravity 0.60|es_xset wcs_gravity 0.50|es_xset wcs_gravity 0.40|es_xset wcs_gravity 0.30"
	cmd 	= "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es_tell event_var(userid) #multi #default>>> #lightgreenGravity set to #green server_var(wcs_gravity)"
	sfx 	= ""

	[[skill3]]
	setting = "es_xset wcs_invis 40|es_xset wcs_invis 45|es_xset wcs_invis 55|es_xset wcs_invis 60|es_xset wcs_invis 65"
	cmd 	= "es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0; es_tell event_var(userid) #multi #default>>> #lightgreenInvisibility activated"
	sfx 	= ""

	[[skill4]]
	setting = "es_xset wcs_multiplier 0.8|es_xset wcs_multiplier 0.9|es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.1|es_xset wcs_multiplier 1.2"
	cmd 	= "if (event_var(weapon) = knife) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_pfkn4a"
	sfx 	= ""

	[[skill5]]
	setting        = "es_xset wcs_freeze 1|es_xset wcs_freeze 1.5|es_xset wcs_freeze 2|es_xset wcs_freeze 2.5|es_xset wcs_freeze 3"
	racealias_rndbcktele5a  = "es_getplayername wcs_name server_var(wcs_player);es_getplayername wcs_tmp2 server_var(wcs_userid); es_tell server_var(wcs_userid) #multi #greenYou will be teleported to #default server_var(wcs_name); es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_player);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid); es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 10; wcs_xalias racealias_rndbcktele5b"
	racealias_rndbcktele5b = "es_delayed 0.2 es_tell server_var(wcs_player) #multi #greenPlayer #default server_var(wcs_tmp2) #greenwill be teleported to you; es_delayed 0.3 es_setpos server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1); es_delayed 0.6 playerset viewplayer server_var(wcs_userid) server_var(wcs_player); es_delayed 0.8 es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10; wcs_xalias racealias_rndbcktele5c"
	racealias_rndbcktele5c = "es wcs_setfx freeze event_var(attacker) = 1 server_var(wcs_freeze);es_math wcs_freeze + 0.1; es_delayed server_var(wcs_freeze) wcs_setfx freeze event_var(attacker) = 0"
	cmd            = "es_getplayerteam wcs_team server_var(wcs_userid);if (server_var(wcs_team) = 2) then wcs_randplayer wcs_player #ct,#alive;if (server_var(wcs_team) = 3) then wcs_randplayer wcs_player #t,#alive;es_exists ex userid server_var(wcs_player);if (server_var(ex) = 1) then wcs_xalias racealias_rndbcktele5a"
	sfx            = ""
	cooldown       = "35"

[Человек-тень]
	#Requirement section
	required 		= 660
	maximum 		= 0
	
	#Restrict section
	restrictmap 	= ""
	restrictteam 	= 0
	restrictitem       = "" 
 	teamlimit 		   = 0
	
	#Other info
	author			= "Kamiqawa (idea by Shadow)"
	desc 			= "Shadow Man: Invis, LJ, Grav, HP, Tele to rand enemy"
	spawncmd 		= "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid); es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1000 3; es_math wcs_z1 + 150;  es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1000 3;es wcs_restrict event_var(userid) knife"
	deathcmd 		= ""
	roundstartcmd 	= ""
	roundendcmd 	= ""
	preloadcmd = ""
	allowonly 		= ""
	onchange 		= "es wcs_xrestrict allow server_var(wcs_userid) #all"

	#Skill information
	numberofskills 	= 5
	numberoflevels 	= 4
	skillnames 		= "Stealth|Super Jump|Low Gravity|Vitality|Shadow Step"
	skilldescr 		= "You are harder to see|You jump much longer|You jump higher|You have more health|Step behind random enemy"
	skillcfg 		= "player_spawn|player_spawn|player_spawn|player_spawn|player_ultimate"
	skillneeded 	= "0|0|0|0|5"

	#Skill specific information
	
[[skill1]]
	setting = "es_xset wcs_invis 40|es_xset wcs_invis 55|es_xset wcs_invis 70|es_xset wcs_invis 80"
	cmd 	= "es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0; es_tell event_var(userid) #multi #defaultInvisibility #lightgreenactivated"
	sfx 	= ""

[[skill2]]
	setting        = "es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.8|es_xset wcs_multiplier 2.0"
	cmd = "es wcsgroup set longjump event_var(userid) server_var(wcs_multiplier); es_tell event_var(userid) #multi #defaultLongjump #lightgreenactivated"
	sfx = ""
	
[[skill3]]
	setting = "es_xset wcs_gravity 0.7|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.5|es_xset wcs_gravity 0.4"
	cmd 	= "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es_tell event_var(userid) #multi #defaultGravity #lightgreenactivated"
	sfx 	= ""

[[skill4]]
	setting = "es_xset wcs_health 10|es_xset wcs_health 20|es_xset wcs_health 35|es_xset wcs_health 50"
	cmd 	= "es wcs_setfx health event_var(userid) + server_var(wcs_health) 0;es_tell event_var(userid) #multi #defaultHealth #lightgreenactivated"
	sfx 	= ""

[[skill5]]
	setting        = "es_xset wcs_freeze 1|es_xset wcs_freeze 1.5|es_xset wcs_freeze 2|es_xset wcs_freeze 2.5"
	racealias_rndbcktele1a  = "es_getplayername wcs_name server_var(wcs_player);es_getplayername wcs_tmp2 server_var(wcs_userid); es_tell server_var(wcs_userid) #multi #greenYou will be teleported to #default server_var(wcs_name); es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_player);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid); es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 10; wcs_xalias racealias_rndbcktele1b" 
	racealias_rndbcktele1b = "es_delayed 0.2 es_tell server_var(wcs_player) #multi #greenPlayer #default server_var(wcs_tmp2) #greenwill be teleported to you; es_delayed 0.3 es_setpos server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1); es_delayed 0.6 playerset viewplayer server_var(wcs_userid) server_var(wcs_player); es_delayed 0.8 es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10; wcs_xalias racealias_rndbcktele1c"
	racealias_rndbcktele1c = "es wcs_setfx freeze event_var(attacker) = 1 server_var(wcs_freeze);es_math wcs_freeze + 0.1; es_delayed server_var(wcs_freeze) wcs_setfx freeze event_var(attacker) = 0"
	cmd            = "es_getplayerteam wcs_team server_var(wcs_userid);if (server_var(wcs_team) = 2) then wcs_randplayer wcs_player #ct,#alive;if (server_var(wcs_team) = 3) then wcs_randplayer wcs_player #t,#alive;es_exists ex userid server_var(wcs_player);if (server_var(ex) = 1) then wcs_xalias racealias_rndbcktele1a"
	sfx            = ""
	cooldown       = "25"

[Охотник с AWP]
	#Requirement section
	required           = 680
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit = 0

	#Other info
	author             = "Kamiqawa"
	desc               = ""
	spawncmd 			= "es_playsound server_var(wcs_userid) weapons/physcannon/physcannon_pickup.wav 0.5; es wcs_setfx health event_var(userid) = 75 0; es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid); es est_effect 11 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1.3 155; es wcs_restrict event_var(userid) knife;es wcs_restrict event_var(userid) addallow awp;es_delayed .1 wcs give event_var(userid) weapon_awp"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 5
	numberoflevels     = 5
	skillnames         = "Punish|Longjump|Speed|Gravity|Teleport"
	skilldescr         = "Do more damage with your attacks|You jump longer|You move faster|You jump higher|Teleport"
	skillcfg           = "player_attacker|player_spawn|player_spawn|player_spawn|player_ultimate"
	skillneeded        = "0|0|0|0|0"

	#Skill specific information


	[[skill1]]
		setting        = "es_xset wcs_damage 5|es_xset wcs_damage 10|es_xset wcs_damage 15|es_xset wcs_damage 20|es_xset wcs_damage 25"
		 racealias_awppunsfx1 = "es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 50 50 255 255 255 255; es est_effect 3 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 30 30 255 255 255 255"
		cmd = "es_playsound event_var(attacker) weapons/physcannon/energy_disintegrate4.wav 0.5; es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage); es wcs_setfx freeze event_var(userid) = 1 1; es_centertell event_var(attacker) Punishment: + server_var(wcs_damage) damage"
		sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 15; es_math wcs_z2 + 15;  es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 4 155	; wcs_xalias racealias_awppunsfx1"
	
	
	[[skill2]]
		setting        = "es_xset wcs_multiplier 1.1|es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5"
		cmd = "es wcsgroup set longjump event_var(userid) server_var(wcs_multiplier); es_tell event_var(userid) #multi #default[Longjump] #lightgreenactivated!"
		sfx = ""
		
	[[skill3]]
		setting = "es_xset wcs_speed 1.1|es_xset wcs_speed 1.2|es_xset wcs_speed 1.3|es_xset wcs_speed 1.4|es_xset wcs_speed 1.5"
		cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0; es_tell event_var(userid) #multi #default[Speed] #lightgreenactivated!"
		sfx = ""
		
	[[skill4]]
		setting = "es_xset wcs_gravity 0.95|es_xset wcs_gravity 0.8|es_xset wcs_gravity 0.75|es_xset wcs_gravity 0.7|es_xset wcs_gravity 0.6"
		cmd = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0; es_tell event_var(userid) #multi #default[Gravity] #lightgreenactivated!"
		sfx = ""
		
	[[skill5]]
		setting        = "es_xset wcs_range 780;es_xset wcs_fadetimer 0.7|es_xset wcs_range 840;es_xset wcs_fadetimer 0.6|es_xset wcs_range 920;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1000;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1080;es_xset wcs_fadetimer 0.5"
		block          = "wcs/tools/ultimates/default/wcs_ulti_teleport"
		sfx            = ""
		cooldown       = "6|5|4|3|3"

	 [Прекрасное AWP]
	#Requirement section
	required           = 700
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit = 0

	#Other info
	author             = "Kamiqawa"
	desc               = ""
	spawncmd 		   = "es wcs_setfx health event_var(userid) = 100 0; es wcs_restrict event_var(userid) knife;es wcs_restrict event_var(userid) addallow awp;es_delayed .1 wcs give event_var(userid) weapon_awp; es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid); es est_effect 11 #a 0 sprites/ar2_muzzle4b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1 155"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 5
	numberoflevels     = 5
	skillnames         = "AWP Absorb|Longjump|Speed|Gravity|Air Lift"
	skilldescr         = "Drain Health With AWP|Longer Jumps|More Speed|Less Gravity|Fly"
	skillcfg           = "player_attacker|player_spawn|player_spawn|player_spawn|player_ultimate"
	skillneeded        = "0|0|0|0|0"

	#Skill specific information
 

	[[skill1]]
		setting        = "es_xset wcs_damage 10|es_xset wcs_damage 15|es_xset wcs_damage 20|es_xset wcs_damage 25|es_xset wcs_damage 30"
		cmd = "if (event_var(weapon) = awp) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_pfawp1a"
		racealias_pfawp1a = "es_playsound event_var(attacker) weapons/physcannon/energy_disintegrate4.wav 0.5;es_playsound event_var(userid) weapons/physcannon/energy_disintegrate4.wav 0.5; es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage); es wcs_setfx freeze event_var(userid) = 1 1; es_centertell event_var(attacker) AWP did + server_var(wcs_damage) damage; es wcs_setfx health event_var(attacker) + server_var(wcs_damage) 0; wcs_xalias racealias_pfawp1b"
		racealias_pfawp1b = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es_math wcs_z1 + 20; es_math wcs_z2 + 20; es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 5 5 55 125 160 155;es est_effect 11 #a 0 sprites/blueflare1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 2 255"
		sfx = ""
		
	
	[[skill2]]
		setting        = "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.7"
		cmd = "es wcsgroup set longjump event_var(userid) server_var(wcs_multiplier); es_tell event_var(userid) #multi #default>>> #lightgreenLongjump set to #green server_var(wcs_multiplier)"
		sfx = ""
		
	[[skill3]]
		setting = "es_xset wcs_speed 1.1|es_xset wcs_speed 1.2|es_xset wcs_speed 1.3|es_xset wcs_speed 1.4|es_xset wcs_speed 1.5"
		cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0; es_tell event_var(userid) #multi #default>>> #lightgreenSpeed set to #green server_var(wcs_speed)"
		sfx = ""
		
	[[skill4]]
		setting = "es_xset wcs_gravity 0.9|es_xset wcs_gravity 0.8|es_xset wcs_gravity 0.7|es_xset wcs_gravity 0.65|es_xset wcs_gravity 0.6"
		cmd = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0; es_tell event_var(userid) #multi #default>>> #lightgreenGravity set to #green server_var(wcs_gravity)"
		sfx = ""
		
	[[skill5]]
		setting        = "es_xset wcs_bonushp 30|es_xset wcs_bonushp 60|es_xset wcs_bonushp 90|es_xset wcs_bonushp 120|es_xset wcs_bonushp 150"
		racealias_pfawp5a = "es wcs_setfx jetpack server_var(wcs_userid) = 1 0;es wcsgroup set jetpack server_var(wcs_userid) 1;es_math wcs_health + server_var(wcs_bonushp);es wcs_xtell server_var(wcs_userid) r_lift hp server_var(wcs_bonushp)"
		racealias_pfawp5b = "es wcs_setfx jetpack server_var(wcs_userid) = 0 0;es wcsgroup set jetpack server_var(wcs_userid) 0;es_math wcs_health - server_var(wcs_bonushp)"
		cmd            = "es wcsx get health wcs_health server_var(wcs_userid);es wcsgroup get jetpack wcs_jetpack server_var(wcs_userid);if (server_var(wcs_jetpack) = 0) then wcs_xalias racealias_pfawp5a;if (server_var(wcs_jetpack) = 1) then wcs_xalias racealias_pfawp5b;if (server_var(wcs_health) > 0) then wcs_setfx health server_var(wcs_userid) = server_var(wcs_health) 0"
		sfx            = ""
		cooldown       = "1"

[Брей-Шаман]
	required           		= 720
	maximum            		= 0
	restrictmap        		= ""
	restrictteam       		= 0
	restrictitem       		= ""
	teamlimit = 0
	author             		= "Kamiqawa"
	desc               		= "Bray-Shaman from Warhammer Fantasy Battle, lj+stepsize, specialmole, specialinvisregen, +dmg, chainheal"
	spawncmd           		= ""
	deathcmd           		= ""
	roundstartcmd      		= ""
	roundendcmd       		= ""
	preloadcmd         		= ""
	allowonly          		= ""
	onchange           		= "es wcsgroup set blendmaxinvis event_var(userid) 0; es wcsgroup set blendaddinvis event_var(userid) 0; es wcsgroup set duckblend event_var(userid) 0"
	numberofskills     		= 5
	numberoflevels     		= 5
	skillnames         		= "Unruly|Ambush|Blend|Hunter's Spear|Chain Heal"
	skilldescr        		= "Makes you jump longer and move over low obstacles.|You have 15-35% chance to ambush enemies when you spawn.|You can crouch to blend with your environment and become 20-90% invisible.|You shoot your enemies with Hunter's Spear and deal extra damage.|You heal youreself and your teammates for 5-15 health."
	skillcfg           		= "player_spawn|player_spawn|player_spawn|player_attacker|player_ultimate"
	skillneeded        		= "0|0|0|0|5"

	[[skill1]]
		setting        		= "es_xset wcs_multiplier 1.2; es_xset wcs_step 30|es_xset wcs_multiplier 1.3; es_xset wcs_step 40|es_xset wcs_multiplier 1.4; es_xset wcs_step 50|es_xset wcs_multiplier 1.5; es_xset wcs_step 60|es_xset wcs_multiplier 1.6; es_xset wcs_step 70"
		cmd            		= "es wcsgroup set longjump event_var(userid) server_var(wcs_multiplier);es_setplayerprop event_var(userid) CBasePlayer.localdata.m_Local.m_flStepSize server_var(wcs_step)"
		sfx            		= ""
	
	[[skill2]]
		setting        		= "es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 35"
		cmd            		= "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_brays2a"
		racealias_brays2a 	= "es_set userid event_var(userid); if (event_var(es_userteam) = 2) then wcs_randplayer wcs_player #ct,#alive;if (event_var(es_userteam) = 3) then wcs_randplayer wcs_player #t,#alive; es_exists ex userid server_var(wcs_player);if (server_var(ex) = 1) then wcs_xalias racealias_brays2ab"
		racealias_brays2ab 	= "es_delayed 2 wcs_xalias racealias_brays2b; es_getplayername wcs_name server_var(wcs_player); es_delayed .4 es_centertell server_var(userid) Ambushing server_var(wcs_name) in 3 seconds; es_delayed .4 es_tell server_var(userid) #multi #defaultAmbush: #lightgreenYou will ambush player#green server_var(wcs_name) #lightgreenafter 3 seconds.;"
		racealias_brays2b 	= "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_player); es_delayed 1.7 wcs_xalias racealias_brays2sfxa; es_delayed 1 es_tell server_var(wcs_player) #multi #lightgreenYou hear sounds from bush nearby...;  es_delayed 1.9 es_setpos server_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1); es_delayed 2 wcs_setaim server_var(userid) server_var(wcs_player) +5; es_delayed 2.1 wcs_xalias racealias_brays2sfxb"
		racealias_brays2sfxa	= "es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(userid); es est_effect 10 #a 0 sprites/glow04.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 80 1 100 75 10 20 82 0 180 2; es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 10"
		racealias_brays2sfxb	= "es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(userid); es est_effect 10 #a 0 sprites/glow04.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 80 1 100 75 10 20 82 0 180 2; es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 10"
		sfx            		= ""

	[[skill3]]
		setting				= "es_xset wcs_invis 40|es_xset wcs_invis 50|es_xset wcs_invis 60|es_xset wcs_invis 70|es_xset wcs_invis 80"
		cmd 				= "es wcsgroup set blendmaxinvis event_var(userid) 80; es wcsgroup set blendaddinvis event_var(userid) 10;es wcsgroup set duckblend event_var(userid) 1"
		sfx 				= ""

	[[skill4]]
		setting 			= "es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 35"
		cmd 				= "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_brays4a"
		racealias_brays4a	= "es wcs damage event_var(userid) event_var(attacker) 10; es_centertell event_var(attacker) Hunter's Spear; wcs_xalias racealias_brays4sfxa"
		racealias_brays4b 	= "es wcs pushto event_var(userid) server_var(vector2) -2; ; es est_effect_06 #a 0 cable/rope.vmt server_var(vector2) server_var(vector1) 10 2 10 2 5 0 20 82 0 50 10; es est_effect_06 #a 0 sprites/lgtning.vmt server_var(vector2) server_var(vector1) 10 2 5 6 5 5 20 82 0 220 2"
		racealias_brays4sfxa 	= "es_playsound event_var(attacker) weapons/crossbow/fire1.wav 1; es_set vector1 0; es_set vector2 0; es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid); es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker); es_math wcs_z1 + 50; es_math wcs_z2 + 80; es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1); es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2); wcs_xalias racealias_brays4b"
		sfx 				= ""

	[[skill5]]
		setting        		= "es_xset wcs_radius 600;es_xset wcs_addhealth 5|es_xset wcs_radius 700;es_xset wcs_addhealth 8|es_xset wcs_radius 800;es_xset wcs_addhealth 10|es_xset wcs_radius 900;es_xset wcs_addhealth 13|es_xset wcs_radius 1000;es_xset wcs_addhealth 15"
		racealias_chainheal1a 	= "es wcs_nearcoord wcs_targetid server_var(wcs_targetteamn) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_radius); es_exists ex userid server_var(wcs_targetid);if (server_var(ex) = 1) then es_xif (server_var(wcs_targetid) != server_var(wcs_userid)) then wcs_xalias racealias_chainheal1b; if (server_var(ex) = 1) then es_xif (server_var(wcs_targetid) = server_var(wcs_userid)) then wcs_xalias racealias_chainheal1c"
		racealias_chainheal1b 	= "es wcs_setfx health server_var(wcs_targetid) + server_var(wcs_addhealth) 0; es_tell server_var(wcs_targetid) #multi #defaultChainheal: #lightgreenYour teammate#green server_var(wcs_name) #lightgreenhealed your for#green server_var(wcs_addhealth) #lightgreenhitpoints.; wcs_xalias racealias_chainheal1sfxa"
		racealias_chainheal1c 	= "es wcs_setfx health server_var(wcs_userid) + server_var(wcs_addhealth) 0; es_tell server_var(wcs_targetid) #multi #defaultChainheal: #lightgreenYou healed your nearby teammates for#green server_var(wcs_addhealth) #lightgreenhitpoints.; es_emitsound player server_var(wcs_userid) ambient/levels/canals/windchime2.wav 1 0.4"
		racealias_chainheal1sfxa 	= "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid); es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid); es_set vector1 0; es_set vector2 0; es_math wcs_z1 + 25; es_math wcs_z2 + 25; es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1); es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2); wcs_xalias racealias_chainheal1sfxb"
		racealias_chainheal1sfxb 	= "es est_effect_06 #a 0 sprites/plasmabeam.vmt server_var(vector2) server_var(vector1) 10 0.5 18 15 5 2 200 255 220 255 20; es est_effect_06 #a 0 sprites/plasmabeam.vmt server_var(vector2) server_var(vector1) 10 0.5 18 15 5 6 200 255 220 255 20; es_set vector3 0; es_createvectorstring vector3 0 0 0; es_effect sparks server_var(vector2) 180 220 server_var(vector3)"
		cmd            		= 'es_getplayername wcs_name server_var(wcs_userid); es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid); es_getplayerteam wcs_team server_var(wcs_userid); if (server_var(wcs_team) = 3) then es_xset wcs_targetteamn "#ct,#alive"; if (server_var(wcs_team) = 2) then es_xset wcs_targetteamn "#t,#alive"; wcs_xalias racealias_chainheal1a'
		sfx            		= ""
		cooldown       		= "15"

[Ребёнок лавы]
	#Requirement section
	required           = 740
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit = 0

	#Other info
	author             = "Kamiqawa"
	desc               = ""
	racealias_lavakid0a = "es est_effect 10 #a 0 sprites/flame03.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 150 235 2 120 120 8 255 102 51 180 5;es_math wcs_z2 + 200; es est_effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 25 25 255 102 51 180"
	spawncmd 		   = "es wcs_color event_var(userid) 105 105 105 255 0; es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid); es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_math wcs_z1 + 15; es est_effect 10 #a 0 sprites/glow04.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 280 2 60 50 8 255 102 51 180 2; wcs_xalias racealias_lavakid0a"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 4
	numberoflevels     = 5
	skillnames         = "Melting Heat|Burn Heal|Burning Haste|Painful Burn"
	skilldescr         = "You burn and slowdown enemies with your attacks.|You have a chance to heal yourself when you are attacked.|You run faster.|You randomly burn one enemy player."
	skillcfg           = "player_attacker|player_victim|player_spawn|player_ultimate"
	skillneeded        = "0|0|0|0"

	#Skill specific information
 

	[[skill1]]
		setting        = "es_xset wcs_chance 15|es_xset wcs_chance 30|es_xset wcs_chance 45|es_xset wcs_chance 60|es_xset wcs_chance 75"
		racealias_lavakid1a = "es wcs_setfx burn event_var(userid) = 1 3; es wcs_setfx speed event_var(userid) - 0.1 5; es_centertell event_var(attacker) Heat Melts Enemy; es_centertell event_var(userid) Heat Melts You; wcs_xalias racealias_lavakid1b"
		racealias_lavakid1b = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_math wcs_z1 + 15; es est_effect 10 #a 0 sprites/glow06.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 25 100 3 51 94 3 255 102 51 180 1;  es est_effect 10 #a 0 sprites/fireburst.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 25 130 3 51 94 3 255 102 51 180 2"
		cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_lavakid1a"
		sfx = ""

	[[skill2]]
		setting = "es_xset wcs_chance 8|es_xset wcs_chance 11|es_xset wcs_chance 14|es_xset wcs_chance 17|es_xset wcs_chance 20"
		racealias_lavakid2a = "es wcs_setfx health event_var(userid) + 50 0; es_tell event_var(userid) #multi #default> Burn Heal #lightgreenhealed you for #green50 #lightgreenHP.;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid); es_math wcs_z1 + 50; es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1 100;  es est_effect 11 #a 0 sprites/glow03.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 125"
		cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_lavakid2a"
		sfx = ""
		
	[[skill3]]
		setting = "es_xset wcs_speed 1.25|es_xset wcs_speed 1.35|es_xset wcs_speed 1.45|es_xset wcs_speed 1.55|es_xset wcs_speed 1.65"
		cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0; es_tell event_var(userid) #multi #default> Burning Haste #lightgreengave you speed; es est_effect 4 #a 0 sprites/fire.vmt event_var(userid) 3 15 25 3 255 102 51 180; es_delayed 2 es est_effect 4 #a 0 sprites/glow.vmt event_var(userid) 3 15 25 3 255 102 51 180"
		sfx = ""
		
	[[skill4]]
		setting        = "es_xset wcs_burn 4|es_xset wcs_burn 5|es_xset wcs_burn 6|es_xset wcs_burn 7|es_xset wcs_burn 8"
		racealias_lavakid4a  = "es_getplayername wcs_name server_var(wcs_player);es_getplayername wcs_tmp2 server_var(wcs_userid); es_delayed 0.1 es_tell server_var(wcs_player) #multi #default server_var(wcs_tmp2) #greenburned you; es_delayed 0.1 es_tell server_var(wcs_userid) #multi #greenYou burned #default server_var(wcs_name); wcs_xalias racealias_lavakid4b"
		racealias_lavakid4b = "es wcs_setfx burn server_var(wcs_player) = 15 server_var(wcs_burn);es wcs_color server_var(wcs_player) 105 105 105 255 0;es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player); es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_player);es_math wcs_z1 + 15; es est_effect 10 #a 0 sprites/glow04.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 25 280 2 120 120 8 255 102 51 180 3; es_math wcs_z2 + 200; wcs_xalias racealias_lavakid4bb"
		racealias_lavakid4bb = "es est_effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 25 25 255 102 51 180; wcs_xalias racealias_lavakid4c"
		racealias_lavakid4c = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es est_effect 3 #a 0 sprites/fireburst.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 40 45 255 102 51 180;es est_effect 3 #a 0 sprites/flare1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 15 20 255 102 51 180"
		cmd            = "es_getplayerteam wcs_team server_var(wcs_userid);if (server_var(wcs_team) = 2) then wcs_randplayer wcs_player #ct,#alive;if (server_var(wcs_team) = 3) then wcs_randplayer wcs_player #t,#alive;es_exists ex userid server_var(wcs_player);if (server_var(ex) = 1) then wcs_xalias racealias_lavakid4a"
		sfx            = ""
		cooldown       = "30"

[Великий барон]
	#Requirement section
	required           = 760
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit = 0

	#Other info
	author             = "Kamiqawa"
	desc               = ""
	spawncmd 		   = "es wcs_restrict event_var(userid) knife;es wcs_restrict event_var(userid) addallow ump45;es_delayed .1 wcs give event_var(userid) weapon_ump45"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 5
	numberoflevels     = 5
	skillnames         = "Piercing Attack|Longjump|Pay Day|Bought Happiness|Incredible Luck"
	skilldescr         = "More damage with UMP45|You jump longer|You have a chance to steal money with your attacks|You have a chance to respawn|You evade every attack for few seconds"
	skillcfg           = "player_attacker|player_spawn|player_attacker|player_death|player_ultimate"
	skillneeded        = "0|0|0|0|0"

	#Skill specific information
	
	#Skill1
		racealias_barong1a = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage); es_centertell event_var(attacker) + server_var(wcs_damage) damage; wcs_xalias racealias_barong1b"
		racealias_barong1b = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es_math wcs_z1 + 20; es_math wcs_z2 + 20; es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 5 5 160 125 55 155;es est_effect 11 #a 0 sprites/blueflare1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1 200"
	#Skill2
		racealias_barong3a  = "es wcsx get cash wcs_cash event_var(userid);if (server_var(wcs_cash) >= server_var(wcs_money)) then wcs_xalias racealias_barong3b"
		racealias_barong3b = "es wcs_setfx cash event_var(attacker) + server_var(wcs_money) 0;es wcs_setfx cash event_var(userid) - server_var(wcs_money) 0; es_tell event_var(userid) #multi #green> Enemy Baron stole #default server_var(wcs_money) $ #greenfrom you!; es_tell event_var(attacker) #multi #green> You stole #default server_var(wcs_money) $ #greenfrom enemy; wcs_xalias racealias_barong3c"
		racealias_barong3c = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);  es_math wcs_z1 + 20; es est_effect 11 #a 0 sprites/bloodspray.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 4 155; es_math wcs_z2 + 40; es est_effect 3 #a 0 sprites/plasmabeam.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 25 30 255 204 51 120"
	#Skill4
		racealias_barong4a = "es_delayed 1.2 es wcs spawn event_var(userid); es_tell event_var(userid) #multi #green> You will be #defaultrespawned"

        [[skill1]]
		setting        = "es_xset wcs_damage 4|es_xset wcs_damage 6|es_xset wcs_damage 8|es_xset wcs_damage 10|es_xset wcs_damage 12"
		cmd = "if (event_var(weapon) = ump45) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_barong1a"
		sfx = ""

	[[skill2]]
		setting        = "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.7"
		cmd = "es wcsgroup set longjump event_var(userid) server_var(wcs_multiplier); es_tell event_var(userid) #multi #green> Longjump activated"
		sfx = ""
		
	[[skill3]]
		setting        = "es_xset wcs_money 250|es_xset wcs_money 400|es_xset wcs_money 550|es_xset wcs_money 600|es_xset wcs_money 650"
		cmd            = "if (server_var(wcs_dice) <= 10) then wcs_xalias racealias_barong3a"
		sfx = ""
		
	[[skill4]]
		setting = "es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 30"
		cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_barong4a"
		sfx = ""
		
   [[skill5]]
		setting        = "es_xset wcs_duration 5|es_xset wcs_duration 5.5|es_xset wcs_duration 6|es_xset wcs_duration 6.5|es_xset wcs_duration 7"
		cmd            = "es_emitsound player server_var(wcs_userid) ambient/atmosphere/cave_hit6.wav 1.0 0.6; es_tell server_var(wcs_userid) #multi #green> You are immune for #default server_var(wcs_duration) #greenseconds; es wcs_setfx god server_var(wcs_userid) = 1 server_var(wcs_duration);es_xmath wcs_duration - 1;es_delayed server_var(wcs_duration) es_tell server_var(wcs_userid) #multi #green> You are no longer immune!"
		sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid); es_math wcs_z1 + 30; es est_effect 11 #a 0 sprites/640_train.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_duration) 0.8 155"
		cooldown       = "80"

[Иллирик]
    required = 780
    maximum = 0

    restrictmap = ""
    restrictteam = 1
    restrictitem       = "" 
 	teamlimit 		   = 0

    author = "Kamiqawa"
    desc = "Illyrian The Daemon Princess"

	racealias_ILLYRIANt0aa = "es est_effect 10 #a 0.2 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 155 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 155 0 0 255 1;es est_effect 10 #a 0.6 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 155 0 0 255 1; wcs_xalias racealias_ILLYRIANt0ab"
	racealias_ILLYRIANt0ab = "es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 155 0 0 255 1; wcs_xalias racealias_ILLYRIANt0a"
	racealias_ILLYRIANt0a = "es_xmath wcs_z2 + 20;es est_effect 10 #a 0.8 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 155 0 0 255 1;es est_effect 10 #a 1 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1; wcs_xalias racealias_ILLYRIANt0b"
	racealias_ILLYRIANt0b = "es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid); es est_effect 10 #a 0 sprites/water_drop.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 250 1.6 25 10 5 0 0 0 155 1; wcs_xalias racealias_ILLYRIANt0c"
	racealias_ILLYRIANt0c = "es_delayed 1 es est_effect 4 #a 0 sprites/lgtning.vmt event_var(userid) 2 3 6 3 205 205 205 255; es est_effect 4 #a 0 sprites/lgtning.vmt event_var(userid) 2 10 25 3 255 25 25 200; es_msg #multi #green+***#defaultIllyrian The Daemon Princess have spawned#green***+"
	spawncmd = "es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid); es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 155 0 0  255 1; es est_effect 10 #a 0.2 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 155 0 0 255 1; es_xmath wcs_z2 + 20; wcs_xalias racealias_ILLYRIANt0aa"
	
    deathcmd = ""
	roundstartcmd = ""
    roundendcmd = ""
    preloadcmd = ""
    allowonly = ""
    onchange = ""

    numberofskills = 5
    numberoflevels = 10
    skillnames = "Gracious Death|Tortured Strength|Wall Of Souls|Curse Of Betrayers|Daemon Heart"
    skilldescr = "Your attacks have a 10% chance to cause fatal damage to enemies|You have experienced so much pain that enemy attacks just make you move faster|You are surrounded by a Wall Of Souls which protects you from enemy attacks|You Curse your Betrayers by pushing and burning them|You are Daemon Hearted, so you can release your powers to become unstoppable Daemon"
 
	skillcfg = "player_attacker|player_victim|player_victim|player_victim|player_ultimate"
    skillneeded = "0|0|0|0|10"
	
	[[skill1]]
		setting       		 	= "es_xset wcs_multiplier 1|es_xset wcs_multiplier 1|es_xset wcs_multiplier 2|es_xset wcs_multiplier 2|es_xset wcs_multiplier 3|es_xset wcs_multiplier 3|es_xset wcs_multiplier 3|es_xset wcs_multiplier 3|es_xset wcs_multiplier 3|es_xset wcs_multiplier 3"
		racealias_ILLYRIANt1a 	= "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg); wcs_xalias racealias_ILLYRIANt1b"
		racealias_ILLYRIANt1b 	= "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40; es_math wcs_z2 + 40; es est_effect 3 #a 0 cable/rope.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 5 5 255 15 15 255; wcs_xalias racealias_ILLYRIANt1bb"
		racealias_ILLYRIANt1bb 	= "es est_effect 3 #a 0 sprites/plasmahalo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 10 10 200 100 15 200; wcs_xalias racealias_ILLYRIANt1c"
		racealias_ILLYRIANt1c 	= "es_playsound server_var(wcs_userid) npc\vort\attack_shoot.wav 1;	es_tell event_var(attacker) #multi #green+***#defaultGracious Death#green***+; es_tell event_var(userid) #multi #green+***#defaultGracious Death#green***+"
		cmd            		 	= "if (server_var(wcs_dice) <= 10) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 10) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ILLYRIANt1a"
		sfx 				 	= "" 
		
	[[skill2]]
		setting 				= "es_xset wcs_duration 0.5; es_xset wcs_chance 3|es_xset wcs_duration 1; es_xset wcs_chance 6|es_xset wcs_duration 1.5; es_xset wcs_chance 9|es_xset wcs_duration 2; es_xset wcs_chance 12|es_xset wcs_duration 2.5; es_xset wcs_chance 15|es_xset wcs_duration 3; es_xset wcs_chance 18|es_xset wcs_duration 3.5; es_xset wcs_chance 21|es_xset wcs_duration 4; es_xset wcs_chance 24|es_xset wcs_duration 4.5; es_xset wcs_chance 27|es_xset wcs_duration 5; es_xset wcs_chance 50"
		racealias_ILLYRIANt2a 	= "es wcs_setfx speed event_var(userid) = 1.5 0; es wcs_setfx invisp event_var(userid) = 75 0; es_delayed server_var(wcs_duration) es wcs_setfx speed event_var(userid) = 1.0 0; es_delayed server_var(wcs_duration) es wcs_setfx invisp event_var(userid) = 0 0; wcs_xalias racealias_ILLYRIANt2b"
		racealias_ILLYRIANt2b 	= "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid); es_xmath wcs_z1 + 50; es est_effect 10 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 80 85 0.5 10 10 0 200 0 0 255 3;es est_effect 10 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 80 85 0.5 10 10 0 200 0 0 255 3; wcs_xalias racealias_ILLYRIANt2c"
		racealias_ILLYRIANt2c	= "es_playsound event_var(userid) npc\manhack\mh_blade_snick1.wav 0.3; es_tell event_var(userid) #multi #green+***#defaultTortured Strength#green***+"
		cmd 					= "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_ILLYRIANt2a"
		sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid); es_xmath wcs_z1 + 50; es est_effect 10 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 80 85 0.5 10 10 0 200 0 0 255 3;es est_effect 10 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 80 85 0.5 10 10 0 200 0 0 255 3"
		
	[[skill3]]
		setting       		 	= "es_xset wcs_chance 3|es_xset wcs_chance 6|es_xset wcs_chance 9|es_xset wcs_chance 12|es_xset wcs_chance 15|es_xset wcs_chance 18|es_xset wcs_chance 21|es_xset wcs_chance 24|es_xset wcs_chance 27|es_xset wcs_chance 50"
		racealias_ILLYRIANt3a  	= "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es wcs_setfx health event_var(userid) + server_var(wcs_dmg) 0; wcs_xalias racealias_ILLYRIANt3b"
		racealias_ILLYRIANt3b	= "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/heatwave.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 40 0.6 100 5 1 255 255 255 255 3; es est_effect 10 #a 0 models/props_combine/stasisfield_beam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 40 0.6 100 5 1 255 200 200 155 3; wcs_xalias racealias_ILLYRIANt3c"
		racealias_ILLYRIANt3c	= "es_tell event_var(userid) #multi #green+***#defaultWall Of Souls#green***+"
		cmd           		 	= "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ILLYRIANt3a"
		sfx 					= "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/heatwave.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 40 0.6 100 5 1 255 255 255 255 3; es est_effect 10 #a 0 models/props_combine/stasisfield_beam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 40 0.6 100 5 1 255 200 200 155 3"
	
	[[skill4]]
		setting       		 	= "es_xset wcs_chance 3|es_xset wcs_chance 6|es_xset wcs_chance 9|es_xset wcs_chance 12|es_xset wcs_chance 15|es_xset wcs_chance 18|es_xset wcs_chance 21|es_xset wcs_chance 24|es_xset wcs_chance 27|es_xset wcs_chance 50"
		racealias_ILLYRIANt4a	= "es wcs push event_var(attacker) 0 0 250; es wcs_setfx burn event_var(attacker) = 2 5; wcs_xalias racealias_ILLYRIANt4b"
		racealias_ILLYRIANt4b 	= "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es_math wcs_z1 + 40; es_math wcs_z2 + 40; es est_effect 3 #a 0 cs_havana/metalgear001a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 5 4 255 15 15 255; wcs_xalias racealias_ILLYRIANt4bb"
		racealias_ILLYRIANt4bb = "es est_effect 3 #a 0 sprites/plasmahalo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 10 10 75 0 0 200; wcs_xalias racealias_ILLYRIANt4c"
		racealias_ILLYRIANt4c	= "es_playsound event_var(userid) npc\manhack\grind5.wav 0.3; es_playsound event_var(attacker) vehicles\crane\crane_creak2.wav 0.7; es_tell event_var(userid) #multi #green+***#defaultCurse Of Betrayers#green***+; es_tell event_var(attacker) #multi #green+***#defaultCurse Of Betrayers#green***+"
		racealias_ILLYRIANt4sfx2 = "es est_effect 3 #a 0 sprites/plasmahalo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 10 10 75 0 0 200"
		cmd					 	= "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_ILLYRIANt4a"
		sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es_math wcs_z1 + 40; es_math wcs_z2 + 40; es est_effect 3 #a 0 cs_havana/metalgear001a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 5 4 255 15 15 255; wcs_xalias racealias_ILLYRIANt4sfx2"
		
	
	[[skill5]]
		setting       		 	= "es_xset wcs_bonushp 20|es_xset wcs_bonushp 40|es_xset wcs_bonushp 60|es_xset wcs_bonushp 80|es_xset wcs_bonushp 100|es_xset wcs_bonushp 120|es_xset wcs_bonushp 140|es_xset wcs_bonushp 160|es_xset wcs_bonushp 180|es_xset wcs_bonushp 200"
		racealias_ILLYRIANt5a 	= "es_tell server_var(wcs_userid) #multi #green+***#defaultDaemon Heart#green***+; es_playsound server_var(wcs_userid) npc\vort\vort_pain3.wav 0.5; es wcs_setfx jetpack server_var(wcs_userid) = 1 0;es wcsgroup set jetpack server_var(wcs_userid) 1;es_math wcs_health + server_var(wcs_bonushp)"
		racealias_ILLYRIANt5b 	= "es_playsound server_var(wcs_userid) npc\turret_floor\active.wav 0.5; es wcs_setfx jetpack server_var(wcs_userid) = 0 0;es wcsgroup set jetpack server_var(wcs_userid) 0;es_math wcs_health - server_var(wcs_bonushp)"
		cmd            			= "es wcsx get health wcs_health server_var(wcs_userid);es wcsgroup get jetpack wcs_jetpack server_var(wcs_userid);if (server_var(wcs_jetpack) = 0) then wcs_xalias racealias_ILLYRIANt5a;if (server_var(wcs_jetpack) = 1) then wcs_xalias racealias_ILLYRIANt5b;if (server_var(wcs_health) > 0) then wcs_setfx health server_var(wcs_userid) = server_var(wcs_health) 0"
		sfx 					= "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 models/props_lab/airlock_laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 60 2 100 5 2 200 0 0 255 3;es est_effect 10 #a 0 sprites/heatwave.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 45 2 100 5 2 255 255 255 255 3;es est_effect 10 #a 0 sprites/plasmahalo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 500 2 100 5 5 75 15 15 255 5"
		cooldown       			= "5"

[Седьмой солдат]
required           = 800
maximum            = 0

restrictmap        = ""
restrictteam       = 0
restrictitem       = ""
teamlimit        = 0

author             = "Eareland"
desc               = "Man, who have seen everything..."
spawncmd           = "es wcs_color event_var(userid) 109 174 129 255 1"
deathcmd           = "" 
roundstartcmd      = ""
roundendcmd        = ""
preloadcmd         = ""

allowonly          = ""
onchange           = ""

numberofskills     = 4
numberoflevels     = 5
skillnames         = "Penetration|Expert of Terrain|Grenade Bag|AWP for Scout"
skilldescr         = "Infiltrate better to environment (Invisibility)|You are expert of terrain (Speed and Longjump)|You came to kill, prepare... (More hegrenades)|You grew sniper in your hands (Scout upgrade)"
skillcfg           = "player_spawn|player_spawn|player_spawn|player_ultimate"
skillneeded        = "0|0|0|0"


[[skill1]]
setting            = "es_xset wcs_invis 200;es_xset wcs_invis2 22|es_xset wcs_invis 170;es_xset wcs_invis2 33|es_xset wcs_invis 140;es_xset wcs_invis2 45|es_xset wcs_invis 110;es_xset wcs_invis2 57|es_xset wcs_invis 80;es_xset wcs_invis2 69"
cmd 		   = "es_delayed 0.3 wcs_color event_var(userid) 109 174 129 server_var(wcs_invis) 1;es_tell event_var(userid) #multi #darkgreenPenetration:#lightgreen server_var(wcs_invis2) #darkgreen%"
sfx 		   = ""

[[skill2]]
setting           = "es_xset wcs_multiplier 1.4;es_xset wcs_speed 1.3|es_xset wcs_multiplier 1.7;es_xset wcs_speed 1.4|es_xset wcs_multiplier 1.9;es_xset wcs_speed 1.5|es_xset wcs_multiplier 2.1;es_xset wcs_speed 1.55|es_xset wcs_multiplier 2.3;es_xset wcs_speed 1.6"
cmd               = "es wcsgroup set longjump event_var(userid) server_var(wcs_multiplier);es wcs_setfx speed event_var(userid) = server_var(wcs_speed);es wcs_xalias racealias_exofter"
racealias_exofter = "es_tell event_var(userid) #multi #darkgreenExpert of Terrain: LJ#lightgreen server_var(wcs_multiplier) #darkgreenSPD#lightgreen server_var(wcs_speed)"
sfx               = ""

[[skill3]]
setting        	   = "es_xset wcs_tmp 5|es_xset wcs_tmp 7|es_xset wcs_tmp 9|es_xset wcs_tmp 11|es_xset wcs_tmp 15"
cmd           	   = "es_setplayerprop event_var(userid) CBasePlayer.localdata.m_iAmmo.011 server_var(wcs_tmp);es_delayed 0.2 wcs give event_var(userid) weapon_hegrenade;es wcs_xalias racealias_grbag1"
racealias_grbag1   = "es_tell event_var(userid) #multi #darkgreenGrenade Bag:#lightgreen server_var(wcs_tmp)"
sfx           	   = ""

[[skill4]]
setting		   = "es_xset wcs_ammo 5|es_xset wcs_ammo 15|es_xset wcs_ammo 25|es_xset wcs_ammo 35|es_xset wcs_ammo 50"
cmd		   = "es wcsx get health wcs_health server_var(wcs_userid);if (server_var(wcs_health) => 0) then wcs_xalias racealias_upgrd1"
racealias_upgrd1   = "es wcsx get weapon wcs_wpn server_var(wcs_userid);if (server_var(wcs_wpn) = weapon_scout) then wcs_xalias racealias_upgrd2;if (server_var(wcs_wpn) = weapon_m3) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_galil) then wcs_xalias racealias_upgrd3;es wcs_xalias racealias_upgrd4"
racealias_upgrd2   = "es wcs removeweapon server_var(wcs_userid) weapon_scout;es wcs give server_var(wcs_userid) weapon_awp;es_delayed 0.2 playerset ammo server_var(wcs_userid) 1 server_var(wcs_ammo);es_tell server_var(wcs_userid) #multi #darkgreenYou upgraded weapon #lightgreenScout #darkgreento weapon #lightgreenAWP#darkgreen!"
racealias_upgrd3   = "es_tell server_var(wcs_userid) #multi #darkgreenYou cannot upgrade this weapon!"
racealias_upgrd4   = "if (server_var(wcs_wpn) = weapon_ak47) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_sg552) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_awp) then wcs_xalias racealias_upgrd5;es wcs_xalias racealias_upgrd6"
racealias_upgrd5   = "es_tell server_var(wcs_userid) #multi #darkgreenYou have weapon #lightgreenAWP #darkgreenalready!"
racealias_upgrd6   = "if (server_var(wcs_wpn) = weapon_g3sg1) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_famas) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_m4a1) then wcs_xalias racealias_upgrd3;es wcs_xalias racealias_upgrd7"
racealias_upgrd7   = "if (server_var(wcs_wpn) = weapon_aug) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_sg550) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_glock) then wcs_xalias racealias_upgrd3;es wcs_xalias racealias_upgrd8"
racealias_upgrd8   = "if (server_var(wcs_wpn) = weapon_usp) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_p228) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_deagle) then wcs_xalias racealias_upgrd3;es wcs_xalias racealias_upgrd9"
racealias_upgrd9   = "if (server_var(wcs_wpn) = weapon_elite) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_fiveseven) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_xm1014) then wcs_xalias racealias_upgrd3;es wcs_xalias racealias_upgrd10"
racealias_upgrd10  = "if (server_var(wcs_wpn) = weapon_mac10) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_tmp) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_mp5navy) then wcs_xalias racealias_upgrd3;es wcs_xalias racealias_upgrd11"
racealias_upgrd11  = "if (server_var(wcs_wpn) = weapon_ump45) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_p90) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_m249) then wcs_xalias racealias_upgrd3;es wcs_xalias racealias_upgrd12"
racealias_upgrd12  = "if (server_var(wcs_wpn) = weapon_flashbang) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_smokegrenade) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_hegrenade) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_knife) then wcs_xalias racealias_upgrd3;if (server_var(wcs_wpn) = weapon_c4) then wcs_xalias racealias_upgrd3"
sfx		   = ""
cooldown	   = "10"

[Лего человек]
required           = 820
maximum            = 0

restrictmap        = ""
restrictteam       = 0
restrictitem       = ""
teamlimit = 0

author             = "^[Psycho]^"
desc               = "Builder"
spawncmd           = "es_xdoblock wcs/tools/ultimates/default/stone"
deathcmd = ""
roundstartcmd      = ""
roundendcmd        = ""
preloadcmd         = ""

allowonly          = ""
onchange           = ""

numberofskills     = 4
numberoflevels     = 4
skillnames         = "Lego Man's Boots|Lego Man's Suit|Lego Stones|Lego Block"
skilldescr         = "Gain Speed and Low Gravity|Gain More HP and Armor|Throw Lego Stones|Build some Lego Blocks"
skillcfg           = "player_spawn|player_spawn|player_attacker|player_ultimate"
skillneeded        = "0|0|0|8"


[[skill1]]
setting        = "es_xset wcs_speed 1.1;es_xset wcs_gravity 0.6|es_xset wcs_speed 1.2;es_xset wcs_gravity 0.52|es_xset wcs_speed 1.3;es_xset wcs_gravity 0.44|es_xset wcs_speed 1.4;es_xset wcs_gravity 0.36"
cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es_tell server_var(wcs_userid) #multi #green[#defaultLego Man's Boots#green] #lightgreenUpgrade Your Speed to server_var(wcs_speed), and gravity to server_var(wcs_gravity)"
sfx            = ""

[[skill2]]
setting        = "es_xset wcs_addhealth 10;es_xset wcs_addarmor 15|es_xset wcs_addhealth 20;es_xset wcs_addarmor 30|es_xset wcs_addhealth 30;es_xset wcs_addarmor 45|es_xset wcs_addhealth 40;es_xset wcs_addarmor 60"
cmd            = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es wcs_setfx armor event_var(userid) + server_var(wcs_addarmor) 0;es_tell server_var(wcs_userid) #multi #green[#defaultLego Man's Suit#green] #lightgreenIncreased Healt to server_var(wcs_addhealth), and Armor to server_var(wcs_addarmor)"
sfx            = ""

[[skill3]]
setting        = "es_xset wcs_chance 15|es_xset wcs_chance 25|es_xset wcs_chance 35|es_xset wcs_chance 45"
cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_tell event_var(userid) #multi #lightgreenYou are throwing #defaultLego Stones #lightgreen."
sfx            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/stone"

[[skill4]]
setting        = "es_xset wcs_delay 4|es_xset wcs_delay 3|es_xset wcs_delay 2|es_xset wcs_delay 0"
cmd            = "if (server_var(wcs_delay) = 4) then wcs_xalias racealias_delay44;if (server_var(wcs_delay) = 3) then wcs_xalias racealias_delay33;if (server_var(wcs_delay) = 2) then wcs_xalias racealias_delay22;if (server_var(wcs_delay) = 0) then wcs_xalias racealias_delay00"
racealias_delay00 = "es usermsg hudhint server_var(wcs_userid) ...Build..Block...;es_prop_dynamic_create server_var(wcs_userid) props/de_nuke/cinderblock_stack.mdl;es_emitsound player server_var(wcs_userid)  physics/plaster/ceiling_tile_impact_hard2.wav 1.0 0.5"
racealias_delay22 = "es usermsg hudhint server_var(wcs_userid) ...Creating.Block...;es_delayed 2 es usermsg hudhint server_var(wcs_userid) ...Build..Block...;es_delayed 2 es_prop_dynamic_create server_var(wcs_userid) props/de_nuke/cinderblock_stack.mdl;es_emitsound player server_var(wcs_userid)  physics/plaster/ceiling_tile_impact_hard2.wav 1.0 0.5"
racealias_delay33 = "es usermsg hudhint server_var(wcs_userid) ...Creating.Block...;es_delayed 3 es usermsg hudhint server_var(wcs_userid) ...Build..Block...;es_delayed 3 es_prop_dynamic_create server_var(wcs_userid) props/de_nuke/cinderblock_stack.mdl;es_emitsound player server_var(wcs_userid)  physics/plaster/ceiling_tile_impact_hard2.wav 1.0 0.5"
racealias_delay44 = "es usermsg hudhint server_var(wcs_userid) ...Creating.Block...;es_delayed 4 es usermsg hudhint server_var(wcs_userid) ...Build..Block...;es_delayed 4 es_prop_dynamic_create server_var(wcs_userid) props/de_nuke/cinderblock_stack.mdl;es_emitsound player server_var(wcs_userid)  physics/plaster/ceiling_tile_impact_hard2.wav 1.0 0.5"
sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1"
cooldown       = "4|3|2|1"

[Световой Бендэр]
	#Requirement section
	required = 			840
	maximum = 			0

	#Restrict section
	restrictmap = 			""
	restrictteam = 			0
	restrictitem = 			""
	teamlimit = 			0

	#Other info
	author = 			"OmegaEX-Gringo"
	desc = 			""
	spawncmd = 			""
	deathcmd = 			""
	roundstartcmd = 			""
	roundendcmd = 			""
	preloadcmd = 			""
	allowonly = 			""
	onchange = 			""

	#Skill information
	numberofskills = 			5
	numberoflevels = 			5
	skillnames = 			"Red Laser:Burn|Blue Laser:Freeze|Green Laser:Shake|Phase Shift|Disco Ball"
	skilldescr = 			"Burn your targets|Freeze your Targets|Shake your targets|Increase your Speed and Reduce gravity|Teleport an enemy into the air above you, Prepare for a light show!"
	skillcfg = 			"player_attacker|player_attacker|player_attacker|player_spawn|player_ultimate"
	skillneeded = 			"0|0|0|0|5"

	#Aliases used
	racealias_lbend1 = "es wcs_setfx burn event_var(userid) = 1 5;es_tell event_var(attacker) #multi #greenRed Laser:Burn;es_tell event_var(userid) #multi #lightgreen Hit someone with #greenRed Laser:Burn"
	racealias_lbendfx1 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 20 2 255 11 15 255;es_xmath wcs_x1 + 400;wcs_xalias racealias_lbendf2"
	racealias_lbendf2 = "es est_Effect 3 #a 4 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 20 2 255 11 15 255;es_xmath wcs_x1 + 800;es est_Effect 3 #a 4.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 20 2 255 11 15 255"
	racealias_lbend2 = "es  wcs_setfx freeze event_var(userid) = 1;es_delayed 3 wcs_setfx freeze event_var(userid) = 0;es_tell event_var(attacker) #multi #greenBlue Laser:Freeze;es_tell event_var(userid) #multi #lightgreen Hit someone with #greenBlue Laser:Freeze"
	racealias_lbendfx2 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_y1 + 1200;es est_Effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 20 2 15 11 255 255;es_xmath wcs_y1 + 1600;wcs_xalias racealias_lbendf22"
	racealias_lbendf22 = "es est_Effect 3 #a 4 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 20 2 15 11 255 255;es_xmath wcs_y1 + 2000;es est_Effect 3 #a 4.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 20 2 15 11 255 255"
	racealias_lbend3 = "es wcs push event_var(userid) 0 0 150;es_tell event_var(attacker) #multi #greenGreen Laser:Push;es_tell event_var(userid) #multi #lightgreen Hit someone with #greenGreen Laser:Push"
	racealias_lbendfx3 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_x1 + 2400;es est_Effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 20 2 11 255 15 255;es_xmath wcs_x1 + 2800;wcs_xalias racealias_lbendf33"
	racealias_lbendf33 = "es est_Effect 3 #a 4 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 20 2 11 255 15 255;es_xmath wcs_x1 + 3200;es est_Effect 3 #a 4.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 20 2 15 11 255 255"
	racealias_bend4 = "es_delayed 2 wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es wcs_xtell event_var(userid) r_levitation"

	#Skills
	[[skill1]]
		setting = "es_xset wcs_chance 5|es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25"
		cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_lbend1"
		sfx = "wcs_xalias racealias_lbendfx1"

	[[skill2]]
		setting = "es_xset wcs_chance 5|es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25"
		cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_lbend2"
		sfx = "wcs_xalias racealias_lbendfx2"

	[[skill3]]
		setting = "es_xset wcs_chance 5|es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25"
		cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_lbend3"
		sfx = "wcs_xalias racealias_lbendfx3"

	[[skill4]]
		setting = "es_xset wcs_gravity 0.68;es_xset wcs_speed 1.24;es_xset wcs_alpha 110|es_xset wcs_gravity 0.6;es_xset wcs_speed 1.28;es_xset wcs_alpha 130|es_xset wcs_gravity 0.52;es_xset wcs_speed 1.32;es_xset wcs_alpha 150|es_xset wcs_gravity 0.44;es_xset wcs_speed 1.36;es_xset wcs_alpha 170|es_xset wcs_gravity 0.36;es_xset wcs_speed 1.40;es_xset wcs_alpha 190"
		cmd = "es wcsgroup get speed wcs_tmp event_var(userid);if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es wcsgroup set  speed event_var(userid) server_var(wcs_speed);es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es wcs_xtell event_var(userid) r_unholy;wcs_xalias racealias_bend4"
		sfx = ""

	[[skill5]]
		setting = "es_xset wcs_maxtargets 3;es_xset wcs_radius 800|es_xset wcs_maxtargets 3;es_xset wcs_radius 1000|es_xset wcs_maxtargets 3;es_xset wcs_radius 1500|es_xset wcs_maxtargets 3;es_xset wcs_radius 2000|es_xset wcs_maxtargets 3;es_xset wcs_radius 9000"
		cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_bender"
		sfx = ""
		cooldown = "15"

[Особая персона]
    #Requirement section
 required           = 860
 maximum            = 1000
 
    #Restrict section
 restrictmap        = ""
 restrictteam       = 0
 restrictitem       = ""
 teamlimit = 0
 
    #Other info
 author             = "Mathias"
 desc               = "невидимость|Скорость|Жизни|Урон"
 spawncmd           = ""
 deathcmd           = ""
 roundstartcmd      = ""
 roundendcmd        = ""
 preloadcmd         = ""
 allowonly          = ""
 onchange           = ""
 
   #Skill information
 numberofskills     = 5
 numberoflevels     = 4
 skillnames         = "невидимость|Скорость|Жизни|Урон|Строитель"
 skilldescr         = "невидимость|Скорость|Жизни|Урон|Строитель"
 skillcfg           = "player_spawn|player_spawn|player_attacker|player_attacker|player_ultimate"
 skillneeded        = "0|0|0|0|8"

 #Skill specific information

   [[skill1]]	
       setting            = "es_xset wcs_invis 25|es_xset wcs_invis 50|es_xset wcs_invis 75|es_xset wcs_invis 100"		
       cmd                = "es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0"	
       sfx                = ""

   [[skill2]]
       setting            = "es_xset wcs_speed 0.5|es_xset wcs_speed 1.0|es_xset wcs_speed 1.5|es_xset wcs_speed 2.0"
       cmd                = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green[#lightgreenVIP Speed#green] #lightgreenis activated."
       sfx                = ""

   [[skill3]]
       setting            = "es_xset wcs_addhealth 50|es_xset wcs_addhealth 100|es_xset wcs_addhealth 150|es_xset wcs_addhealth 200"
       cmd                = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green[#lightgreenVIP Health#green] #defaultYou got server_var(wcs_addhealth) extra health."
       sfx                = ""

   [[skill4]]
       setting            = "es_xset wcs_multiplier 0.15|es_xset wcs_multiplier 0.24|es_xset wcs_multiplier 0.40|es_xset wcs_multiplier 0.50"
       racealias_im3      = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green[#lightgreenLaser Hand#green]#lightgreen server_var(wcs_dmg) laser damage."
       cmd                = "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_im3"
       sfx                = ""

   [[skill5]]
       setting            = "es_xset wcs_chance 25|es_xset wcs_chance 50|es_xset wcs_chance 75|es_xset wcs_chance 100"
       cmd                = "es_prop_dynamic_create server_var(wcs_userid) props/de_nuke/cinderblock_stack"
       sfx                = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"
       cooldown           = "0"

[Гибрид]
    required          = 880
    maximum           = 0

    restrictmap       = ""
    restrictteam      = 0
    restrictitem      = ""
    teamlimit = 0

    author            = "Pyder/HOLLIDAY"
    desc              = "long jump/lower gravity/invisibility/respawn/money and hp/Collect skulls and do more damage|Teleport"
    spawncmd          = "es wcs_color 20 20 20 0 0"
    deathcmd          = ""
    roundstartcmd     = ""
    roundendcmd       = ""
    preloadcmd        = ""
    allowonly         = ""
    onchange          = ""

    numberofskills    = 7
    numberoflevels    = 5
    skillnames        = "Hydra Tail|Zealot Legs|Dark Templar Coat|Medic|Minerals and Gas|Skull Hunter|Warp"
    skilldescr        = "The Hydra Tail make you jump longer.|With your Zealot Legs you can jump higher than normal.|The Dark Templar Coat make you cloaked.|You can get healed to full life where you died whit your weapons.|You will spawn with more minerals and more gas|You gain knowledge for every enemy you kill|You can warp from one place to anohter."
    skillcfg          = "player_spawn|player_spawn|player_spawn|player_death|player_spawn|player_attacker|player_ultimate"
    skillneeded       = "0|0|0|0|0|0|8"

    [[skill1]]
        setting           = "es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.7|es_xset wcs_multiplier 1.8|es_xset wcs_multiplier 2"
        cmd               = "es wcs_setfx longjump event_var(userid) = server_var(wcs_multiplier);es_tell event_var(userid) #multi #greenHydra tail makes #lightgreenis jump longer"
        sfx               = ""

    [[skill2]]
        setting           = "es_xset wcs_gravity 0.85|es_xset wcs_gravity 0.70|es_xset wcs_gravity 0.60|es_xset wcs_gravity 0.50|es_xset wcs_gravity 0.40"
        cmd               = "es_delayed 2 wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es wcs_xtell event_var(userid)Zealot Legs make jump higher"
        sfx               = ""

    [[skill3]]
        setting           = "es_xsetinfo wcs_invis 175|es_xsetinfo wcs_invis 155|es_xsetinfo wcs_invis 135|es_xsetinfo wcs_invis 120|es_xsetinfo wcs_invis 100"
        cmd               = "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es wcs_decimal wcs_tmp server_var(wcs_tmp);es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es playerset color event_var(userid) 255 255 255 server_var(wcs_invis)"
        sfx               = ""

    [[skill4]]
        setting           = "es_xset wcs_chance 20|es_xset wcs_chance 40|es_xset wcs_chance 60|es_xset wcs_chance 70|es_xset wcs_chance 80"
        cmd               = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 wcs spawn event_var(userid);es_delayed 1.1 es_xsetpos event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);wcs_give weapon_ak47"
        sfx               = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 usermsg fade event_var(userid) 1 6 3 155 0 0 240;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_delayed 1 est_effect 7 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"

    [[skill5]]
        setting           = "es_xset wcs_money 5;es_xset wcs_addhealth 100|es_xset wcs_money 4;es_xset wcs_addhealth 200|es_xset wcs_money 3;es_xset wcs_addhealth 300|es_xset wcs_money 2;es_xset wcs_addhealth 400|es_xset wcs_money 1;es_xset wcs_addhealth 500"
        cmd               = "es_getmoney wcs_cash event_var(userid);es_xmath wcs_cash float;es_math wcs_cash / server_var(wcs_money);es wcs_decimal wcs_cash server_var(wcs_cash);es wcs_setfx cash event_var(userid) + server_var(wcs_cash) 0;es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0"
        sfx               = "es est_effect 4 #a 0 sprites/lgtning.vmt event_var(userid) 5 3 6 100 21 0 22 23"

    [[skill6]]
        setting           = "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.60|es_xset wcs_multiplier 1.80|es_xset wcs_multiplier 2.00"
        racealias_hyb1    = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green[#lightgreenLaser Hand#green]#lightgreen server_var(wcs_dmg) laser damage."
        cmd               = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_hyb1"
        sfx               = ""

    [[skill7]]
        setting           = "es_xset wcs_range 800;es_xset wcs_fadetimer 0|es_xset wcs_range 900;es_xset wcs_fadetimer 0|es_xset wcs_range 1000;es_xset wcs_fadetimer 0|es_xset wcs_range 1100;es_xset wcs_fadetimer 0|es_xset wcs_range 1200;es_xset wcs_fadetimer 0"
        cmd               = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_teleport"
        cooldown = "0"
        sfx               = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"

 [Замороженный]
	#Requirement section
	required           = 900
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "0"
	teamlimit = 0
	#Other info
	author             = "Liger"
	desc               = "Crit,Hp,mirrorDmg,frezze,iceblock"
	spawncmd           = "es wcsgroup set heback event_var(userid) 1;es wcs give event_var(userid) weapon_hegrenade"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 5
	numberoflevels     = 5
	skillnames         = "Crit nade|Hp|mirror|Evade|ice block"
	skilldescr         = "crit with nades|you will gain more health|when you get hit you will send the dmg back to your enemy|you will sometimes dont feel pain from your targets|you will make a ice block to frezze them"
	skillcfg           = "player_attacker|player_spawn|player_victim|player_victim|player_ultimate"
	skillneeded        = "0|0|0|0|5"

	#Skill specific information
[[skill1]]
setting        = "es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4"
racealias_oh2  = "es_set wcs_magnitude event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_magnitude event_var(damage);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es_math wcs_magnitude * server_var(wcs_multiplier);es wcs_decimal wcs_magnitude server_var(wcs_magnitude);es wcs explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;es wcs_xtell event_var(userid) r_crigrenade;es wcs_xtell event_var(attacker) r_crigrenade"
cmd            = "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then wcsx get isdead wcs_dead event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh2"
sfx            = ""

[[skill2]]
setting = "es_xset wcs_health 20|es_xset wcs_health 30|es_xset wcs_health 40|es_xset wcs_health 50"		
cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green: #lightgreenYou gained#default server_var(wcs_health)#lightgreen health...."		
sfx = ""

[[skill3]]
setting        = "es_xset wcs_chance 18;es_xset wcs_divider 10|es_xset wcs_chance 24;es_xset wcs_divider 8|es_xset wcs_chance 26;es_xset wcs_divider 7|es_xset wcs_chance 35;es_xset wcs_divider 6|es_xset wcs_chance 39;es_xset wcs_divider 5|es_xset wcs_chance 46;es_xset wcs_divider 4|es_xset wcs_chance 51;es_xset wcs_divider 4|es_xset wcs_chance 58;es_xset wcs_divider 3"
racealias_ne2  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_mirror dmg server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_mirror dmg server_var(wcs_dmg)"
cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ne2"
sfx            = ""


[[skill4]]
setting =    		"es_xset wcs_chance 5|es_xset wcs_chance 9|es_xset wcs_chance 13|es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
racealias_ne1 =     	"es_set wcs_dmg event_var(dmg_health);es wcs_setfx health event_var(userid) + event_var(dmg_health) 0;wcs_getlanguage wcs_lng wcs_lng_r_evade;es wcs_xtell event_var(userid) r_evasion"
cmd =        		"if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_ne1"
sfx =        		""


[[skill5]]
setting        = "es_xset wcs_radius 250;es_xset wcs_freezetime 3|es_xset wcs_radius 300;es_xset wcs_freezetime 4|es_xset wcs_radius 350;es_xset wcs_freezetime 5|es_xset wcs_radius 400;es_xset wcs_freezetime 6|es_xset wcs_radius 450;es_xset wcs_freezetime 7|es_xset wcs_radius 500;es_xset wcs_freezetime 8|es_xset wcs_radius 550;es_xset wcs_freezetime 9|es_xset wcs_radius 600;es_xset wcs_freezetime 10"
block          = "wcs/tools/ultimates/default/wcs_ulti_roots"
sfx            = ""
cooldown       = "15"

 [Огненная птица]
	#Requirement section
	required           = 920
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit = 0
	#Other info
	author             = "Liger"
	desc               = "burn,wind attack,bird eyes,Evade,Fly"
	spawncmd           = "es wcsgroup set jetpack event_var(userid) 0"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 5
	numberoflevels     = 6
	skillnames         = "FlameThrower|wind attack|Bird eyes|Evade|Birdy Fly"
	skilldescr         = "you will use FlameThrower|you will use your wings to push your targets away|you will use your eyes to see the invisable humans|you can Evade your Enemy's|you can fly"
	skillcfg           = "player_attacker|player_attacker|player_attacker|player_victim|player_ultimate"
	skillneeded        = "0|0|0|0|8"

	#Skill specific information
[[skill1]]		
setting = "es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50"
racealias_fi10  = "es wcs_setfx burn event_var(userid) = 1 3;es_tell event_var(attacker) #multi #green: #lightgreenYou caused your enemy to #defaultburn#lightgreen...."	
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_fi10"		
sfx = ""


[[skill2]]
setting =    		"es_xsetinfo wcs_chance 100|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 33"
cmd =        		"if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_sorcer3"
racealias_sorcer3 = 	"es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 30;es_createvectorstring wcs_tmp server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es wcs pushto event_var(userid) server_var(wcs_tmp) -30"
sfx =        		""


[[skill3]]
setting = 		"es_xset wcs_chance 16|es_xset wcs_chance 18|es_xset wcs_chance 20|es_xset wcs_chance 22|es_xset wcs_chance 24"
racealias_black4 = 	"es playerset color event_var(userid) 255 255 255 255;es wcsx set weaponcolor event_var(userid) 255 255 255 255;es_tell event_var(userid) #multi #green[#lightgreenRACENAME#green] #defaultYour invis was removed by event_var(es_attackername).;es_tell event_var(attacker) #multi #green[#lightgreenRACENAME#green] #defaultYou took away event_var(es_username)'s invis."
cmd = 			"if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_black4"
sfx = 			""


[[skill4]]
setting =    		"es_xset wcs_chance 5|es_xset wcs_chance 9|es_xset wcs_chance 13|es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
racealias_ne1 =     	"es_set wcs_dmg event_var(dmg_health);es wcs_setfx health event_var(userid) + event_var(dmg_health) 0;wcs_getlanguage wcs_lng wcs_lng_r_evade;es wcs_xtell event_var(userid) r_evasion"
cmd =        		"if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_ne1"
sfx =        		""


[[skill5]]
setting        = "es_xset wcs_bonushp 5|es_xset wcs_bonushp 6|es_xset wcs_bonushp 7|es_xset wcs_bonushp 8|es_xset wcs_bonushp 9|es_xset wcs_bonushp 10"
racealias_ap4  = "es wcs_setfx jetpack server_var(wcs_userid) = 1 0;es wcsgroup set jetpack server_var(wcs_userid) 1;es_math wcs_health + server_var(wcs_bonushp);es wcs_xtell server_var(wcs_userid) r_lift hp server_var(wcs_bonushp)"
racealias_ap4a = "es wcs_setfx jetpack server_var(wcs_userid) = 0 0;es wcsgroup set jetpack server_var(wcs_userid) 0;es_math wcs_health - server_var(wcs_bonushp)"
cmd            = "es wcsx get health wcs_health server_var(wcs_userid);es wcsgroup get jetpack wcs_jetpack server_var(wcs_userid);if (server_var(wcs_jetpack) = 0) then wcs_xalias racealias_ap4;if (server_var(wcs_jetpack) = 1) then wcs_xalias racealias_ap4a;if (server_var(wcs_health) > 0) then wcs_setfx health server_var(wcs_userid) = server_var(wcs_health) 0"
sfx            = ""
cooldown       = "4|4|3|3|2|1"

[Страх]
	#Requirement section
	required           = 940
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "0"
	teamlimit = 0
	#Other info
	author             = "Liger and lars"
	desc               = "blade,speed,Health,frezze,immortal"
	spawncmd           = ""
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = "es wcs_xrestrict allow server_var(wcs_userid) #all"

	#Skill information
	numberofskills     = 5
	numberoflevels     = 5
	skillnames         = "Blade|speed|Health|Frezze|immortal"
	skilldescr         = "Blade dmg|you become faster|you are to strong to dying easy|your enemy is frozed by Fear|you ain't here"
	skillcfg           = "player_attacker|player_spawn|player_spawn|player_attacker|player_ultimate"
	skillneeded        = "0|0|0|0|5"

	#Skill specific information
[[skill1]]
setting = 		"es_xset wcs_multiplier 0.15|es_xset wcs_multiplier 0.20|es_xset wcs_multiplier 0.25|es_xset wcs_multiplier 0.30|es_xset wcs_multiplier 0.35|es_xset wcs_multiplier 0.40"
racealias_im3 =   	"es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green[#lightgreenLaser Hand#green]#lightgreen server_var(wcs_dmg) knife dmg."
cmd =     		"if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_im3"
sfx =     		""


[[skill2]]
setting = 	"es_xset wcs_speed 1.15|es_xset wcs_speed 1.20|es_xset wcs_speed 1.25|es_xset wcs_speed 1.30|es_xset wcs_speed 1.35|es_xset wcs_speed 1.40"
cmd =     	"es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green[#lightgreenSpeed#green] #lightgreenis activated."
sfx =     	""


[[skill3]]
setting =    	"es_xset wcs_addhealth 15|es_xset wcs_addhealth 20|es_xset wcs_addhealth 25|es_xset wcs_addhealth 30|es_xset wcs_addhealth 35"
cmd =        	"es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green[#lightgreenDark Armor#green] #defaultYou got server_var(wcs_addhealth) extra health."
sfx =        	""

[[skill4]]
setting =    		"es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 22|es_xset wcs_chance 25"
racealias_pm101 =   	"es wcs_setfx freeze event_var(userid) = 1 1;es_centertell event_var(userid) Frozen by event_var(es_attackername);es_centertell event_var(attacker) Froze event_var(es_username)"
cmd =       		"if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_pm101"
sfx =        		""


[[skill5]]
setting = "es_xset wcs_duration 5|es_xset wcs_duration 6|es_xset wcs_duration 7|es_xset wcs_duration 8|es_xset wcs_duration 10"
cmd = "es est_god server_var(wcs_userid) 1;es_delayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_tell server_var(wcs_userid) #multi #green[#lightgreenGod Mod#green] #default: #greenAre you immortal for #lightgreen server_var(wcs_duration) #greenseconds.;wcs_xalias racealias_wlvrn51;wcs_xalias racealias_wlvrn52"
sfx = "es est_playplayer server_var(wcs_userid) npc/ichthyosaur/attack_growl1.wav"
cooldown = "30"

[Чаки]
	#Requirement section
	required = 			960
	maximum = 			0

	#Restrict section
	restrictmap = 			""
	restrictteam = 			0
	restrictitem = 			"longjump"
	teamlimit = 0
	#Other info
	author = 			"SILENCE"
	desc = 			"Chucky is back and ready to haunt you."
	spawncmd =                  "es est_effect #a 0 sprites/lgtning.vmt event_var(userid) 5 3 6 100 255 0 255 255"
	deathcmd = 			""
	roundstartcmd = 			""
	roundendcmd = 			""
	preloadcmd = 			""
	allowonly = 			""
	onchange = 			""

	#Skill information
	numberofskills = 			5
	numberoflevels = 			3
	skillnames = 			"LittePeopleSpeed|Hes Got Hops|Knife From Hell|Gravity|Chucky's Ghost"
	skilldescr = 			"Little Chucky Can Run|The Leap of the Dead|Firey Blade of Life|Lower Gravity|The Ghost Of Chucky"
	skillcfg =                         "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"
	skillneeded = 			"0|0|0|0|8"

	#Aliases used
	racealias_bm4 = "es wcs_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs damage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"


	#Skills
       [[skill1]]
               setting =    "es_xset wcs_speed 1.50|es_xset wcs_speed 1.60|es_xset wcs_speed 1.70|es_xset wcs_speed 1.80|es_xset wcs_speed 1.90|es_xset wcs_speed 2.00"
               cmd =        "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green[#lightgreenSpeed#green] #lightgreenis activated."
               sfx =        ""

	[[skill2]]
		setting        = "es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 2.0|es_xset wcs_multiplier 2.5"
		cmd            = "es wcsgroup set longjump event_var(userid) server_var(wcs_multiplier);es wcs_xtell event_var(userid) r_longjump"
		sfx            = ""

	[[skill3]]
		setting = "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_time 1|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_time 4"
		cmd = "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then wcs_xalias racealias_bm4"
		sfx = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

	[[skill4]]
		setting =       "es_xset wcs_gravity 0.68|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.52|es_xset wcs_gravity 0.44|es_xset wcs_gravity 0.36"
		cmd =           "es es_delayed 2 wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es wcs_xtell event_var(userid) r_levitation"
		sfx =           ""

	[[skill5]]
		setting = "es_xset wcs_duration 1.0|es_xset wcs_duration 2.0|es_xset wcs_duration 2.5|es_xset wcs_duration 3.0"
		cmd = "es wcs_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed server_var(wcs_duration) wcs_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xtell event_var(userid) #lightgreen You Are Invisible , Be a Ghost"
		sfx = "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
		cooldown = "2"

	[(WoW)Маг]
   #Requirement section
   required =          980
   maximum =          0

   #Restrict section
   restrictmap =          ""
   restrictteam =          0
   restrictitem =          ""
	teamlimit = 0
   #Other info
   author =          "Kamiqawa (old Blood Rush)"
   desc =          "A world of warcraft class"
   spawncmd =          ""
   deathcmd =          ""
   roundstartcmd =          ""
   roundendcmd =          ""
   preloadcmd =          ""
   allowonly =          ""
   onchange =          ""

   #Skill information
   numberofskills =          4
   numberoflevels =          8
   skillnames =          "Wand|Conjure food|Freeze|Blink"
   skilldescr =          "More Damage|HP regen|Freeze your foe|Teleport"
   skillcfg =          "player_attacker|player_spawn|player_attacker|player_ultimate"
   skillneeded =          "0|0|0|8"


   #Skills
      
   [[skill1]]
      setting        = "es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4"
      racealias_oh1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
      #cmd            = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh1"
      cmd            = "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh1"
      sfx            = ""

   [[skill2]]
      setting        = "es_xset wcs_hp 7;es_xset wcs_time 15;es_xset wcs_waves 10;es_xset wcs_radius 150|es_xset wcs_hp 9;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 180|es_xset wcs_hp 11;es_xset wcs_time 15;es_xset wcs_waves 14;es_xset wcs_radius 200|es_xset wcs_hp 13;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 220|es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xset wcs_hp 17;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 260|es_xset wcs_hp 19;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 270|es_xset wcs_hp 121;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 280"
      #cmd            = "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
      cmd            = "es wcsgroup set regeneration event_var(userid) 1;es wcsgroup set regen_round event_var(userid) server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
            sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

   [[skill3]]
      setting =          "es_xset wcs_chance 5|es_xset wcs_chance 9|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 24|es_xset wcs_chance 26|es_xset wcs_chance 29|es_xset wcs_chance 33"
      racealias_frz1 =      "es wcs_setfx freeze event_var(userid) = 1 1;es_centertell event_var(userid) You have been freezed by event_var(es_attackername);es_centertell event_var(attacker) You freezed event_var(es_username)"
      cmd =             "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_frz1"
      sfx =              ""
    
   [[skill4]]
      setting        = "es_xset wcs_range 600;es_xset wcs_fadetimer 1|es_xset wcs_range 660;es_xset wcs_fadetimer 0.9|es_xset wcs_range 720;es_xset wcs_fadetimer 0.8|es_xset wcs_range 780;es_xset wcs_fadetimer 0.7|es_xset wcs_range 840;es_xset wcs_fadetimer 0.6|es_xset wcs_range 920;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1000;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1080;es_xset wcs_fadetimer 0.5"
      cmd            = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_teleport"
      sfx            = ""
      cooldown       = "10|9|8|7|6|5|4|3"

[(WoW)Священник]
   #Requirement section
   required =          1000
   maximum =          0

   #Restrict section
   restrictmap =          ""
   restrictteam =          0
   restrictitem =          ""
	teamlimit = 0
   #Other info
   author =          "Kamiqawa (old Blood Rush)"
   desc =          "Holy priest"
   spawncmd =          ""
   deathcmd =          ""
   roundstartcmd =          ""
   roundendcmd =          ""
   preloadcmd =          ""
   allowonly =          ""
   onchange =          ""

   #Skill information
   numberofskills =          4
   numberoflevels =          8
   skillnames =          "Wand|Heal!|Holy fire|Absorb damage"
   skilldescr =          "More Damage|HP regen|Burn your enemy|Immortal"
   skillcfg =          "player_attacker|player_spawn|player_attacker|player_ultimate"
   skillneeded =          "0|0|0|8"


   #Skills
   [[skill1]]
      setting        = "es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4"
      racealias_oh1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
      #cmd            = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh1"
      cmd            = "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh1"
      sfx            = ""

         [[skill2]]
      setting        = "es_xset wcs_hp 7;es_xset wcs_time 15;es_xset wcs_waves 10;es_xset wcs_radius 150|es_xset wcs_hp 9;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 180|es_xset wcs_hp 11;es_xset wcs_time 15;es_xset wcs_waves 14;es_xset wcs_radius 200|es_xset wcs_hp 13;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 220|es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xset wcs_hp 17;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 260|es_xset wcs_hp 19;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 270|es_xset wcs_hp 121;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 280"
      #cmd            = "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
      cmd            = "es wcsgroup set regeneration event_var(userid) 1;es wcsgroup set regen_round event_var(userid) server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
      sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"


   [[skill3]]
      setting        = "es_xset wcs_chance 10;es_xset wcs_time 1|es_xset wcs_chance 15;es_xset wcs_time 1.5|es_xset wcs_chance 20;es_xset wcs_time 2|es_xset wcs_chance 25;es_xset wcs_time 2.5|es_xset wcs_chance 30;es_xset wcs_time 3|es_xset wcs_chance 30;es_xset wcs_time 3.5|es_xset wcs_chance 32;es_xset wcs_time 4|es_xset wcs_chance 35;es_xset wcs_time 5"
      racealias_bm4  = "es wcsx get health wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then wcs_setfx burn event_var(userid) = 1 server_var(wcs_time);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage);wcs_xalias racealias_bm4a"
      racealias_bm4a = "es wcs_xtell event_var(userid) r_flame attacker event_var(es_attackername) victim event_var(es_username);es wcs_xtell event_var(attacker) r_flame attacker event_var(es_attackername) victim event_var(es_username)"
      #cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_bm4"
      cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_bm4"
      sfx            = "es_xdoblock wcs/addons/effect/bloodflame"
   
[[skill4]]
      setting        = "es_xset wcs_duration 2.0|es_xset wcs_duration 2.4|es_xset wcs_duration 2.8|es_xset wcs_duration 2.9|es_xset wcs_duration 3.0|es_xset wcs_duration 3.2|es_xset wcs_duration 3.3|es_xset wcs_duration 3.6"
      cmd            = "es wcs_xtell server_var(wcs_userid) r_immortal time server_var(wcs_duration);es wcs_setfx god server_var(wcs_userid) = 1 server_var(wcs_duration);es_xmath wcs_duration - 1;es_delayed server_var(wcs_duration) wcs_xtell server_var(wcs_userid) r_mortal"
      sfx            = ""
      cooldown       = 30


[(WoW)Эльф крови]
   #Requirement section
   required =          1020
   maximum =          0

   #Restrict section
   restrictmap =          ""
   restrictteam =          0
   restrictitem =          ""
	teamlimit = 0
   #Other info
   author =          "Kamiqawa (old Blood Rush)"
   desc =          "A world of warcraft class"
   spawncmd =          ""
   deathcmd =          ""
   roundstartcmd =          ""
   roundendcmd =          ""
   preloadcmd =          ""
   allowonly =          ""
   onchange =          ""

   #Skill information
   numberofskills =          4
   numberoflevels =          4
   skillnames =          "Blood Damage|Darkness|Cloak of the Horde|Health of Sacrifice"
   skilldescr =          "More Damage|Spawn HP|Invisible|Sacrifice some money for health"
   skillcfg =          "player_attacker|player_spawn|player_spawn|player_ultimate"
   skillneeded =          "0|0|0|8"

   #Skills
   [[skill1]]
      setting        = "es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.8|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2"
      racealias_oh1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
      #cmd            = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh1"
      cmd            = "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh1"
      sfx            = ""

   [[skill2]]
      setting        = "es_xset wcs_addhealth 10|es_xset wcs_addhealth 20|es_xset wcs_addhealth 30|es_xset wcs_addhealth 40"
      cmd            = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0; es_tell event_var(userid) #multi #green: Health #lightgreenadded"
      sfx            = ""
      
   [[skill3]]
      setting        = "es_xset wcs_invis 19|es_xset wcs_invis 29|es_xset wcs_invis 39|es_xset wcs_invis 49"
      cmd            = "es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0; es_tell event_var(userid) #multi #green: Invisibility #lightgreenset"
      sfx            = ""
      
   [[skill4]]
      setting        = "es_xset wcs_hpmana 5|es_xset wcs_hpmana 10|es_xset wcs_hpmana 15|es_xset wcs_hpmana 20"
      racealias_bm5  = "es wcs_setfx cash server_var(wcs_userid) - 100 0;es wcs_setfx health server_var(wcs_userid) + server_var(wcs_hpmana) 0;es_tell server_var(wcs_userid) #multi #lightgreenYou sacrificed #green100 #lightgreenmoney for hp #green server_var(wcs_hpmana) #lightgreenmore health"
      cmd            = "es wcsx get cash wcs_cash server_var(wcs_userid);if (server_var(wcs_cash) >= 100) then wcs_xalias racealias_bm5"
      sfx            = ""
      cooldown       = "15"

[(WoW)Воин]
   #Requirement section
   required =          1040
   maximum =          0

   #Restrict section
   restrictmap =          ""
   restrictteam =          0
   restrictitem =          ""
	teamlimit = 0
   #Other info
   author =          "Kamiqawa (old Blood Rush)"
   desc =          "A world of warcraft class"
   spawncmd =          "es wcs_restrict event_var(userid) knife"
   deathcmd =          ""
   roundstartcmd =          ""
   roundendcmd =          ""
   preloadcmd =          ""
   allowonly =          ""
   onchange =          ""

   #Skill information
   numberofskills =          4
   numberoflevels =          4
   skillnames =          "Heroic Strike|Armour|Mount|Shield"
   skilldescr =          "More Knife Damage|Alot more health|Speed|Take less damage"
   skillcfg =          "player_attacker|player_spawn|player_spawn|player_victim"
   skillneeded =          "0|0|0|8"


   #Skills
   [[skill1]]
      setting        = "es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.75|es_xset wcs_multiplier 0.8|es_xset wcs_multiplier 0.9"
      racealias_sh1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_xalias racealias_sh1a"
      racealias_sh1a = "es wcs_xtell event_var(attacker) r_daemonic attacker event_var(es_attackername) dmg server_var(wcs_dmg) victim event_var(es_username);es es_tell event_var(userid) #multi #lightgreen Your Heroic Strike attacker event_var(es_attackername) dmg server_var(wcs_dmg) victim event_var(es_username)"
      cmd            = "if (event_var(weapon) in server_var(wcs_wpn_melee)) then wcs_xalias racealias_sh1"
      sfx            = ""

   [[skill2]]
      setting        = "es_xset wcs_addhealth 40|es_xset wcs_addhealth 80|es_xset wcs_addhealth 120|es_xset wcs_addhealth 160"
      cmd            = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green: Health #lightgreenadded"
      sfx            = ""

   [[skill3]]
      setting        = "es_xset wcs_speed 1.2|es_xset wcs_speed 1.6|es_xset wcs_speed 1.9|es_xset wcs_speed 2.1"
      cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: Speed #lightgreenincreased"
      sfx            = ""
   
   [[skill4]]
      setting        = "es_xset wcs_addhealth 3|es_xset wcs_addhealth 6|es_xset wcs_addhealth 9|es_xset wcs_addhealth 12"
      cmd            = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0"
      sfx = "es est_effect 4 #a 0 sprites/lgtning.vmt event_var(userid) 2 2 4 10 115 0 255 205;es_toptext event_var(userid) 1 #pink Effects by HOLLIDAY"
      
[(WoW)Друид]
   #Requirement section
   required =          1060
   maximum =          0

   #Restrict section
   restrictmap =          ""
   restrictteam =          0
   restrictitem =          ""
	teamlimit = 0
   #Other info
   author =          "Kamiqawa (old Blood Rush)"
   desc =          "A world of warcraft class"
   spawncmd =          ""
   deathcmd =          ""
   roundstartcmd =          ""
   roundendcmd =          ""
   preloadcmd =          ""
   allowonly =          ""
   onchange =          ""

   #Skill information
   numberofskills =          4
   numberoflevels =          5
   skillnames =          "Mark of the wild|Thorns aura|Travel form|Flight form"
   skilldescr =          "More HP|Damage the attacker|Speed|Fly"
   skillcfg =          "player_spawn|player_victim|player_spawn|player_ultimate"
   skillneeded =          "0|0|0|8"


   #Skills
   [[skill1]]
      setting        = "es_xset wcs_addhealth 15|es_xset wcs_addhealth 30|es_xset wcs_addhealth 45|es_xset wcs_addhealth 55|es_xset wcs_addhealth 60"
      cmd            = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green: Health #lightgreenadded"
      sfx            = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
   
	[[skill2]]
		setting        = "es_xset wcs_chance 30;es_xset wcs_divider 6|es_xset wcs_chance 35;es_xset wcs_divider 5|es_xset wcs_chance 40;es_xset wcs_divider 4|es_xset wcs_chance 45;es_xset wcs_divider 4|es_xset wcs_chance 50;es_xset wcs_divider 3"
		racealias_ne2  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_mirror dmg server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_mirror dmg server_var(wcs_dmg)"
		#cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ne2"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_attackerdead) = 0) then wcs_xalias racealias_ne2"
		sfx            = ""
   
   [[skill3]]
      setting        = "es_xset wcs_speed 1.1|es_xset wcs_speed 1.2|es_xset wcs_speed 1.3|es_xset wcs_speed 1.4|es_xset wcs_speed 1.5"
      cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: Speed #lightgreenincreased"
      sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

   [[skill4]]
      setting        = "es_xset wcs_bonushp 10|es_xset wcs_bonushp 20|es_xset wcs_bonushp 30|es_xset wcs_bonushp 40|es_xset wcs_bonushp 50"
      racealias_ap4  = "es wcs_setfx jetpack server_var(wcs_userid) = 1 0;es wcsgroup set jetpack server_var(wcs_userid) 1;es_math wcs_health + server_var(wcs_bonushp);es wcs_xtell server_var(wcs_userid) r_lift hp server_var(wcs_bonushp)"
      racealias_ap4a = "es wcs_setfx jetpack server_var(wcs_userid) = 0 0;es wcsgroup set jetpack server_var(wcs_userid) 0;es_math wcs_health - server_var(wcs_bonushp)"
      cmd            = "es wcsx get health wcs_health server_var(wcs_userid);es wcsgroup get jetpack wcs_jetpack server_var(wcs_userid);if (server_var(wcs_jetpack) = 0) then wcs_xalias racealias_ap4;if (server_var(wcs_jetpack) = 1) then wcs_xalias racealias_ap4a;if (server_var(wcs_health) > 0) then wcs_setfx health server_var(wcs_userid) = server_var(wcs_health) 0"
      sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
      cooldown       = "4|3|3|2|1"

[(WoW)Жулик]
   #Requirement section
   required =          1080
   maximum =          0

   #Restrict section
   restrictmap =          ""
   restrictteam =          0
   restrictitem =          ""
	teamlimit = 0
   #Other info
   author =          "Kamiqawa (old Blood Rush)"
   desc =          "A world of warcraft class"
   spawncmd =          ""
   deathcmd =          ""
   roundstartcmd =          ""
   roundendcmd =          ""
   preloadcmd =          ""
   allowonly =          ""
   onchange =          ""

   #Skill information
   numberofskills =          5
   numberoflevels =          4
   skillnames =          "PickPocket|DualWield|Sneak|Sprint|Smoke Bomb"
   skilldescr =          "Steal cash|More damage|Invisible|Speed|Create a cloud of smoke"
   skillcfg =          "player_attacker|player_attacker|player_spawn|player_spawn|player_ultimate"
   skillneeded =          "0|0|0|0|8"


   #Skills
   [[skill1]]
      setting        = "es_xset wcs_money 25|es_xset wcs_money 50|es_xset wcs_money 75|es_xset wcs_money 100"
      racealias_bm3  = "es wcsx get cash wcs_cash event_var(userid);if (server_var(wcs_cash) >= server_var(wcs_money)) then wcs_xalias racealias_bm3a"
      racealias_bm3a = "es wcs_xtell event_var(attacker) r_siphon attacker event_var(es_attackername) money server_var(wcs_money) victim event_var(es_username);es wcs_xtell event_var(userid) r_siphon attacker event_var(es_attackername) money server_var(wcs_money) victim event_var(es_username);es wcs_setfx cash event_var(attacker) + server_var(wcs_money) 0;es wcs_setfx cash event_var(userid) - server_var(wcs_money) 0"
      cmd            = "if (server_var(wcs_dice) <= 30) then wcs_xalias racealias_bm3"
      sfx = "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"

      
   [[skill2]]
      setting        = "es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.6"
      racealias_ne3  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
      #cmd            = "if (server_var(wcs_dice) <= 30) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ne3"
      cmd            = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_attackerdead) = 0) then wcs_xalias racealias_ne3"
      sfx = "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

   
	[[skill3]]
		setting        = "es_xset wcs_invis 39|es_xset wcs_invis 49|es_xset wcs_invis 59|es_xset wcs_invis 69"
		cmd            = "es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0;es wcs_xtell event_var(userid) r_invisibility"
		sfx            = ""
      
   [[skill4]]
      setting        = "es_xset wcs_speed 1.2|es_xset wcs_speed 1.4|es_xset wcs_speed 1.6|es_xset wcs_speed 1.8"
      cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: Speed #lightgreenincreased"
      sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"


   [[skill5]]
      setting = "es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5"
      cmd = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10; es_tell event_var(userid) #multi #greenSmoke!"
      sfx = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
      cooldown = "5|4|2|1"

[(WoW)Рыцарь смерти]
   #Requirement section
   required =          1100
   maximum =          0
	teamlimit = 0
   #Restrict section
   restrictmap =          ""
   restrictteam =          0
   restrictitem =          ""

   #Other info
   author =          "Kamiqawa (old Blood Rush)"
   desc =          "A world of warcraft class"
   spawncmd =          ""
   deathcmd =          ""
   roundstartcmd =          ""
   roundendcmd =          ""
   preloadcmd =          ""
   allowonly =          ""
   onchange =          ""

   #Skill information
   numberofskills =          4
   numberoflevels =          4
   skillnames =          "Frozen death|Ebon Blade|Unholy Aura|Undead"
   skilldescr =          "Freeze|Damage|Heal|Respawn"
   skillcfg =          "player_attacker|player_attacker|player_spawn|player_death"
   skillneeded =          "0|0|0|8"


   #Skills
   [[skill1]]
      setting =          "es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 31"
      racealias_spima3 =      "es wcs_setfx freeze event_var(userid) = 1 1;es_centertell event_var(userid) You have been freezed by event_var(es_attackername);es_centertell event_var(attacker) You freezed event_var(es_username)"
      cmd =             "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_spima3"
      sfx =              ""

   [[skill2]]
      setting        = "es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4"
      racealias_oh1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
      #cmd            = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh1"
      cmd            = "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh1"
      sfx            = "if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

      
   [[skill3]]
      setting        = "es_xset wcs_hp 9;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 180|es_xset wcs_hp 11;es_xset wcs_time 15;es_xset wcs_waves 14;es_xset wcs_radius 200|es_xset wcs_hp 13;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 220|es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250"
      #cmd            = "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
      cmd            = "es wcsgroup set regeneration event_var(userid) 1;es wcsgroup set regen_round event_var(userid) server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
      sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

      
   [[skill4]]
      setting        = "es_xrand wcs_health 35 50|es_xrand wcs_health 50 80|es_xrand wcs_health 70 90|es_xrand wcs_health 85 100"
      racealias_wd4  = "es wcsgroup set reincarnation event_var(userid) 1;es wcsgroup set vengeance event_var(userid) 0;es_delayed 2 wcs spawn event_var(userid);es_delayed 2.2 wcs_setfx health event_var(userid) = server_var(wcs_health) 0;es wcs_xtell event_var(userid) r_vengeance hp server_var(wcs_health)"
      cmd            = "es wcsgroup get vengeance wcs_tmp event_var(userid);if (server_var(wcs_tmp) = 1) then wcs_xalias racealias_wd4"
      sfx            = ""

[(WoW)Шаман]
   #Requirement section
   required =          1120
   maximum =          0

   #Restrict section
   restrictmap =          ""
   restrictteam =          0
   restrictitem =          ""
   teamlimit = 0
   #Other info
   author =          "Kamiqawa (old Blood Rush)"
   desc =          "A world of warcraft class"
   spawncmd =          ""
   deathcmd =          ""
   roundstartcmd =          ""
   roundendcmd =          ""
   preloadcmd =          ""
   allowonly =          ""
   onchange =          ""

   #Skill information
   numberofskills =          4
   numberoflevels =          4
   skillnames =          "Ghost Wolf|Fire Totem|Slowing Totem|Inferno Totem"
   skilldescr =          "Speed|Burn your foe|Slow your foe|Explode when you die"
   skillcfg =          "player_spawn|player_attacker|player_attacker|player_death"
   skillneeded =          "0|0|0|8"


   #Skills
   [[skill1]]
      setting        = "es_xset wcs_speed 1.1|es_xset wcs_speed 1.2|es_xset wcs_speed 1.3|es_xset wcs_speed 1.4"
      cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: Speed #lightgreenincreased"
      sfx            = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es_toptext event_var(userid) 1 #yellow Effects by HOLLIDAY;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"

      
	[[skill2]]
		setting        = "es_xset wcs_chance 20;es_xset wcs_time 2|es_xset wcs_chance 25;es_xset wcs_time 2.5|es_xset wcs_chance 30;es_xset wcs_time 3|es_xset wcs_chance 35;es_xset wcs_time 3.5"
		racealias_bm4  = "es wcsx get health wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then wcs_setfx burn event_var(userid) = 1 server_var(wcs_time);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage);wcs_xalias racealias_bm4a"
		racealias_bm4a = "es wcs_xtell event_var(userid) r_flame attacker event_var(es_attackername) victim event_var(es_username);es wcs_xtell event_var(attacker) r_flame attacker event_var(es_attackername) victim event_var(es_username)"
		#cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_bm4"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_bm4"
		sfx            = "es_xdoblock wcs/addons/effect/bloodflame"
   
   [[skill3]]
      setting        = "es_xset wcs_speed 0.65;es_xset wcs_duration 3|es_xset wcs_speed 0.60;es_xset wcs_duration 4|es_xset wcs_speed 0.55;es_xset wcs_duration 5|es_xset wcs_speed 0.55;es_xset wcs_duration 6"
      racealias_swh2 = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) server_var(wcs_duration);es wcs_xtell event_var(attacker) r_slowdown attacker event_var(es_attackername) victim event_var(es_username);es wcs_xtell event_var(userid) r_slowdown attacker event_var(es_attackername) victim event_var(es_username)"
      #cmd            = "if (server_var(wcs_dice) <= 3) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_swh2"
      cmd            = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_swh2"
      sfx            = "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"

      
   [[skill4]]
      setting        = "es_xset wcs_chance 50;es_xset wcs_magnitude 110;es_xset wcs_radius 170|es_xset wcs_chance 55;es_xset wcs_magnitude 120;es_xset wcs_radius 170|es_xset wcs_chance 60;es_xset wcs_magnitude 120;es_xset wcs_radius 180|es_xset wcs_chance 100;es_xset wcs_magnitude 130;es_xset wcs_radius 180"
      cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide"
      sfx            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"

[(WoW)Паладин]
   #Requirement section
   required =          1140
   maximum =          0

   #Restrict section
   restrictmap =          ""
   restrictteam =          0
   restrictitem =          ""
	teamlimit = 0
   #Other info
   author =          "Kamiqawa (old Blood Rush)"
   desc =          "A world of warcraft class"
   spawncmd =          ""
   deathcmd =          ""
   roundstartcmd =          ""
   roundendcmd =          ""
   preloadcmd =          ""
   allowonly =          ""
   onchange =          ""

   #Skill information
   numberofskills =          4
   numberoflevels =          5
   skillnames =          "Holy light|Retribution|Judgement|Shield"
   skilldescr =          "Heal|Damage the attacker|Damage more|Immortal"
   skillcfg =          "player_spawn|player_victim|player_attacker|player_ultimate"
   skillneeded =          "0|0|0|8"


   #Skills
   [[skill1]]
      setting        = "es_xset wcs_hp 9;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 180|es_xset wcs_hp 11;es_xset wcs_time 15;es_xset wcs_waves 14;es_xset wcs_radius 200|es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 220|es_xset wcs_hp 20;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xset wcs_hp 25;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 270"
      #cmd            = "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
      cmd            = "es wcsgroup set regeneration event_var(userid) 1;es wcsgroup set regen_round event_var(userid) server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
      sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

   
   [[skill2]]
      setting        = "es_xset wcs_chance 30;es_xset wcs_divider 6|es_xset wcs_chance 35;es_xset wcs_divider 5|es_xset wcs_chance 40;es_xset wcs_divider 4|es_xset wcs_chance 45;es_xset wcs_divider 4|es_xset wcs_chance 50;es_xset wcs_divider 3"
      racealias_ne2  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_mirror dmg server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_mirror dmg server_var(wcs_dmg)"
      #cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ne2"
      cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_attackerdead) = 0) then wcs_xalias racealias_ne2"
      sfx            = ""

   [[skill3]]
      setting        = "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4"
      racealias_oh1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
      #cmd            = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh1"
      cmd            = "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh1"
      sfx            = "if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

      
   [[skill4]]
      setting        = "es_xset wcs_duration 3.0|es_xset wcs_duration 3.5|es_xset wcs_duration 4.0|es_xset wcs_duration 4.5|es_xset wcs_duration 5.0"
      cmd            = "es wcs_xtell server_var(wcs_userid) r_immortal time server_var(wcs_duration);es wcs_setfx god server_var(wcs_userid) = 1 server_var(wcs_duration);es_xmath wcs_duration - 1;es_delayed server_var(wcs_duration) wcs_xtell server_var(wcs_userid) r_mortal"
      sfx            = "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
      cooldown       = "30"

[(WoW)Колдун]
   #Requirement section
   required =          1160
   maximum =          0

   #Restrict section
   restrictmap =          ""
   restrictteam =          0
   restrictitem =          ""
	teamlimit = 0
   #Other info
   author =          "Kamiqawa (old Blood Rush)"
   desc =          "A world of warcraft class"
   spawncmd =          ""
   deathcmd =          ""
   roundstartcmd =          ""
   roundendcmd =          ""
   preloadcmd =          ""
   allowonly =          ""
   onchange =          ""

   #Skill information
   numberofskills =          4
   numberoflevels =          3
   skillnames =          "Healthstone|Felsteed|Shadow ball|Ring of Fire"
   skilldescr =          "More HP|Speed|3% chance to do HUGE damage|Ring of Fire!"
   skillcfg =          "player_spawn|player_spawn|player_attacker|player_ultimate"
   skillneeded =          "0|0|0|8"


   #Skills
   [[skill1]]
      setting        = "es_xset wcs_addhealth 15|es_xset wcs_addhealth 30|es_xset wcs_addhealth 45"
      cmd            = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green: Health #lightgreenadded"
      sfx            = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

      
   [[skill2]]
      setting        = "es_xset wcs_speed 1.15|es_xset wcs_speed 1.3|es_xset wcs_speed 1.45"
      cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: Speed #lightgreenincreased"
      sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

   
   [[skill3]]
      setting        = "es_xset wcs_multiplier 5|es_xset wcs_multiplier 10|es_xset wcs_multiplier 15"
      racealias_oh1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
      #cmd            = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh1"
      cmd            = "if (server_var(wcs_dice) <= 3) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh1"
      sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 9 255 0 0 255"
      
   [[skill4]]
      setting        = "es_xset wcs_maxtargets 5;es_xset wcs_radius 500|es_xset wcs_maxtargets 6;es_xset wcs_radius 600|es_xset wcs_maxtargets 7;es_xset wcs_radius 750"
      cmd            = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_chain"
      sfx            = ""
      cooldown       = "25"

[Сила иллюзии]
    required = 1180
    maximum = 0

    restrictmap = ""
    restrictteam = 0
    restrictitem = ""
	teamlimit = 0
    author = "Wille"
    desc = "GG"
    spawncmd = ""
    deathcmd = ""
    roundstartcmd = ""
    roundendcmd = ""
    preloadcmd = ""
    allowonly = ""
    onchange = ""

    numberofskills = 4
    numberoflevels = 6
    skillnames = "Lets Drop|Evade|LJ-pew|GOD"
    skilldescr = "When you shoot the enemy he drop his gun|You Evade enemy shots|Longjump|You are god"
    skillcfg = "player_attacker|player_victim|player_spawn|player_ultimate"
    skillneeded = "0|0|0|8"


    [[skill1]]
        setting = "es_xset wcs_chance 1|es_xset wcs_chance 3|es_xset wcs_chance 4|es_xset wcs_chance 6|es_xset wcs_chance 10|es_xset wcs_chance 12"
        cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_W1MRBB6q"
        racealias_W1MRBB6q  = "es wcs drop event_var(userid) 1;es wcs drop event_var(userid) 2"
        sfx = ""

    [[skill2]]
        setting = "es_xset wcs_chance 1|es_xset wcs_chance 2|es_xset wcs_chance 5|es_xset wcs_chance 6|es_xset wcs_chance 8|es_xset wcs_chance 14"
        cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_ZrRShZ1o"
        racealias_ZrRShZ1o = "es wcs_setfx health event_var(userid) + event_var(dmg_health) 0"
        sfx = ""

    [[skill3]]
        setting = "es_xset wcs_longjump 2|es_xset wcs_longjump 5|es_xset wcs_longjump 8|es_xset wcs_longjump 10|es_xset wcs_longjump 12|es_xset wcs_longjump 20"
        cmd = "es wcs_setfx longjump event_var(userid) = server_var(wcs_longjump) 0"
        sfx = ""

    [[skill4]]
        setting = "es_xset wcs_duration 1|es_xset wcs_duration 2|es_xset wcs_duration 3|es_xset wcs_duration 4|es_xset wcs_duration 5|es_xset wcs_duration 6"
        cmd = "es wcs_setfx god server_var(wcs_userid) = 1 server_var(wcs_duration)"
        sfx = ""
        cooldown = "15|15|15|15|15|15"

[Мой день]
    required = 1200
    maximum = 0

    restrictmap = ""
    restrictteam = 0
    restrictitem = ""
	teamlimit = 0
    author = "Wille"
    desc = ":)"
    spawncmd = "es wcs_restrict event_var(userid) knife"
    deathcmd = ""
    roundstartcmd = ""
    roundendcmd = ""
    preloadcmd = ""
    allowonly = ""
    onchange = ""

    numberofskills = 2
    numberoflevels = 10
    skillnames = "Invisible|Tele"
    skilldescr = "you are invisible.|You can teleport."
    skillcfg = "player_spawn|player_ultimate"
    skillneeded = "0|10"


    [[skill1]]
        setting = "es_xset wcs_invis 10|es_xset wcs_invis 20|es_xset wcs_invis 30|es_xset wcs_invis 40|es_xset wcs_invis 50|es_xset wcs_invis 60|es_xset wcs_invis 70|es_xset wcs_invis 80|es_xset wcs_invis 90|es_xset wcs_invis 100"
        cmd = "es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0"
        sfx = ""

    [[skill2]]
        setting = "es_xset wcs_range 600;es_xset wcs_fadetimer 1|es_xset wcs_range 700;es_xset wcs_fadetimer 0.9|es_xset wcs_range 800;es_xset wcs_fadetimer 0.8|es_xset wcs_range 900;es_xset wcs_fadetimer 0.7|es_xset wcs_range 1000;es_xset wcs_fadetimer 0.6|es_xset wcs_range 1100;es_xset wcs_fadetimer 0.6|es_xset wcs_range 1180;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1280;es_xset wcs_fadetimer 0.4|es_xset wcs_range 1350;es_xset wcs_fadetimer 0.3|es_xset wcs_range 1600;es_xset wcs_fadetimer 0.1"
        cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_teleport"
        sfx = ""
        cooldown = "40|39|35|33|30|25|20|19|10|0"

[Застенчивая девушка]
    required = 1220
    maximum = 0

    restrictmap = ""
    restrictteam = 0
    restrictitem = ""
	teamlimit = 0
    author = "Wille"
    desc = ";)"
    spawncmd = ""
    deathcmd = ""
    roundstartcmd = ""
    roundendcmd = ""
    preloadcmd = ""
    allowonly = ""
    onchange = ""

    numberofskills = 4
    numberoflevels = 4
    skillnames = "Leach|Mirror|HP|Ritual"
    skilldescr = "Leach hp|Mirror dmg|Extra Hp|(ultimate)Get more hp"
    skillcfg = "player_attacker|player_victim|player_spawn|player_ultimate"
    skillneeded = "0|0|0|8"


    [[skill1]]
        setting = "es_xset wcs_divider 8|es_xset wcs_divider 6|es_xset wcs_divider 4|es_xset wcs_divider 1"
        cmd = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_qJREAdXc"
        racealias_qJREAdXc = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0"
        sfx = ""

    [[skill2]]
        setting = "es_xset wcs_divider 10|es_xset wcs_divider 7|es_xset wcs_divider 5|es_xset wcs_divider 3"
        cmd = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_muxgvpFq"
        racealias_muxgvpFq = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)"
        sfx = ""

    [[skill3]]
        setting = "es_xset wcs_addhealth 10|es_xset wcs_addhealth 20|es_xset wcs_addhealth 40|es_xset wcs_addhealth 70"
        cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0"
        sfx = ""

    [[skill4]]
        setting = "es_xset wcs_hpmana 5|es_xset wcs_hpmana 10|es_xset wcs_hpmana 15|es_xset wcs_hpmana 30"
        racealias_PKh5VuPc = "es wcs_setfx cash server_var(wcs_userid) - 100 0;es wcs_setfx health server_var(wcs_userid) + server_var(wcs_hpmana) 0"
        cmd = "es wcsx get cash wcs_cash server_var(wcs_userid);if (server_var(wcs_cash) >= 100) then wcs_xalias racealias_PKh5VuPc"
        sfx = ""
        cooldown = "30|26|21|16"

[Лич]
    required = 1240
    maximum = 0

    restrictmap = ""
    restrictteam = 0
    restrictitem = ""
    teamlimit = 0

    author = "Stormleader"
    desc = "The power of the leech"
    spawncmd = ""
    deathcmd = ""
    roundstartcmd = ""
    roundendcmd = ""
    preloadcmd = ""
    allowonly = ""
    onchange = ""

    numberofskills = 3
    numberoflevels = 6
    skillnames = "Leech|Levitation|Speed"
    skilldescr = "Life sucks at the enemy with your power suction|Can you jump higher|You get extra speed up to 1.4"
    skillcfg = "player_attacker|player_spawn|player_spawn"
    skillneeded = "0|0|0"

    [[skill1]]
        setting = "es_xset wcs_divider 1.0|es_xset wcs_divider 1.2|es_xset wcs_divider 1.3|es_xset wcs_divider 1.5|es_xset wcs_divider 1.8|es_xset wcs_divider 2.3"
        racealias_f5bLOv5K = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0;es wcs_xcentertell event_var(attacker) c_leeched_a dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_leeched_v dmg server_var(wcs_dmg);es_playsound server_var(wcs_userid) weapons\bugbait\bugbait_squeeze3.wav 1"
        cmd = "if (server_var(wcs_dice) <= 60) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_f5bLOv5K"
        sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 4 9 10 255 0 200"

    [[skill2]]
        setting = "es_xset wcs_gravity 0.9|es_xset wcs_gravity 0.85|es_xset wcs_gravity 0.7|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.5|es_xset wcs_gravity 0.4"
        cmd = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es_tell event_var(userid) #multi #green: #lightgreen[Levitation] #defaultenable#lightgreen."
        sfx = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"

    [[skill3]]
        setting = "es_xset wcs_speed 1|es_xset wcs_speed 1.1|es_xset wcs_speed 1.2|es_xset wcs_speed 1.25|es_xset wcs_speed 1.3|es_xset wcs_speed 1.4"
        cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: #lightgreen[Speed] #defaultenable#lightgreen."
        sfx = ""

[Банкир Робберт] 
    required = 1260
    maximum = 0

    restrictmap = ""
    restrictteam = 0
    restrictitem = ""
    teamlimit = 0

    author = "Stormleader"
    desc = "Organized crime"
    spawncmd = "es_playsound server_var(wcs_userid) ambient\office\coinslot1.wav 1"
    deathcmd = ""
    roundstartcmd = ""
    roundendcmd = ""
    preloadcmd = ""
    allowonly = ""
    onchange = ""

    numberofskills = 5
    numberoflevels = 6
    skillnames = "Camouflage|Longjump|Here I am!!|Soft hands|Quick Deposit"
    skilldescr = "Can go unnoticed,invisibility max 70%|Fast and long jump|Dig a tunnel to the base of the enemy,chance max 35%|Withdraw money from the pocket of the enemy, and deposits to your account|Teleports you to the bank quickly"
    skillcfg = "player_spawn|player_spawn|player_spawn|player_attacker|player_ultimate"
    skillneeded = "0|0|0|0|2"


    [[skill1]]
        setting = "es_xset wcs_invis 30|es_xset wcs_invis 35|es_xset wcs_invis 40|es_xset wcs_invis 50|es_xset wcs_invis 60|es_xset wcs_invis 70"
        cmd = "es_tell event_var(userid) #multi #green: #lightgreeninvisibilidade#default server_var(wcs_invis)%#lightgreen...;es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0"
        sfx = ""

    [[skill2]]
        setting = "es_xset wcs_longjump 0.9|es_xset wcs_longjump 1|es_xset wcs_longjump 1.1|es_xset wcs_longjump 1.2|es_xset wcs_longjump 1.3|es_xset wcs_longjump 1.5"
        cmd = "es wcs_setfx longjump event_var(userid) = server_var(wcs_longjump) 0;es_tell event_var(userid) #multi #green: #lightgreen [Longjump] #defaultenable#lightgreen."
        sfx = ""

    [[skill3]]
        setting = "es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 35"
        cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 wcs_mole_activate event_var(userid)"
        sfx = ""

    [[skill4]]
      setting = "|es_xset wcs_money 100|es_xset wcs_money 120es_xset wcs_money 130|es_xset wcs_money 150|es_xset wcs_money 250|es_xset wcs_money 300"
      racealias_bm3  = "es wcsx get cash wcs_cash event_var(userid);if (server_var(wcs_cash) >= server_var(wcs_money)) then wcs_xalias racealias_bm3a"
      racealias_bm3a = "es wcs_xtell event_var(attacker) r_siphon attacker event_var(es_attackername) money server_var(wcs_money) victim event_var(es_username);es wcs_xtell event_var(userid) r_siphon attacker event_var(es_attackername) money server_var(wcs_money) victim event_var(es_username);es wcs_setfx cash event_var(attacker) + server_var(wcs_money) 0;es wcs_setfx cash event_var(userid) - server_var(wcs_money) 0"
      cmd = "es_playsound server_var(wcs_userid) ambient\office\coinslot1.wav 1;if (server_var(wcs_dice) <= 50) then wcs_xalias racealias_bm3"
      sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 9 255 255 0 200"

      [[skill5]]
        setting = "es_xset wcs_range 300;es_xset wcs_fadetimer 100|es_xset wcs_range 350;es_xset wcs_fadetimer 100|es_xset wcs_range 370;es_xset wcs_fadetimer 100|es_xset wcs_range 400;es_xset wcs_fadetimer 100|es_xset wcs_range 500;es_xset wcs_fadetimer 100|es_xset wcs_range 600;es_xset wcs_fadetimer 100|es_xset wcs_range 1000;es_xset wcs_fadetimer 100"
        cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_teleport"
        sfx = ""
        cooldown = "15|10|8|6|5|3"

[Потрясающий Рэй]
    required = 1280
    maximum = 0

    restrictmap = ""
    restrictteam = 0
    restrictitem = ""
    teamlimit = 0

    author = "Stormleader"
    desc = "Powerful ray"        
    spawncmd = ""
    deathcmd = ""
    roundstartcmd = ""
    roundendcmd = ""
    preloadcmd = ""
    allowonly = ""
    onchange = ""

    numberofskills = 6
    numberoflevels = 6
    skillnames = "Гравитация|Agility|Escape|Revive|Ray stunning|Anti invi"
    skilldescr = "Use the momentum of the ray, to jump higher|Ray energy converted to speed|Chance of 5 to 40% of diverting the enemy's attack|Chance of 15 to 90%, to be reborn, or relive your friend to avenge you|Chance of 10 to 35% stunning attack.|Remove the invisibility of the enemy"
    skillcfg = "player_spawn|player_spawn|player_victim|player_spawn|player_attacker|player_attacker"
    skillneeded = "0|0|0|0|0|2"


    [[skill1]]
        setting = "es_xset wcs_gravity 1|es_xset wcs_gravity 0.9|es_xset wcs_gravity 0.8|es_xset wcs_gravity 0.7|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.4"
        cmd = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es_tell event_var(userid) #multi #green: #lightgreen[IMPULSE] #defaultgravity set#lightgreen."
        sfx = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    [[skill2]]
        setting = "es_xset wcs_speed 1|es_xset wcs_speed 1.1|es_xset wcs_speed 1.2|es_xset wcs_speed 1.25|es_xset wcs_speed 1.3|es_xset wcs_speed 1.4"
        cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: #lightgreen[ENERGY] #defaultspeedboost enable#lightgreen."
        sfx = ""

    [[skill3]]
        setting = "es_xset wcs_chance 5|es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 40"
        cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_iBQykXWH"
        racealias_iBQykXWH = "es wcs_setfx health event_var(userid) + event_var(dmg_health) 0"
        sfx = ""

    [[skill4]]
         setting = "es_xset wcs_chance 15|es_xset wcs_chance 30|es_xset wcs_chance 45|es_xset wcs_chance 60|es_xset wcs_chance 75|es_xset wcs_chance 90"
         racealias_bm1  = "es wcsgroup get phoenix wcs_phoenix event_var(userid) event_var(es_userteam);es_xmath wcs_phoenix + 1;es wcsgroup set phoenix                 event_var(userid) server_var(wcs_phoenix) event_var(es_userteam);es wcs_xtell event_var(userid) r_phoenix"
         cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_gamestarted) == 0) then wcs_xalias racealias_bm1"
         sfx = ""

    [[skill5]]
	setting = "es_xset wcs_chance 10|es_xset wcs_chance 16|es_xset wcs_chance 22|es_xset wcs_chance 26|es_xset wcs_chance 33|es_xset wcs_chance 35"
	racealias_cl1  = "es wcs push event_var(userid) 0 0 300;es usermsg shake event_var(userid) 10 1;es wcs_xtell event_var(attacker) r_impale attacker event_var(es_attackername) victim event_var(es_username);es wcs_xtell event_var(userid) r_impale attacker event_var(es_attackername) victim event_var(es_username)"
	#cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_cl1"
	cmd = "es_playsound server_var(wcs_userid) weapons\stunstick\alyx_stunner2.wav 1;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_cl1"
	sfx = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 10 55 155 255 150"

    [[skill6]]
        setting = "es_xset wcs_chance 5|es_xset wcs_chance 7|es_xset wcs_chance 12|es_xset wcs_chance 18|es_xset wcs_chance 25|es_xset wcs_chance 30"
        cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_Me4URU2t"
        racealias_Me4URU2t = "es wcs_setfx invisp event_var(userid) = 0 0"
        sfx = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/blueflare1_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 80 3 60 200 0.8 145 145 255 255 1"

[Умственный]
    required = 1300
    maximum = 0

    restrictmap = ""
    restrictteam = 0
    restrictitem = ""
    teamlimit = 0

    author = "Stormleader"
    desc = "Brain damage on enemy"
    spawncmd = ""
    deathcmd = ""
    roundstartcmd = ""
    roundendcmd = ""
    preloadcmd = ""
    allowonly = ""
    onchange = ""

    numberofskills = 4
    numberoflevels = 6
    skillnames = "Shocks|Damage|Paralysis|Detonation"
    skilldescr = "Electric shocks regenerate your life|You attack the enemy's brain with electric rays causing more damage|Paralyzes the enemy's movements|Your brain can not handle the pressure and explodes"
    skillcfg = "player_spawn|player_attacker|player_attacker|player_death"
    skillneeded = "0|0|0|0"

   [[skill1]]
	setting = "es_xset wcs_hp 7;es_xset wcs_time 15;es_xset wcs_waves 10;es_xset wcs_radius 150|es_xset wcs_hp 9;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 180|es_xset wcs_hp 11;es_xset wcs_time 15;es_xset wcs_waves 14;es_xset wcs_radius 200|es_xset wcs_hp 13;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 220|es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 300"
	#cmd = "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
	cmd = "es wcsgroup set regeneration event_var(userid) 1;es wcsgroup set regen_round event_var(userid) server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
	sfx = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"

     [[skill2]]
         setting = "es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.2"
         racealias_oh1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
         #cmd = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh1"
         cmd = "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh1"
         sfx = ""

    [[skill3]]
	setting = "es_xset wcs_chance 21|es_xset wcs_chance 24|es_xset wcs_chance 27|es_xset wcs_chance 30|es_xset wcs_chance 31|es_xset wcs_chance 35"
	racealias_ha3  = "es wcs_setfx freeze event_var(userid) = 1 1;es wcs_xcentertell event_var(userid) c_froze_v attacker event_var(es_attackername);es wcs_xcentertell event_var(attacker) c_froze_a victim event_var(es_username)"
	#cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ha3"
	cmd = "es_playsound server_var(wcs_userid) weapons\crossbow\bolt_load2.wav 1;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_ha3"
	sfx = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 10 55 155 255 150;es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 255 255 155 150"

    [[skill4]]
	setting = "es_xset wcs_chance 40;es_xset wcs_magnitude 100;es_xset wcs_radius 160|es_xset wcs_chance 45;es_xset wcs_magnitude 120;es_xset wcs_radius 180|es_xset wcs_chance 50;es_xset wcs_magnitude 130;es_xset wcs_radius 200|es_xset wcs_chance 55;es_xset wcs_magnitude 140;es_xset wcs_radius 220|es_xset wcs_chance 60;es_xset wcs_magnitude 180;es_xset wcs_radius 250|es_xset wcs_chance 100;es_xset wcs_magnitude 200;es_xset wcs_radius 300"
	cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance));es_playsound server_var(wcs_userid) weapons\explode3.wav 1; then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide"
	sfx = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/ar2_altfire1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1" 

[Обычный зомби]
	#Requirement section
	required           = 1320
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "blowup|bootspeed20"
	teamlimit = 0
	#Other info
	author             = "Kamiqawa"
	desc               = "Classic Zombie"
	spawncmd           = "es playerset model event_var(userid) models\zombie\classic.mdl;es_tell event_var(userid) #multi #green: #lightgreenYou are now #greenZombie"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 5
	numberoflevels     = 4
	skillnames         = "Speed ++|Gravity ++|Health ++|Damage ++|Explode ++"
	skilldescr         = "Run faster|Jump higher|More health|Do more damage|Explode on death"
	skillcfg           = "player_spawn|player_spawn|player_spawn|player_attacker|player_death"
	skillneeded        = "0|0|0|0|0"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_speed 1.1|es_xset wcs_speed 1.2|es_xset wcs_speed 1.3|es_xset wcs_speed 1.4"
		cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: Speed #lightgreenactivated"
		sfx            = ""

	[[skill2]]
		setting        = "es_xset wcs_gravity 0.9|es_xset wcs_gravity 0.8|es_xset wcs_gravity 0.7|es_xset wcs_gravity 0.6"
		cmd            = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es_tell event_var(userid) #multi #green: Gravity #lightgreenactivated"
		sfx  		   = ""
		
	[[skill3]]
		setting        = "es_xset wcs_addhealth 10|es_xset wcs_addhealth 25|es_xset wcs_addhealth 35|es_xset wcs_addhealth 50"
		cmd            = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green: Health #lightgreenactivated"
		sfx            = ""	
		
	[[skill4]]
		setting        = "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6"
		racealias_oh1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
		#cmd            = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh1"
		cmd            = "if (server_var(wcs_dice) <= 12) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh1"
		sfx            = ""
		
	[[skill5]]
		setting        = "es_xset wcs_chance 75;es_xset wcs_magnitude 25;es_xset wcs_radius 250|es_xset wcs_chance 75;es_xset wcs_magnitude 50;es_xset wcs_radius 250|es_xset wcs_chance 75;es_xset wcs_magnitude 75;es_xset wcs_radius 250|es_xset wcs_chance 75;es_xset wcs_magnitude 100;es_xset wcs_radius 250"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide"
		sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 450 2 10 120 3 55 55 55 255 1"
		
			
[Быстрый Зомби]
	#Requirement section
	required           = 1340
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "blowup|bootspeed20"
	teamlimit = 0
	#Other info
	author             = "Kamiqawa"
	desc               = "Fast Zombie"
	spawncmd           = "es playerset model event_var(userid) models\zombie\fast.mdl;es_tell event_var(userid) #multi #green: #lightgreenYou are now #greenZombie"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 5
	numberoflevels     = 4
	skillnames         = "Speed +++|Gravity +|Health +|Damage +| Explode +"
	skilldescr         = "Run faster|Jump higher|More health|Do more damage|Explode on death"
	skillcfg           = "player_spawn|player_spawn|player_spawn|player_attacker|player_death"
	skillneeded        = "0|0|0|0|0"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_speed 1.2|es_xset wcs_speed 1.4|es_xset wcs_speed 1.6|es_xset wcs_speed 1.8"
		cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: Speed #lightgreenactivated"
		sfx            = ""

	[[skill2]]
		setting        = "es_xset wcs_gravity 0.95|es_xset wcs_gravity 0.9|es_xset wcs_gravity 0.85|es_xset wcs_gravity 0.8"
		cmd            = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es_tell event_var(userid) #multi #green: Gravity #lightgreenactivated"
		sfx  		   = ""
		
	[[skill3]]
		setting        = "es_xset wcs_addhealth 10|es_xset wcs_addhealth 20|es_xset wcs_addhealth 30|es_xset wcs_addhealth 40"
		cmd            = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green: Health #lightgreenactivated"
		sfx            = ""		

	[[skill4]]
		setting        = "es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.6|es_xset wcs_multiplier 0.8|es_xset wcs_multiplier 1.0"
		racealias_oh1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
		#cmd            = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh1"
		cmd            = "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh1"
		sfx            = ""
		
	[[skill5]]
		setting        = "es_xset wcs_chance 100;es_xset wcs_magnitude 20;es_xset wcs_radius 200|es_xset wcs_chance 100;es_xset wcs_magnitude 40;es_xset wcs_radius 200|es_xset wcs_chance 100;es_xset wcs_magnitude 60;es_xset wcs_radius 200|es_xset wcs_chance 100;es_xset wcs_magnitude 80;es_xset wcs_radius 200"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide"
		sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 450 2 10 120 3 55 55 55 255 1"
		
		
[Жесткий зомби]
	#Requirement section
	required           = 1360
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "blowup|bootspeed20"
    teamlimit = 0
	#Other info
	author             = "Kamiqawa"
	desc               = "Strong Zombie"
	spawncmd           = "es playerset model event_var(userid) models\zombie\classic.mdl;es_tell event_var(userid) #multi #green: #lightgreenYou are now #greenZombie"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 5
	numberoflevels     = 4
	skillnames         = "Speed +|Gravity +|Health +++|Damage +++|Explode +++"
	skilldescr         = "Run faster|Jump higher|More health|Do more damage|Explode on death"
	skillcfg           = "player_spawn|player_spawn|player_spawn|player_attacker|player_death"
	skillneeded        = "0|0|0|0|0"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_speed 1.05|es_xset wcs_speed 1.1|es_xset wcs_speed 1.15|es_xset wcs_speed 1.2"
		cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: Speed #lightgreenactivated"
		sfx            = ""

	[[skill2]]
		setting        = "es_xset wcs_gravity 0.95|es_xset wcs_gravity 0.9|es_xset wcs_gravity 0.85|es_xset wcs_gravity 0.8"
		cmd            = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es_tell event_var(userid) #multi #green: Gravity #lightgreenactivated"
		sfx  		   = ""
		
	[[skill3]]
		setting        = "es_xset wcs_addhealth 20|es_xset wcs_addhealth 35|es_xset wcs_addhealth 55|es_xset wcs_addhealth 75"
		cmd            = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green: Health #lightgreenactivated"
		sfx            = ""	
		
	[[skill4]]
		setting        = "es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.2|es_xset wcs_multiplier 2.4"
		racealias_oh1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
		#cmd            = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh1"
		cmd            = "if (server_var(wcs_dice) <= 12) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh1"
		sfx            = ""
		
	[[skill5]]
		setting        = "es_xset wcs_chance 100;es_xset wcs_magnitude 35;es_xset wcs_radius 300|es_xset wcs_chance 100;es_xset wcs_magnitude 70;es_xset wcs_radius 300|es_xset wcs_chance 100;es_xset wcs_magnitude 105;es_xset wcs_radius 300|es_xset wcs_chance 100;es_xset wcs_magnitude 140;es_xset wcs_radius 300"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide"
		sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 450 2 10 120 3 55 55 55 255 1"
		
		
[Сильный зомби]
	#Requirement section
	required           = 1380
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "blowup|bootspeed20"
    teamlimit = 0
	#Other info
	author             = "Kamiqawa"
	desc               = "Slow but tough Zombie"
	spawncmd           = "es wcs_setfx speed event_var(userid) = 0.7; es wcs_setfx gravity event_var(userid) = 1.2; es playerset model event_var(userid) models\zombie\classic.mdl;es_tell event_var(userid) #multi #green: #lightgreenYou are now #greenZombie"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 5
	numberoflevels     = 4
	skillnames         = "Speed -++|Gravity -++|Health ++++|Damage ++++|Explode ++++"
	skilldescr         = "Run faster|Jump higher|More health|Do more damage|Explode on death"
	skillcfg           = "player_spawn|player_spawn|player_spawn|player_attacker|player_death"
	skillneeded        = "0|0|0|0|0"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_speed 1|es_xset wcs_speed 1.1|es_xset wcs_speed 1.2|es_xset wcs_speed 1.3"
		cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: Speed #lightgreenactivated"
		sfx            = ""

	[[skill2]]
		setting        = "es_xset wcs_gravity 1.1|es_xset wcs_gravity 1.0|es_xset wcs_gravity 0.9|es_xset wcs_gravity 0.8"
		cmd            = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es_tell event_var(userid) #multi #green: Gravity #lightgreenactivated"
		sfx  		   = ""
		
	[[skill3]]
		setting        = "es_xset wcs_addhealth 50|es_xset wcs_addhealth 100|es_xset wcs_addhealth 125|es_xset wcs_addhealth 150"
		cmd            = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green: Health #lightgreenactivated"
		sfx            = ""	
		
	[[skill4]]
		setting        = "es_xset wcs_multiplier 2.0|es_xset wcs_multiplier 2.3|es_xset wcs_multiplier 2.9|es_xset wcs_multiplier 3.3"
		racealias_oh1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
		#cmd            = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh1"
		cmd            = "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh1"
		sfx            = ""
		
	[[skill5]]
		setting        = "es_xset wcs_chance 100;es_xset wcs_magnitude 100;es_xset wcs_radius 400|es_xset wcs_chance 100;es_xset wcs_magnitude 120;es_xset wcs_radius 400|es_xset wcs_chance 100;es_xset wcs_magnitude 140;es_xset wcs_radius 400|es_xset wcs_chance 100;es_xset wcs_magnitude 160;es_xset wcs_radius 400"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide"
		sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 450 2 10 120 3 55 55 55 255 1"
		
		  
		
[Ядовитый зомби]
	#Requirement section
	required           = 1400
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "blowup|bootspeed20"
   teamlimit = 0
	#Other info
	author             = "Kamiqawa"
	desc               = "Very poisonous zombie"
	spawncmd           = "es playerset model event_var(userid) models\zombie\poison.mdl;es_tell event_var(userid) #multi #green: #lightgreenYou are now #greenZombie"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 5
	numberoflevels     = 4
	skillnames         = "Drain Blood|Numb Legs|Living Skin|Burning Gaze|Exploding Gas"
	skilldescr         = "Steal HP|Slowdown enemies|Cause mirror damage to your attacker|Burn your enemies|Explode on death"
	skillcfg           = "player_attacker|player_attacker|player_victim|player_attacker|player_death"
	skillneeded        = "0|0|0|0|0"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_divider 4.5|es_xset wcs_divider 4|es_xset wcs_divider 3.5|es_xset wcs_divider 3"
		racealias_us1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0;es wcs_xcentertell event_var(attacker) c_leeched_a dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_leeched_v dmg server_var(wcs_dmg)"
		cmd            = "if (server_var(wcs_dice) <= 75) then wcs_xalias racealias_us1"
		sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 9 255 0 0 255"

	[[skill2]]
		setting        = "es_xset wcs_speed 0.9;es_xset wcs_duration 5|es_xset wcs_speed 0.8;es_xset wcs_duration 5|es_xset wcs_speed 0.7;es_xset wcs_duration 5|es_xset wcs_speed 0.6;es_xset wcs_duration 5"
		racealias_swh2 = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) server_var(wcs_duration);es wcs_xtell event_var(attacker) r_slowdown attacker event_var(es_attackername) victim event_var(es_username);es wcs_xtell event_var(userid) r_slowdown attacker event_var(es_attackername) victim event_var(es_username)"
		#cmd            = "if (server_var(wcs_dice) <= 3) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_swh2"
		cmd            = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_swh2"
		sfx            = ""
		
	[[skill3]]
		setting        = "es_xset wcs_chance 30;es_xset wcs_divider 5|es_xset wcs_chance 40;es_xset wcs_divider 4|es_xset wcs_chance 50;es_xset wcs_divider 3|es_xset wcs_chance 60;es_xset wcs_divider 2"
		racealias_ne2  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_mirror dmg server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_mirror dmg server_var(wcs_dmg)"
		#cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ne2"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_attackerdead) = 0) then wcs_xalias racealias_ne2"
		sfx            = ""
		
	[[skill4]]
		setting        = "es_xset wcs_chance 35;es_xset wcs_time 2|es_xset wcs_chance 45;es_xset wcs_time 2|es_xset wcs_chance 55;es_xset wcs_time 2|es_xset wcs_chance 65;es_xset wcs_time 2"
		racealias_bm4  = "es wcsx get health wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then wcs_setfx burn event_var(userid) = 1 server_var(wcs_time);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage);wcs_xalias racealias_bm4a"
		racealias_bm4a = "es wcs_xtell event_var(userid) r_flame attacker event_var(es_attackername) victim event_var(es_username);es wcs_xtell event_var(attacker) r_flame attacker event_var(es_attackername) victim event_var(es_username)"
		#cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_bm4"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_bm4"
		sfx            = "es_xdoblock wcs/addons/effect/bloodflame"
		
	[[skill5]]
		setting        = "es_xset wcs_chance 100;es_xset wcs_magnitude 50;es_xset wcs_radius 250|es_xset wcs_chance 100;es_xset wcs_magnitude 75;es_xset wcs_radius 300|es_xset wcs_chance 100;es_xset wcs_magnitude 100;es_xset wcs_radius 350|es_xset wcs_chance 100;es_xset wcs_magnitude 125;es_xset wcs_radius 400"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide"
		sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 450 2 10 120 3 0 255 0 255 1"
		
		
	
[Зомби танк]
	#Requirement section
	required           = 1420
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "blowup|bootspeed20"
    teamlimit = 0
	#Other info
	author             = "Kamiqawa"
	desc               = "Slow but tough Zombie"
	spawncmd           = "es wcs_restrict event_var(userid) knife; es wcs_setfx speed event_var(userid) = 0.3; es wcs_setfx gravity event_var(userid) = 1.7; es playerset model event_var(userid) models\zombie\classic.mdl;es_tell event_var(userid) #multi #green: #lightgreenYou are now #greenZombie"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 5
	numberoflevels     = 4
	skillnames         = "Speed --+|Gravity --+|Health ++++++|Damage ++++++|Explode +++++++"
	skilldescr         = "Run faster|Jump higher|More health|Do more damage|Explode on death"
	skillcfg           = "player_spawn|player_spawn|player_spawn|player_attacker|player_death"
	skillneeded        = "0|0|0|0|0"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_speed 0.35|es_xset wcs_speed 0.4|es_xset wcs_speed 0.45|es_xset wcs_speed 0.5"
		cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: Speed #lightgreenactivated"
		sfx            = ""

	[[skill2]]
		setting        = "es_xset wcs_gravity 1.7|es_xset wcs_gravity 1.6|es_xset wcs_gravity 1.5|es_xset wcs_gravity 1.3"
		cmd            = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es_tell event_var(userid) #multi #green: Gravity #lightgreenactivated"
		sfx  		   = ""
		
	[[skill3]]
		setting        = "es_xset wcs_addhealth 200|es_xset wcs_addhealth 400|es_xset wcs_addhealth 600|es_xset wcs_addhealth 800"
		cmd            = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green: Health #lightgreenactivated"
		sfx            = ""	
		
	[[skill4]]
		setting        = "es_xset wcs_multiplier 5.0|es_xset wcs_multiplier 6.0|es_xset wcs_multiplier 7.0|es_xset wcs_multiplier 8.0"
		racealias_oh1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
		#cmd            = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh1"
		cmd            = "if (server_var(wcs_dice) <= 25) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh1"
		sfx            = ""
		
	[[skill5]]
		setting        = "es_xset wcs_chance 100;es_xset wcs_magnitude 200;es_xset wcs_radius 500|es_xset wcs_chance 100;es_xset wcs_magnitude 220;es_xset wcs_radius 600|es_xset wcs_chance 100;es_xset wcs_magnitude 240;es_xset wcs_radius 700|es_xset wcs_chance 100;es_xset wcs_magnitude 260;es_xset wcs_radius 800"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide"
		sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 450 2 10 120 3 55 55 55 255 1"
		
		
				
[Зомби бегун]
	#Requirement section
	required           = 1440
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "blowup|bootspeed20"
	teamlimit = 0

	#Other info
	author             = "Kamiqawa"
	desc               = "Fast Zombie"
	spawncmd           = "es wcs_restrict event_var(userid) knife; es playerset model event_var(userid) models\zombie\fast.mdl;es_tell event_var(userid) #multi #green: #lightgreenYou are now #greenZombie"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 5
	numberoflevels     = 4
	skillnames         = "Speed +++++|Gravity +++|Health +|Damage +++| Explode +"
	skilldescr         = "Run faster|Jump higher|More health|Do more damage|Explode on death"
	skillcfg           = "player_spawn|player_spawn|player_spawn|player_attacker|player_death"
	skillneeded        = "0|0|0|0|0"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_speed 1.3|es_xset wcs_speed 1.6|es_xset wcs_speed 1.9|es_xset wcs_speed 2.1"
		cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: Speed #lightgreenactivated"
		sfx            = ""

	[[skill2]]
		setting        = "es_xset wcs_gravity 0.75|es_xset wcs_gravity 0.65|es_xset wcs_gravity 0.55|es_xset wcs_gravity 0.45"
		cmd            = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es_tell event_var(userid) #multi #green:  #lightgreenactivated"
		sfx  		   = ""
		
	[[skill3]]
		setting        = "es_xset wcs_addhealth 10|es_xset wcs_addhealth 20|es_xset wcs_addhealth 30|es_xset wcs_addhealth 40"
		cmd            = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green: Health #lightgreenactivated"
		sfx            = ""		

	[[skill4]]
		setting        = "es_xset wcs_multiplier 1|es_xset wcs_multiplier 2|es_xset wcs_multiplier 3|es_xset wcs_multiplier 4"
		racealias_oh1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
		#cmd            = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_oh1"
		cmd            = "if (server_var(wcs_dice) <= 90) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh1"
		sfx            = ""
		
	[[skill5]]
		setting        = "es_xset wcs_chance 100;es_xset wcs_magnitude 20;es_xset wcs_radius 200|es_xset wcs_chance 100;es_xset wcs_magnitude 40;es_xset wcs_radius 200|es_xset wcs_chance 100;es_xset wcs_magnitude 60;es_xset wcs_radius 200|es_xset wcs_chance 100;es_xset wcs_magnitude 80;es_xset wcs_radius 200"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide"
		sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 450 2 10 120 3 55 55 55 255 1"

[Строитель в бочке]
    required = 1460
    maximum = 0

    restrictmap = ""
    restrictteam = 0
    restrictitem = ""
	teamlimit = 0
    author = "Nosferatu*Joe"
    desc = "A midget in a barrel (knife race)"
    spawncmd = "es wcs_restrict event_var(userid) knife;es wcs_givexp event_var(userid) 20 0;es playerset model event_var(userid) props_c17/oildrum001;es_tell event_var(userid) Player model is now a barrel"
    deathcmd = ""
    roundstartcmd = ""
    roundendcmd = ""
    preloadcmd = ""
    allowonly = ""
    onchange = ""

    numberofskills = 4
    numberoflevels = 5
    skillnames = "Health|Knife Damage|Speed|Teleport"
    skilldescr = "You're thick skin absorbs damage|You're incredible strength rips enemys apart|you run faster|You can teleport far"
    skillcfg = "player_spawn|player_attacker|player_spawn|player_ultimate"
    skillneeded = "0|0|0|0"

    [[skill1]]
        setting = "es_xset wcs_addhealth 50|es_xset wcs_addhealth 75|es_xset wcs_addhealth 100|es_xset wcs_addhealth 125|es_xset wcs_addhealth 150"
        cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0"
        sfx = ""
 
    [[skill2]]
        setting = "es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.7"
        cmd = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_UFyLt2cr"
        racealias_UFyLt2cr = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)"
        sfx = ""
 
    [[skill3]]
        setting = "es_xset wcs_speed 1.2|es_xset wcs_speed 1.28|es_xset wcs_speed 1.32|es_xset wcs_speed 1.36|es_xset wcs_speed 1.7"
        cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0"
        sfx = ""
 
    [[skill4]]
        setting = "es_xset wcs_range 780;es_xset wcs_fadetimer 0.7|es_xset wcs_range 840;es_xset wcs_fadetimer 0.6|es_xset wcs_range 920;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1000;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1080;es_xset wcs_fadetimer 0.5"
        cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_teleport"
        sfx = ""
        cooldown = "5|4|3|2|1"

[Инфекция зомби]
	#Requirement section
	required           = 1480
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "bootspeed20"
	teamlimit = 0
	#Other info
	author             = "Kamiqawa"
	desc               = "Zombie Infection!"
	spawncmd           = "es playerset model event_var(userid) zombie\classic.mdl; es wcs_setfx speed event_var(userid) = 0.8 0; es_tell event_var(userid) #multi #green: #lightgreenYou are now #greenZombie"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 4
	numberoflevels     = 4
	skillnames         = "Corrupting Attacks|Infected Air|Deformed Body|Infection Wave"
	skilldescr         = "Your attacks has a chance to turn your enemies into zombies|Enemies that attack you has a chance to become zombie|Your deformed body gives you more health|You can spawn a horde of zombies!"
	skillcfg           = "player_attacker|player_victim|player_spawn|player_ultimate"
	skillneeded        = "0|0|0|5"

	#aliases
		racealias_zmINF1a     = "es_playsound event_var(attacker) npc\zombie\zombie_alert3.wav 0.5; es_playsound event_var(userid) npc\zombie\zombie_voice_idle2.wav 0.3; es playerset model event_var(userid) zombie\classic.mdl; es wcs_setfx burn event_var(userid) = 1 4; es wcs_setfx speed event_var(userid) = 0.8 0; es_tell event_var(attacker) #multi #green Infection #lightgreenSpreads; es_tell event_var(userid) #multi #lightgreenYou are now #greeninfected; wcs_xalias racealias_zmINF1b"
		racealias_zmINF1b     = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 30; es es_xmath wcs_z2 + 30; es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 25 10 255 155 55 150"
		racealias_zmINF2a     = "es_playsound event_var(userid) npc\zombie\zombie_alert2.wav 0.5; es_playsound event_var(attacker) npc\zombie\zombie_voice_idle2.wav 0.3; es playerset model event_var(attacker) zombie\classic.mdl; es wcs_setfx burn event_var(attacker) = 1 4; es wcs_setfx speed event_var(attacker) = 0.8 0; es_tell event_var(userid) #multi #green Infection #lightgreenSpreads; es_tell event_var(attacker) #multi #lightgreenYou are now #greeninfected; wcs_xalias racealias_zmINF2b"
		racealias_zmINF2b     = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 30; es es_xmath wcs_z2 + 30; es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 25 10 255 155 55 150"

	
	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_zmINF1a"
		sfx = ""
		
	[[skill2]]
		setting        = "es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40"
		cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_zmINF2a"
		sfx = ""
		
	[[skill3]]
		setting        = "es_xset wcs_addhealth 25|es_xset wcs_addhealth 50|es_xset wcs_addhealth 75|es_xset wcs_addhealth 100"
		cmd            = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green: Deformed Body #lightgreengave you health; es_playsound event_var(userid) npc\zombie\zombie_voice_idle11.wav 0.5"
		sfx            = ""	
		
	[[skill4]]
		setting        = ""
		cmd            = "es_prop_dynamic_create server_var(wcs_userid) zombie\classic.mdl; es_playsound server_var(wcs_userid) npc\zombie\zombie_pain2.wav 0.5"
		sfx            = ""
		cooldown 	   = "12|9|6|3"

		[Мини черепаха]
	#Requirement section
	required           = 1500
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = "stonehp|periapthp50|tomehp100"
	teamlimit = 0
	#Other info
	author             = "Kamiqawa"
	desc               = "Small Turtle"
	spawncmd           = "es est_effect 4 #a 0 sprites/lgtning.vmt event_var(userid) 2 2 4 10 115 255 0 205; es playerset model event_var(userid) models\props\de_tides\vending_turtle.mdl;es_tell event_var(userid) #multi #green: #lightgreenYou are now #greenTurtle; es wcs_setfx health event_var(userid) - 90 0"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 4
	numberoflevels     = 5
	skillnames 		   = "Speedy|Jumpy|Shiny|Spammy"
	skilldescr		   = "Speed|Low Gravity|Damage and laser effect|Spawn a vending machine"
	skillcfg 		   = "player_spawn|player_spawn|player_attacker|player_ultimate"
	skillneeded        = "0|0|0|6"

	#Skill specific information
	
	[[skill1]]
		setting        = "es_xset wcs_speed 1.15|es_xset wcs_speed 1.3|es_xset wcs_speed 1.45|es_xset wcs_speed 1.6|es_xset wcs_speed 1.75"
		cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: Speed #lightgreenactivated"
		sfx            = ""
		
	[[skill2]]
		setting        = "es_xset wcs_gravity 0.8|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.4|es_xset wcs_gravity 0.3|es_xset wcs_gravity 0.3"
		cmd            = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es_tell event_var(userid) #multi #green: Gravity #lightgreenactivated"
		sfx            = ""
		
	[[skill3]]
		setting        = "es_xset wcs_multiplier 0.1|es_xset wcs_multiplier 0.1|es_xset wcs_multiplier 0.15|es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.2"
		racealias_ne3  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
		cmd            = "if (server_var(wcs_dice) <= 90) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ne3"
		sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 9 3 9 15 150 50 255"

	[[skill4]]
		setting 		= ""    
		cmd 			= "es_prop_dynamic_create server_var(wcs_userid) props\cs_office\vending_machine.mdl"
		sfx    	 		= ""
		cooldown 		= "10|8|6|5|3"

[Братан]
	required           = 1520
	maximum            = 0

	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit = 0
	author             = "Kami"
	desc               = "The Kingpin"
	spawncmd           = "es playerset model player/slow/jamis/kingpin/slow_v2.mdl;es wcs_restrict event_var(userid) knife"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = "es wcs_xrestrict allow server_var(wcs_userid) #all"

	numberofskills     = 4
	numberoflevels     = 4
	skillnames         = "Face Breaker|Knockout|Revenge|Get Them"
	skilldescr         = "Push your enemy back very hard|Knock your enemy out for 2 seconds|Hurt the ones that hurt you|You can pull anyone towards you"
	skillcfg           = "player_attacker|player_attacker|player_victim|player_ultimate"
	skillneeded        = "0|0|0|8"


[[skill1]]
      setting        = "es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 33"
      cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_push1"
      racealias_push1 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es_delayed .1 wcs pushto event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) -5;es_tell event_var(attacker) #multi #lightgreenYou have pushed your enemy;es_tell event_var(userid) #multi #lightgreenYou have been Pushed;wcs_xalias racealias_push2"
      racealias_push2 = "es playerget viewcoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es playerget viewcoord event_var(attacker) wcs_x1 wcs_y1 wcs_z1;es_xmath wcs_z1 + 80;es est_effect 11 #a 0 sprites/glow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 4 4 175 175 255 255;wcs_xalias racealias_push3"
      racealias_push3 = "es est_effect 10 #a 0 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 180 0.3 30 100 0.8 175 175 255 255 1"
      sfx = ""

[[skill2]]
    setting = "es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25"
    racealias_frz = "es wcs_setfx freeze event_var(userid) = 1 2;wcs_xalias racealias_frz1"
    racealias_frz1 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 150 50 0 55 55 15 255 10;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 72 157 3 175 75 0 75 0 255 255 50"
    cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_frz"
    sfx = ""

[[skill3]]
    setting = "es_xset hell_pain 1|es_xset hell_pain 2|es_xset hell_pain 3|es_xset hell_pain 4"
    cmd = "if (server_var(wcs_dice) <= 30) then wcs_xalias racealias_kingp3"
    racealias_kingp3 = "es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_math wcs_z1 + 60;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);wcs_xalias racealias_kingp5"
    racealias_kingp5 =  "es est_effect_14 #a 0 effects/mh_blood3.vmt server_var(vector2) server_var(vector1) 100 1000 1000;wcs_xalias racealias_kingp4"
    racealias_kingp4 = "es est_effect_14 #a .1 effects/mh_blood1.vmt server_var(vector2) server_var(vector1) 100 100 500;es est_effect_14 #a .2 decals/Blood4.vmt server_var(vector2) server_var(vector1) 300 100 100;es est_effect_14 #a .3 decals/bloodstain_002.vmt server_var(vector2) server_var(vector1) 100 100 1000;es wcs damage event_var(userid) event_var(attacker) server_var(hell_pain);wcs_xalias racealias_kingp6"
    racealias_kingp6 = "es_tell event_var(userid) #multi #lightgreen Your Wrath has made your enemy Bleed;es_tell event_var(attacker) #multi #lightgreen Your enemies wrath has Made you Bleed"
    sfx = "0"

[[skill4]]
    setting = "es_xset wcs_gpull 1|es_xset wcs_gpull 2|es_xset wcs_gpull 3|es_xset wcs_gpull 4"
    racealias_kingp = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es_getplayername wcs_name server_var(wcs_player);es wcs pushto server_var(wcs_player) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_gpull);wcs_xalias racealias_kingp2"
    racealias_kingp2 = "es_tell server_var(wcs_userid) #multi #green : You have pulled #lightgreen server_var(wcs_name) #greencloser to you;es_getplayername wcs_name server_var(wcs_userid);es_tell server_var(wcs_player) #multi #green: You have been pulled torward #lightgreen server_var(wcs_name);es wcs_setfx jetpack server_var(wcs_player) = 1 3"
    cmd = "es_xset wcs_player 0;es wcs getviewplayer wcs_player server_var(wcs_userid);wcs_xalias racealias_kingp"
    sfx = "0"
    cooldown = "15"

[Огненный Scout]
   #Requirement section
   required =          1540
   maximum =          0

   #Restrict section
   restrictmap =          ""
   restrictteam =          0
   restrictitem =          ""
   teamlimit          = 0

   #Other info
   author =          "Gringo"
   desc =          ""
   spawncmd =          "es es_playsound event_var(userid) weapons/mortar/mortar_shell_incomming1.wav 0.9;es_delayed 1 es_playsound event_var(userid) weapons/mortar/mortar_explode3.wav 0.9;es wcs_restrict event_var(userid) allow weapon_scout;es_delayed 1 wcs give event_var(userid) weapon_scout;es_delayed 1.3 playerset clip server_var(wcs_userid) 1 33"
   deathcmd =          ""
   roundstartcmd =          ""
   roundendcmd =          ""
   preloadcmd =          ""
   allowonly =          ""
   onchange =          "es wcs_xrestrict allow server_var(wcs_userid) #all"

   #Skill information
   numberofskills =          4
   numberoflevels =          4
   skillnames =          "Speed,DeepPink Skin|Drug fireball|Critical Grenade|Grenades"
   skilldescr =          "Speed,DeepPink Skin|Drug fireball|Critical Grenade|Grenades"
   skillcfg =          "player_spawn|player_attacker|player_attacker|player_ultimate"
   skillneeded =          "0|0|0|4"

   #Aliases used
    racealias_otg2  = "es_set wcs_magnitude event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_magnitude event_var(damage);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 4.0;es_math wcs_magnitude * server_var(wcs_multiplier);es wcs_decimal wcs_magnitude server_var(wcs_magnitude);es wcs explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 100;es wcs_xtell event_var(userid) r_crigrenade;es wcs_xtell event_var(attacker) r_crigrenade"
    racealias_otg244  = "es es_playsound event_var(userid) npc/strider/fire.wav 0.9;es es_playsound event_var(attacker) npc/strider/fire.wav 0.9;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es_xmath wcs_z1 + 15;es_delayed 0.2 est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 3 255;es_math wcs_z1 + 20;wcs_xalias racealias_otg245"
    racealias_otg245  = "es est_effect 10 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 500 4 17 10 1 255 255 255 255 10;es est_effect 10 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 400 4 17 10 1 255 0 0 255 15;es est_effect 10 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 300 4 17 10 1 200 20 120 255 20"
   racealias_bme2  = "es es_playsound event_var(userid) ambient/explosions/explode_7.wav 0.9;es es_playsound event_var(attacker) ambient/explosions/explode_7.wav 0.9;es wcs drug event_var(userid) server_var(wcs_time);es wcs_xtell event_var(userid) r_banish attacker event_var(es_attackername) victim event_var(es_username) time server_var(wcs_time);es wcs_xtell event_var(attacker) r_banish attacker event_var(es_attackername) victim event_var(es_username) time server_var(wcs_time)"
   racealias_tme2  = "es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 255 15 100 255 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 25;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 3 255;es_xmath wcs_z1 + 45;es est_effect 11 #a 0 sprites/physbeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 3 255"

   #Skills
   [[skill1]]
      setting  = "es_xset wcs_speed 1.2|es_xset wcs_speed 1.3|es_xset wcs_speed 1.4|es_xset wcs_speed 1.7"
      cmd      = "es wcs_color event_var(userid) 255 20 147  80 1;es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es wcs_xtell event_var(userid) r_unholy"
      sfx      = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;wcs_xalias racealias_tme2"
      
   [[skill2]]
      setting  = "es_xset wcs_time 1|es_xset wcs_time 2|es_xset wcs_time 3|es_xset wcs_time 4"
      cmd      = "if (server_var(wcs_dice) <= 30) then wcs_xalias racealias_bme2"
      sfx      = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"

   [[skill3]]
      setting  = "es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4"
      cmd      = "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then wcsx get isdead wcs_dead event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then if (server_var(wcs_dead) = 0) then wcs_xalias racealias_otg2"
      sfx      = "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then wcs_xalias racealias_otg244"

   [[skill4]]
      setting = "es_xset wcs_ammo 3|es_xset wcs_ammo 4|es_xset wcs_ammo 5|es_xset wcs_ammo 6"
      cmd     = "es_delayed 0.5 wcs give server_var(wcs_userid) weapon_hegrenade;es_delayed 0.6 wcs give server_var(wcs_userid) weapon_smokegrenade;es_delayed 0.7 wcs give server_var(wcs_userid) weapon_flashbang;es_delayed 1 es_setplayerprop server_var(wcs_userid) CBasePlayer.localdata.m_iAmmo.011 server_var(wcs_ammo);es_delayed 1.2 es_setplayerprop server_var(wcs_userid) CBasePlayer.localdata.m_iAmmo.012 server_var(wcs_ammo);es_delayed 1.4 es_setplayerprop server_var(wcs_userid) CBasePlayer.localdata.m_iAmmo.013 server_var(wcs_ammo)"
      sfx     = ""
      cooldown = "10"

[Оборотень]
    required = 1560
    maximum = 0

    restrictmap = ""
    restrictteam = 0
    restrictitem = ""
	teamlimit = 0
    author = "Satan(Snipered)"
    desc = "Werewolf"
    spawncmd = "es wcs_restrict event_var(userid) knife"
    deathcmd = ""
    roundstartcmd = ""
    roundendcmd = ""
    preloadcmd = ""
    allowonly = ""
    onchange = ""

    numberofskills = 4
    numberoflevels = 4
    skillnames = "Werewolf Power|Steel skin|Freezing Breath|Full Moon"
    skilldescr = "Damage|HP|Freeze|Speed,Gravity,Long Jump"
    skillcfg = "player_attacker|player_spawn|player_attacker|player_ultimate"
    skillneeded = "0|0|0|8"

    [[skill1]]
        setting = "es_xset wcs_multiplier 1|es_xset wcs_multiplier 1|es_xset wcs_multiplier 1|es_xset wcs_multiplier 2"
        cmd = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_t8luMyyC"
        racealias_t8luMyyC = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)"
        sfx = ""
 
    [[skill2]]
        setting = "es_xset wcs_addhealth 30|es_xset wcs_addhealth 60|es_xset wcs_addhealth 90|es_xset wcs_addhealth 150"
        cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0"
        sfx = ""
 
    [[skill3]]
        setting = "es_xset wcs_chance 20|es_xset wcs_chance 40|es_xset wcs_chance 60|es_xset wcs_chance 60"
        cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_rzAMVBV4"
        racealias_rzAMVBV4 = "es wcs_setfx freeze event_var(userid) = 1 2"
        sfx = ""

    [[skill4]]
      setting = "es_xset wcs_duration 8|es_xset wcs_duration 10|es_xset wcs_duration 13|es_xset wcs_duration 15"
      cmd = "es wcs_setfx speed server_var(wcs_userid) = 2.0;es_delayed server_var(wcs_duration) wcs_setfx speed server_var(wcs_userid) = 1.0;es wcs_setfx gravity server_var(wcs_userid) = 0.30;es_delayed server_var(wcs_duration) wcs_setfx gravity server_var(wcs_userid) = 1.0;es wcs_setfx longjump server_var(wcs_userid) = 1.6;es_delayed server_var(wcs_duration) wcs_setfx longjump server_var(wcs_userid) = 1.0"
      sfx = "es est_effect 4 #a 0 sprites/purpleglow.vmt server_var(wcs_userid) 3 3 5 5 150 150 150 80"
      cooldown = "20"

[Кин-Конг]
	#Requirement section
	required           = 1580
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit = 0
	#Other info
	author             = "Kamiqawa"
	desc               = "Donkey Kong"
	spawncmd           = "es wcs_restrict event_var(userid) knife; es_delayed 0.5 es wcs_setfx speed event_var(userid) = 1.4"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 5
	numberoflevels     = 6
	skillnames         = "Gorilla Strength|Barrel Drop|Vine Swing|Wall Climber|Barrel Throw"
	skilldescr         = "Extra health|Put enemies in a barrel|Longjump|Climb right on top of small walls and players|Throw explosive barrel"
	skillcfg           = "player_spawn|player_victim|player_spawn|player_spawn|player_ultimate"
	skillneeded        = "0|0|0|0|0"
   
	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_health 150|es_xset wcs_health 160|es_xset wcs_health 170|es_xset wcs_health 180|es_xset wcs_health 190|es_xset wcs_health 200"
		cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_health)"
		sfx = ""
		
	[[skill2]]
		setting 	 = "es_xset wcs_chance 15|es_xset wcs_chance 18|es_xset wcs_chance 21|es_xset wcs_chance 24|es_xset wcs_chance 27|es_xset wcs_chance 30"
		racealias_DK1c = "es playerset model event_var(attacker) props_c17/oildrum001.mdl; es wcs_setfx speed event_var(attacker) - 0.15; es_tell event_var(attacker) #multi #lightgreen You are now inside a barrel"
		cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_DK1c"
		sfx = ""
		
	[[skill3]]
		setting        = "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.33|es_xset wcs_multiplier 1.36|es_xset wcs_multiplier 1.39|es_xset wcs_multiplier 1.42|es_xset wcs_multiplier 1.45"
		cmd            = "es wcs_setfx gravity event_var(userid) = 0.5; es wcsgroup set longjump event_var(userid) server_var(wcs_multiplier)"
		sfx            = ""
		
	[[skill4]]
		setting 	   = "es_xset wcs_climb 60|es_xset wcs_climb 70|es_xset wcs_climb 80|es_xset wcs_climb 90|es_xset wcs_climb 110|es_xset wcs_climb 125"
		cmd = "es_setplayerprop event_var(userid) CBasePlayer.localdata.m_Local.m_flStepSize server_var(wcs_climb); es_math wcs_climb / 10;es_tell server_var(wcs_uid) #multi #lightgreenWall Climb #default : #greenYou can now climb walls #lightgreen server_var(wcs_climb) #greenfeet tall"
		sfx = ""

	[[skill5]]
		setting 		= ""
		cmd = "es_prop_physics_create server_var(wcs_userid) props_c17/oildrum001_explosive.mdl"
		sfx = ""
		cooldown = "6"

[Темное дерево]
required           = 1600
maximum            = 0

restrictmap        = ""
restrictteam       = 0
restrictitem       = ""
teamlimit = 0
author             = "Eareland"
desc               = "Beast from darkness"
spawncmd           = "es wcs_color event_var(userid) 20 20 20 255 1"
deathcmd           = ""
roundstartcmd      = ""
roundendcmd        = ""
preloadcmd         = ""

allowonly          = ""
onchange           = ""

numberofskills     = 4
numberoflevels     = 5
skillnames         = "Betray Spell|Kiss of Ruination|Scythe of Death|Betrayal Mate"
skilldescr         = "Lie to your enemy|Make your enemy to lose control|Cut heads with your scythe|Infiltrate to them"
skillcfg           = "player_attacker|player_victim|player_attacker|player_ultimate"
skillneeded        = "0|0|0|10"


[[skill1]]
setting        = "es_xset wcs_chance 3;es_xset wcs_duration 4;es_xset wcs_health 1000;es_xset wcs_afthealth 15|es_xset wcs_chance 4;es_xset wcs_duration 3.8;es_xset wcs_health 900;es_xset wcs_afthealth 12|es_xset wcs_chance 5;es_xset wcs_duration 3.6;es_xset wcs_health 800;es_xset wcs_afthealth 9|es_xset wcs_chance 6;es_xset wcs_duration 3.3;es_xset wcs_health 700;es_xset wcs_afthealth 5|es_xset wcs_chance 8;es_xset wcs_duration 3;es_xset wcs_health 500;es_xset wcs_afthealth 1"
racealias_drt1 = "es wcs_setfx health event_var(userid) = server_var(wcs_health);es_delayed server_var(wcs_duration) wcs_setfx health event_var(userid) = server_var(wcs_afthealth);es_tell event_var(attacker) #multi #greenBetray Spell #lightgreenis on enemy for server_var(wcs_duration) seconds.;es_delayed server_var(wcs_duration) es_xtell event_var(attacker) #multi #greenBetray Spell #lightgreenis made."
cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_drt1"
sfx            = ""

[[skill2]]
setting		= "es_xset wcs_chance 1|es_xset wcs_chance 2|es_xset wcs_chance 3|es_xset wcs_chance 4|es_xset wcs_chance 5"	
racealias_drt8  = "es_delayed 35 es_xtell event_var(userid) #multi #greenKiss of Ruination #lightgreendissolved.;es_delayed 35 es_xtell event_var(attacker) #multi #greenKiss of Ruination #lightgreendissolved."
racealias_drt7	= "es_delayed 30 wcs push event_var(attacker) 0 0 800;es_delayed 30 wcs_setfx burn event_var(attacker) = 2 2;es_delayed 35 wcs push event_var(attacker) 400 0 900;es wcs_xalias racealias_drt8"
racealias_drt6	= "es_delayed 20 wcs push event_var(attacker) 0 0 600;es_delayed 20 wcs_setfx burn event_var(attacker) = 2 2;es_delayed 25 wcs push event_var(attacker) 0 300 500;es wcs_xalias racealias_drt7"
racealias_drt5	= "es_delayed 10 wcs push event_var(attacker) 0 0 500;es_delayed 10 wcs_setfx burn event_var(attacker) = 2 2;es_delayed 15 wcs push event_var(attacker) 300 0 900;es wcs_xalias racealias_drt6"
racealias_drt4	= "es_tell event_var(userid) #multi #greenKiss of Ruination #lightgreeninfected.;es_tell event_var(attacker) #multi #greenKiss of Ruination #lightgreeninfected.;es wcs push event_var(attacker) 0 0 800;es_delayed 5 wcs push event_var(attacker) 0 0 600;es wcs_xalias racealias_drt5"
cmd		= "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_drt4"
sfx		= ""

[[skill3]]
setting 	= "es_xset wcs_multiplier 1;es_xset wcs_hunthealth 10|es_xset wcs_multiplier 2;es_xset wcs_hunthealth 15|es_xset wcs_multiplier 3;es_xset wcs_hunthealth 20|es_xset wcs_multiplier 4;es_xset wcs_hunthealth 25|es_xset wcs_multiplier 5;es_xset wcs_hunthealth 30"
racealias_drt9 	= "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_hunthealth) 0;es wcs_xalias racealias_drt10"
racealias_drt10 = "es_tell event_var(attacker) #multi #greenScythe of Death #lightgreengot the blood.;es_tell event_var(attacker) #multi #greenYou #lightgreengot server_var(wcs_hunthealth) health."
cmd	        = "if (event_var(weapon) = knife) then wcs_xalias racealias_drt9"
sfx 		= ""

[[skill4]]
setting	       = "es_xset wcs_healthct 10;es_xset wcs_healtht 10|es_xset wcs_healthct 15;es_xset wcs_healtht 15|es_xset wcs_healthct 20;es_xset wcs_healtht 20|es_xset wcs_healthct 25;es_xset wcs_healtht 25|es_xset wcs_healthct 30;es_xset wcs_healtht 40"
racealias_drt3 = "if (server_var(wcs_team) = 3) then wcs give server_var(wcs_userid) weapon_ak47;if (server_var(wcs_team) = 3) then wcs give server_var(wcs_userid) weapon_glock;if (server_var(wcs_team) = 3) then wcs_setfx health server_var(wcs_userid) + server_var(wcs_healthct)"
racealias_drt2 = "es_getplayerteam wcs_team server_var(wcs_userid);if (server_var(wcs_team) = 2) then wcs give server_var(wcs_userid) weapon_m4a1;if (server_var(wcs_team) = 2) then wcs give server_var(wcs_userid) weapon_usp;if (server_var(wcs_team) = 2) then wcs_setfx health server_var(wcs_userid) + server_var(wcs_healtht);es wcs_xalias racealias_drt3"
cmd	       = "es wcs_setfx disguiser server_var(wcs_userid) = 1 0;es wcs removeweapon server_var(wcs_userid) weapon_hegrenade;es wcs give server_var(wcs_userid) weapon_hegrenade;es wcs removeweapon server_var(wcs_userid) weapon_m4a1;es wcs removeweapon server_var(wcs_userid) weapon_usp;es wcs removeweapon server_var(wcs_userid) weapon_ak47;es_tell server_var(wcs_userid) #multi #greenBetrayal Mate #lightgreenactivated;es wcs removeweapon server_var(wcs_userid) weapon_glock;es wcs_xalias racealias_drt2"
sfx	       = ""
cooldown       = "45"

[Темный]
required           = 1620
maximum            = 0

restrictmap        = ""
restrictteam       = 0
restrictitem       = ""
teamlimit = 0
author             = "Eareland"
desc               = "Beast from darkness"
spawncmd           = "es wcs_color event_var(userid) 20 20 20 255 1"
deathcmd           = "" 
roundstartcmd      = ""
roundendcmd        = ""
preloadcmd         = ""

allowonly          = ""
onchange           = ""

numberofskills     = 4
numberoflevels     = 5
skillnames         = "Dark Spell|Curse|Cursed Skin|Blood Spell"
skilldescr         = "Call the demons of enemy to bring you undying feeling|Burn your enemy for alive and curse yourself|Scythes can't hurt you very well|Get more blood from the Black Demon"
skillcfg           = "player_attacker|player_victim|player_victim|player_ultimate"
skillneeded        = "0|0|0|8"


[[skill1]]
setting        = "es_xset wcs_chance 3;es_xset wcs_duration 1|es_xset wcs_chance 4;es_xset wcs_duration 1.2|es_xset wcs_chance 5;es_xset wcs_duration 1.4|es_xset wcs_chance 6;es_xset wcs_duration 1.6|es_xset wcs_chance 8;es_xset wcs_duration 2"
racealias_drk1 = "es wcs_setfx god event_var(attacker) = 1 server_var(wcs_duration);es_tell event_var(attacker) #multi #greenDark Spell #lightgreenis on you for server_var(wcs_duration) seconds.;es_delayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #greenDark Spell #lightgreenis over."
cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_drk1"
sfx	       = ""

[[skill2]]
setting        = "es_xset wcs_chance 1|es_xset wcs_chance 2|es_xset wcs_chance 3|es_xset wcs_chance 4|es_xset wcs_chance 5"
racealias_drk2 = "es_tell event_var(userid) #multi #greenCurse #lightgreenhas began.;es wcs drop event_var(attacker) 1;es wcs drop event_var(attacker) 2;es wcs drop event_var(userid) 1;es wcs drop event_var(userid) 2;es wcs_xalias racealias_drk3"
racealias_drk3 = "es wcs push event_var(attacker) 0 0 300;es_delayed .1 wcs_setfx freeze event_var(attacker) = 3 10;es wcs push event_var(userid) 0 0 300;es_delayed .1 wcs_setfx freeze event_var(userid) = 3 10;es wcs_xalias racealias_drk4"
racealias_drk4 = "es wcs_setfx health event_var(attacker) = 10 0;es wcs_setfx health event_var(userid) = 50 0;es wcs_setfx god event_var(userid) = 1 13;es wcs_xalias racealias_drk5"
racealias_drk5 = "es wcs_setfx burn event_var(attacker) = 5 5;es_delayed 13.0 es_xtell event_var(userid) #multi #greenCurse #lightgreenhas over."
cmd	       = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_drk2"
sfx	       = ""

[[skill3]]
setting        = "es_xset wcs_chance 50;es_xset wcs_health 30;es_xset wcs_enemyhp 5|es_xset wcs_chance 60;es_xset wcs_health 60;es_xset wcs_enemyhp 10|es_xset wcs_chance 70;es_xset wcs_health 90;es_xset wcs_enemyhp 15|es_xset wcs_chance 80;es_xset wcs_health 120;es_xset wcs_enemyhp 20|es_xset wcs_chance 100;es_xset wcs_health 150;es_xset wcs_enemyhp 30"     
cmd 	       = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then wcsx get isdead wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_drk6"
racealias_drk6 = "es_set wcs_dmg event_var(dmg_health);es wcs_setfx health event_var(userid) + server_var(wcs_health) 0;es wcs_setfx health event_var(attacker) - server_var(wcs_enemyhp) 0;es_tell event_var(userid) #multi #greenCursed Skin #lightgreenvacated hit with scythe."
sfx            = ""

[[skill4]]
setting        = "es_xset wcs_health 10|es_xset wcs_health 15|es_xset wcs_health 20|es_xset wcs_health 25|es_xset wcs_health 30"
cmd            = "es wcs_setfx health server_var(wcs_userid) + server_var(wcs_health) 0;es_tell event_var(userid) #multi #greenBlood Spell #lightgreengave you more health."
sfx            = ""
cooldown       = "35"

[Эволюция животного]
required           = 1640
maximum            = 0

restrictmap        = ""
restrictteam       = 0
restrictitem       = ""
teamlimit = 0
author             = "Eareland"
desc               = "push+freeze+burn+drop weapon,shake+slowdown,speed,mirror damage,health+speed+ammos"
spawncmd           = ""
deathcmd   	   = ""
roundstartcmd      = ""
roundendcmd        = ""
preloadcmd         = ""

allowonly          = ""
onchange           = ""

numberofskills     = 5
numberoflevels     = 5
skillnames         = "Rage of Nature|Uncomfortable Wind|Rainbow Horse|SunLight|Demon of Nature"
skilldescr         = "Force your enemy to be helpless|Mess up your enemy|Running Power|Last shot of enemy|Cause chaos with your extremely powers"
skillcfg           = "player_attacker|player_attacker|player_spawn|player_victim|player_ultimate"
skillneeded        = "0|0|0|0|10"


[[skill1]]
setting            = "es_xset wcs_chance 2|es_xset wcs_chance 3|es_xset wcs_chance 4|es_xset wcs_chance 6|es_xset wcs_chance 9"
racealias_ani1     = "es_playsound event_var(attacker) ambient\fire\mtov_flame2.wav 0.8;es wcs push event_var(userid) 0 0 500;es_delayed .1 wcs_setfx freeze event_var(userid) = 3 3;es wcs_setfx burn event_var(userid) = 3 1;es wcs drop event_var(userid) 1;es wcs drop event_var(userid) 2;es_tell event_var(attacker) #multi #green[#lightgreenR#greenA#lightgreenG#greenE #lightgreenO#greenF #lightgreenN#greenA#lightgreenT#greenU#lightgreenR#greenE#lightgreen] #greenactivated"
cmd 		   = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_ani1"
sfx  		   = ""

[[skill2]]
setting            = "es_xset wcs_shaketime 6;es_xset wcs_speed 0.9;es_xset wcs_chance 9|es_xset wcs_shaketime 6;es_xset wcs_speed 0.8;es_xset wcs_chance 11|es_xset wcs_shaketime 6;es_xset wcs_speed 0.7;es_xset wcs_chance 13|es_xset wcs_shaketime 6;es_xset wcs_speed 0.6;es_xset wcs_chance 15|es_xset wcs_shaketime 6;es_xset wcs_speed 0.4;es_xset wcs_chance 24"
racealias_ani2     = "es usermsg shake event_var(userid) 100 server_var(wcs_shaketime);es wcs_setfx speed event_var(userid) = server_var(wcs_speed);es_delayed 6.0 wcs_setfx speed event_var(userid) = 1;es_tell event_var(attacker) #multi #green[#lightgreenU#greenN#lightgreenC#greenO#lightgreenM#greenF#lightgreenO#greenR#lightgreenT#greenA#lightgreenB#greenL#lightgreenE #greenW#lightgreenI#greenN#lightgreenD#green] #lightgreenactivated"
cmd                = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_ani2"
sfx                = ""

[[skill3]]
setting            = "es_xset wcs_speed 1.10|es_xset wcs_speed 1.20|es_xset wcs_speed 1.30|es_xset wcs_speed 1.40|es_xset wcs_speed 1.60"
cmd                = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green[#lightgreenR#greenA#lightgreenI#greenN#lightgreenB#greenO#lightgreenW #greenH#lightgreenO#greenR#lightgreenS#greenE#lightgreen] #greenactivated"
sfx                = ""

[[skill4]]
setting            = "es_xset wcs_chance 1;es_xset wcs_divider 0.1|es_xset wcs_chance 2;es_xset wcs_divider 0.1|es_xset wcs_chance 3;es_xset wcs_divider 0.1|es_xset wcs_chance 4;es_xset wcs_divider 0.1|es_xset wcs_chance 5;es_xset wcs_divider 0.1"
racealias_ani3     = "es_playsound event_var(userid) npc\assassin\ball_zap1.wav 0.2;es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(attacker) event_var(userid) server_var(wcs_dmg);es_tell event_var(userid) #multi #green[#lightgreenS#greenU#lightgreenN#greenL#lightgreenI#greenG#lightgreenH#greenT#lightgreen] #greenactivated"
#cmd               = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_ani3"
cmd                = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_attackerdead) = 0) then wcs_xalias racealias_ani3"
sfx                = ""

[[skill5]]         
setting            = "es_xset wcs_sprhealth 200;es_xset wcs_sprspeed 1.9;es_xset wcs_sprammos 200;es_xset wcs_sprammos2 200|es_xset wcs_sprhealth 400;es_xset wcs_sprspeed 2.3;es_xset wcs_sprammos 400;es_xset wcs_sprammos2 400|es_xset wcs_sprhealth 600;es_xset wcs_sprspeed 2.7;es_xset wcs_sprammos 600;es_xset wcs_sprammos2 600|es_xset wcs_sprhealth 800;es_xset wcs_sprspeed 3.0;es_xset wcs_sprammos 800;es_xset wcs_sprammos2 800|es_xset wcs_sprhealth 1000;es_xset wcs_sprspeed 3.6;es_xset wcs_sprammos 1000;es_xset wcs_sprammos2 1000"
cmd		   = "es wcsx get health wcs_health server_var(wcs_userid);if (server_var(wcs_health) => 0) then wcs_xalias racealias_ani4;es wcsx get speed wcs_speed server_var(wcs_userid);if (server_var(wcs_speed) => 0) then wcs_xalias racealias_ani5;es wcsx get 1stclip wcs_1stclip server_var(wcs_userid);if (server_var(wcs_1stclip) => 0) then wcs_xalias racealias_ani6;es wcsx get 2ndclip wcs_2ndclip server_var(wcs_userid);if (server_var(wcs_2ndclip) => 0) then wcs_xalias racealias_ani7"
racealias_ani4     = "es wcs_setfx health server_var(wcs_userid) = server_var(wcs_sprhealth) 0;es_tell event_var(userid) #multi #green[[#lightgreenD#greenE#lightgreenM#greenO#lightgreenN #greenO#lightgreenF #greenN#lightgreenA#greenT#lightgreenU#greenR#lightgreenE#green]] #lightgreenactivated;es_msg #multi #greenWarning: Demon of Nature has released!"
racealias_ani5     = "es wcs_setfx speed server_var(wcs_userid) = server_var(wcs_sprspeed) 0"
racealias_ani6     = "es wcs_setfx 1stclip server_var(wcs_userid) = server_var(wcs_sprammos) 0"
racealias_ani7     = "es wcs_setfx 2ndclip server_var(wcs_userid) = server_var(wcs_sprammos2) 0"
sfx		   = ""
cooldown	   = "500|500|500|500|500"

			[Мини Кролик]
	#Requirement section
	required           = 1680
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit = 0
	#Other info
	author             = "Kamiqawa"
	desc               = ""
	spawncmd           = "es wcs_setfx health event_var(userid) = 1; es est_effect 4 #a 0 sprites/lgtning.vmt event_var(userid) 2 2 4 10 255 155 0 205; es playerset model event_var(userid) props\cs_office\snowman_nose.mdl"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 4
	numberoflevels     = 4
	skillnames         = "Speed|Gravity|Burn|Oil Storage"
	skilldescr         = "More Speed|Lower Gravity|Burn enemy with your attacks|Spawn Oil Storages"
	skillcfg           = "player_spawn|player_spawn|player_attacker|player_ultimate"
	skillneeded        = "0|0|0|0"

	#Skill specific information


	[[skill1]]
		setting       	= "es_xset wcs_speed 1.15|es_xset wcs_speed 1.3|es_xset wcs_speed 1.45|es_xset wcs_speed 1.6"
		cmd 			= "es wcs_setfx speed event_var(userid) = server_var(wcs_speed); es_tell event_var(userid) #multi #green[#lightgreenSPEED#green] #lightgreenactivated"
		sfx 			= ""
		
	[[skill2]]
		setting        	= "es_xset wcs_gravity 0.85|es_xset wcs_gravity 0.7|es_xset wcs_gravity 0.55|es_xset wcs_gravity 0.4"
		cmd 		  	= "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity); es_tell event_var(userid) #multi #green[#lightgreenGRAVITY#green] #lightgreenactivated"
		sfx				= ""
		
	[[skill3]]
		setting 		= "es_xset wcs_duration 2|es_xset wcs_duration 3|es_xset wcs_duration 4|es_xset wcs_duration 5"
		cmd 			= "if (server_var(wcs_dice) <= 60) then es wcs_setfx burn event_var(userid) 1 server_var(wcs_duration)"
		sfx 			= ""
		
	[[skill4]]
		setting 		= ""    
		cmd 			= "es_prop_dynamic_create server_var(wcs_userid) props_industrial\oil_storage.mdl"
		sfx    	 		= ""
		cooldown 		= "7|5|4|3"

		[Мини Камень]
	#Requirement section
	required           = 1700
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit = 0
	#Other info
	author             = "Kamiqawa"
	desc               = ""
	spawncmd           = "es wcs_setfx health event_var(userid) = 1; es est_effect 4 #a 0 sprites/lgtning.vmt event_var(userid) 2 2 4 10 0 155 255 205; es playerset model event_var(userid) props/cs_office/projector_remote.mdl"

	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 4
	numberoflevels     = 4
	skillnames         = "Speed|Gravity|Step|Box"
	skilldescr         = "More Speed|Lower Gravity|You step over boxes and walls|Spawn boxes"
	skillcfg           = "player_spawn|player_spawn|player_spawn|player_ultimate"
	skillneeded        = "0|0|0|0"

	#Skill specific information


	[[skill1]]
		setting       	= "es_xset wcs_speed 1.15|es_xset wcs_speed 1.3|es_xset wcs_speed 1.45|es_xset wcs_speed 1.6"
		cmd 			= "es wcs_setfx speed event_var(userid) = server_var(wcs_speed); es_tell event_var(userid) #multi #green[#lightgreenSPEED#green] #lightgreenactivated"
		sfx 			= ""
		
	[[skill2]]
		setting        	= "es_xset wcs_gravity 0.85|es_xset wcs_gravity 0.7|es_xset wcs_gravity 0.55|es_xset wcs_gravity 0.4"
		cmd 		  	= "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity); es_tell event_var(userid) #multi #green[#lightgreenGRAVITY#green] #lightgreenactivated"
		sfx				= ""
	
	[[skill3]]
		setting = "es_xset wcs_step 30|es_xset wcs_step 60|es_xset wcs_step 90|es_xset wcs_step 120"
		cmd = "es_setplayerprop event_var(userid) CBasePlayer.localdata.m_Local.m_flStepSize server_var(wcs_step)"
		sfx = ""
		
		
	[[skill4]]
		setting 		= ""    
		cmd 			= "es_prop_dynamic_create server_var(wcs_userid) props\de_nuke\crate_extrasmall.mdl"
		sfx    	 		= ""
		cooldown 		= "10|7|5|3"

[Инь-Янь]
    #Requirement section
	required           = 1720
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit = 0
	#Other info
	author             = "Packed by garry"
	desc               = ""
	spawncmd           = ""

	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

    numberofskills = 3
    numberoflevels = 8
    skillnames = "Balance of Light|Balance of Dark|Balance"
    skilldescr = "Give Team HP|Leech HP|Buy HP"
    skillcfg = "player_spawn|player_attacker|player_ultimate"
    skillneeded = "0|4|8"


    [[skill1]]
		setting 		=   "es_xset wcs_hp 14;es_xset wcs_time 6;es_xset wcs_waves 2|es_xset wcs_hp 14;es_xset wcs_time 8;es_xset wcs_waves 2|es_xset wcs_hp 14;es_xset wcs_time 8;es_xset wcs_waves 2|es_xset wcs_hp 15;es_xset wcs_time 7;es_xset wcs_waves 2|es_xset wcs_hp 16;es_xset wcs_time 8;es_xset wcs_waves 2|es_xset wcs_hp 19;es_xset wcs_time 8;es_xset wcs_waves 2|es_xset wcs_hp 26;es_xset wcs_time 8;es_xset wcs_waves 2|es_xset wcs_hp 30;es_xset wcs_time 8;es_xset wcs_waves 2"
		cmd 			=   "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_delayed 1 wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 server_var(wcs_waves) 0"
		sfx 			=   ""


    [[skill2]]
		setting 		= 	"es_xset wcs_divider 7|es_xset wcs_divider 6|es_xset wcs_divider 5|es_xset wcs_divider 4|es_xset wcs_divider 3|es_xset wcs_divider 2|es_xset wcs_divider 1.8|es_xset wcs_divider 1.5"
		racealias_ys1 	= 	"es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0;wcs_xalias racealias_spl2"
		racealias_ys2 	= 	"es wcs_xtell event_var(attacker) You Leeched HP.;es wcs_xtell event_var(userid) Your HP was Taken."
		cmd 			=  	"if (server_var(wcs_dice) <= 100) then wcs_xalias racealias_spl1"
		sfx 			= 	""

    [[skill3]]
        setting 		= 	"es_xset wcs_bonushp 14|es_xset wcs_bonushp 14|es_xset wcs_bonushp 18|es_xset wcs_bonushp 18|es_xset wcs_bonushp 24|es_xset wcs_bonushp 24|es_xset wcs_bonushp 28|es_xset wcs_bonushp 30"
        cmd 			= 	"es_getmoney wcs_money server_var(wcs_userid);if (server_var(wcs_money) >= 500) then es_wcs_setfx cash server_var(wcs_userid) - 500;if (server_var(wcs_money) >= 500) then es wcs_setfx health server_var(wcs_userid) + server_var(wcs_hpmana) 0;if (server_var(wcs_money) >= 500) then es wcs_setfx speed server_var(wcs_userid) = 1.25 7;if (server_var(wcs_money) >= 500) then es_xtell server_var(wcs_userid) #multi You Paid #green500 Mana #defaultFor server_var(wcs_hpmana) HP + 1.25 Speed.;if (server_var(wcs_money) < 500) then es_xtell server_var(wcs_userid) #multi You dont have enough Mana..."
        sfx 			= 	""
        cooldown = "0"

[Глитчер]
	#Requirement section
	required           = 1740
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit          = 0

	#Other info
	author             = "Predz"
	desc               = ""
	spawncmd           = "es wcsgroup set wcs_trigger server_var(wcs_userid) 0; es wcsgroup set wcs_point server_var(wcs_userid) 0"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 4
	numberoflevels     = 5
	skillnames         = "Huge Steps|Console Guns|Triggers|Set Pos"
	skilldescr         = "Walk Up Walls|Gain a Gun on Spawn because you glitched the Servers Console|If you have set a position with your Ulti then spawn there when shot|Set the position to spawn when shot"
	skillcfg           = "player_spawn|player_spawn|player_victim|player_ultimate"
	skillneeded        = "0|0|0|8"

	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_stepsize 100|es_xset wcs_stepsize 120|es_xset wcs_stepsize 130|es_xset wcs_stepsize 140|es_xset wcs_stepsize 160"
		cmd            = "es_setplayerprop event_var(userid) CCSPlayer.baseclass.localdata.m_Local.m_flStepSize server_var(wcs_stepsize)"
		sfx            = "es_xdoblock wcs/addons/effect/cryptshake"

	[[skill2]]
		setting         = "es_xset wcs_chance 20|es_xset wcs_chance 45|es_xset wcs_chance 68|es_xset wcs_chance 80|es_xset wcs_chance 93"
		racealias_gunb1 = "es_give event_var(userid) weapon_m4a1"
		cmd             = "if (server_var(wcs_chance) > server_var(wcs_dice)) then es wcs_xalias racealias_gunb1"
		sfx             = ""

	[[skill3]]
		setting         = "es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 28|es_xset wcs_chance 30|es_xset wcs_chance 33"
		racealias_getb1  = "es wcsgroup get wcs_x1 wcs_x2 event_var(userid); es wcsgroup get wcs_y1 wcs_y2 event_var(userid); es wcsgroup get wcs_z1 wcs_z2 event_var(userid); es_createvectorstring wcs_point server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2); es wcs_xalias racealias_tele1"
		racealias_tele1 = "es_setplayerprop event_var(userid) CBaseEntity.m_vecOrigin server_var(wcs_point); es playerset viewplayer event_var(userid) event_var(attacker)"
		racealias_if    = "if (server_var(wcs_chance) < server_var(wcs_dice)) then es wcs_xalias racealias_getb1"
		cmd             = "es wcsgroup get wcs_trigger wcs_trigger event_var(userid); if (server_var(wcs_trigger) != 0) then wcs_xalias racealias_if"
		sfx             = ""

	[[skill4]]
		setting         = ""
		racealias_tegb1 = "es_tell server_var(wcs_userid) #multi #green[WCS Pos]: #lightgreenAdded #greenTeleportation #lightgreenposition at your #greenViewing Point."
		cmd             = "es wcsgroup set wcs_trigger server_var(wcs_userid) 1;es playerget viewcoord server_var(wcs_userid) wcs_x1 wcs_y1 wcs_z1; es_math wcs_z1 + 50; es wcsgroup set wcs_x1 server_var(wcs_userid) server_var(wcs_x1); es wcsgroup set wcs_y1 server_var(wcs_userid) server_var(wcs_y1); es wcsgroup set wcs_z1 server_var(wcs_userid) server_var(wcs_z1); wcs_xalias racealias_tegb1"
		sfx             = ""
		cooldown        = "20"

[Смертельный Мастер]
    required = 1780
    maximum = 0

    restrictmap = ""
    restrictteam = 0
    restrictitem = ""
	teamlimit = 0
    author = "MiB"
    desc = "The master of death!"
    spawncmd = ""
    deathcmd = ""
    roundstartcmd = ""
    roundendcmd = ""
    preloadcmd = ""
    allowonly = ""
    onchange = ""

    numberofskills = 2
    numberoflevels = 6
    skillnames = "Death Control|Contra Dol"
    skilldescr = "Limited control of death prolongs your own and allies.|The contempt of death rebirthes your death for your enemies."
    skillcfg = "player_victim|player_death"
    skillneeded = "0|0"

    racealias_dem10 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(userid) + server_var(wcs_dmg);es_tell event_var(userid) #multi #greenDeath Control#lightgreen:#default You revived your self and your teammates with server_var(wcs_dmg) health.;wcs_xalias racealias_dem11"
    racealias_dem11 = 'if (event_var(es_userteam) = 2) then es_xset wcs_team #t,#alive;if (event_var(es_userteam) = 3) then es_xset wcs_team #ct,#alive;es wcs_foreach player wcs_player server_var(wcs_team) "if (server_var(wcs_player) != event_var(userid)) then wcs_xalias racealias_dem12"'
    racealias_dem12 = "es wcs_setfx health server_var(wcs_player) + server_var(wcs_dmg);es_tell server_var(wcs_player) #multi #greenDeath Control#lightgreen:#default Your teammate got hit and revived you with server_var(wcs_dmg) health.;es_stopsound server_var(wcs_player) vehicles/v8/skid_highfriction.wav;es_playsound server_var(wcs_player) vehicles/v8/skid_highfriction.wav 1.0"
    racealias_dem10x = "es_stopsound event_var(userid) vehicles/v8/skid_highfriction.wav;es_playsound event_var(userid) vehicles/v8/skid_highfriction.wav 1.0"
    racealias_dem20 = 'es_tell event_var(userid) #multi #greenContra Dol#lightgreen:#default You cut your enemies' health.;if (event_var(es_userteam) = 2) then es_xset wcs_team #ct,#alive;if (event_var(es_userteam) = 3) then es_xset wcs_team #t,#alive;es wcs_foreach player wcs_player server_var(wcs_team) "wcs_xalias racealias_dem21"'
    racealias_dem21 = "es wcsx get health wcs_health server_var(wcs_player);es_xmath wcs_health float;es_math wcs_health / server_var(wcs_divider);es wcs_decimal wcs_health server_var(wcs_health);es wcs_setfx health server_var(wcs_player) = server_var(wcs_health);es_tell server_var(wcs_player) #multi #greenContra Dol#lightgreen:#default Your health was cut.;es_stopsound server_var(wcs_player) ambient/levels/citadel/portal_beam_shoot5.wav;es_playsound server_var(wcs_player) ambient/levels/citadel/portal_beam_shoot5.wav 1.0"
 
    [[skill1]]
        setting = "es_xset wcs_divider 7;es_xset wcs_chance 8|es_xset wcs_divider 6;es_xset wcs_chance 14|es_xset wcs_divider 5;es_xset wcs_chance 17|es_xset wcs_divider 4;es_xset wcs_chance 23|es_xset wcs_divider 3;es_xset wcs_chance 25|es_xset wcs_divider 2;es_xset wcs_chance 31"
        cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_dem10"
        sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_dem10x"

    [[skill2]]
        setting = "es_xset wcs_divider 1.1|es_xset wcs_divider 1.15|es_xset wcs_divider 1.2|es_xset wcs_divider 1.25|es_xset wcs_divider 1.3|es_xset wcs_divider 1.35"
        cmd = "if (event_var(es_userdead) = 1) then wcs_xalias racealias_dem20"
        sfx = "es_stopsound event_var(userid) ambient/levels/citadel/portal_beam_shoot5.wav;es_playsound event_var(userid) ambient/levels/citadel/portal_beam_shoot5.wav 1.0"

[Колдун]
	#Requirement section
	required           = 1800
	maximum            = 0

	#Restrict section
	restrictmap        = ""
	restrictteam       = 0
	restrictitem       = ""
	teamlimit = 0
	#Other info
	author             = "PezeM - Team Reaktywacja.info.pl"
	desc               = "Freeze burn blind push drop weapon,mirror damage evade,hp for kill,money,hp speed,hp as a fall,buy hp."
	racealias_eso140   = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 overlays/shorewave001a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 120 100 0 155 115 100 200 1;es est_effect 10 #a 0.6 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 155 0 0 255 1"
	racealias_eso130   = "es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 155 0 0 255 1;es est_effect 10 #a 0.2 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 155 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 155 0 0 255 1 then wcs_xalias racealias_eso140"
	spawncmd           = "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid); es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 155 0 0  255 1; es est_effect 10 #a 0.2 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 155 0 0 255 1 then wcs_xalias racealias_eso130"
	deathcmd           = ""
	roundstartcmd      = ""
	roundendcmd        = ""
	preloadcmd         = ""
	allowonly          = ""
	onchange           = ""

	#Skill information
	numberofskills     = 7
	numberoflevels     = 6
	skillnames         = "Elemental Strike|Natural protection|New ability|Help|Additional force and speed|Let your friends|Concentration"
	skilldescr         = "Freeze,burn,blind,push,force enemy drop weapon by chance 5-15.|Nature protects you against bullets opponents.|Learned to use the new skills.|You have been rewarded for a noble assistance.|You are a very good mage, you get extra lives and speed of the spawn.|You help your friends, broke, and after your death, they have more life.|Concentrate and gain an extra life!"
	skillcfg           = "player_attacker|player_victim|player_attacker|player_spawn|player_spawn|player_death|player_ultimate"
	skillneeded        = "0|0|0|0|0|5|8"

	racealias_eso20    = "es usermsg fade event_var(userid) 1 700 700 255 255 255 255"
	racealias_eso10    = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_eso20;es wcs push event_var(userid) 0 0 500;es_delayed .1 wcs_setfx freeze event_var(userid) = 1 3;es wcs_setfx burn event_var(userid) = 3 1;es wcs drop event_var(userid) 1;es wcs drop event_var(userid) 2;es_tell event_var(attacker) #multi #green[#lightgreenElemenal Strike#green]#defaultCaught up with the enemy!;wcs_xalias racealias_eso110"
    racealias_eso30    = "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 50) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 50) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 0 255 255"
	racealias_eso40    = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_xtell event_var(userid) r_mirrordamage damage server_var(wcs_dmg);es wcs_xtell event_var(attacker) r_mirrordamage damage server_var(wcs_dmg)"
	racealias_eso50    = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es wcs_setfx health event_var(userid) + server_var(wcs_dmg) 0;es_tell event_var(userid) #multi #green***#defaultNatural Protection#green***"
	racealias_eso60	   = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/heatwave.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 40 0.6 100 5 1 255 255 255 255 3; es est_effect 10 #a 0 models/props_combine/stasisfield_beam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 40 0.6 100 5 1 255 200 200 155 3"
	racealias_eso70    = "es wcsx get cash wcs_cash event_var(userid);es wcs_setfx cash event_var(attacker) + server_var(wcs_money) 0;es_tell event_var(userid) #multi #Lightgreen : The Bank granted you #Green server_var(wcs_money) cash"
	racealias_eso80    = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/blueglow2.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 202 213 4 255;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255;wcs_xalias racealias_eso120"
	racealias_eso90    = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 0 0 255 0;es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
	racealias_eso100   = "es wcs_setfx cash server_var(wcs_userid) - 100 0;es wcs_setfx health server_var(wcs_userid) + server_var(wcs_hpmana) 0;es wcs_xtell server_var(wcs_userid) r_curing hp server_var(wcs_hpmana)"
	racealias_eso110   = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
	racealias_eso120   = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 100 100 0 155 115 100 200 1"
	racealias_eso150   = "es_tell server_var(wcs_player) #multi #green: #lightgreenA teammate died and gave you server_var(wcs_addhealth) health...."
	
	#Skill specific information
	[[skill1]]
		setting        = "es_xset wcs_chance 5|es_xset wcs_chance 8|es_xset wcs_chance 10|es_xset wcs_chance 12|es_xset wcs_chance 14|es_xset wcs_chance 15"
        cmd 		   = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_eso10"
        sfx  		   = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 10 0 255 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255 then wcs_xalias racealias_eso30"

	[[skill2]]
		setting =    		"es_xset wcs_chance 3;es_xset wcs_divider 2|es_xset wcs_chance 5;es_xset wcs_divider 1|es_xset wcs_chance 8;es_xset wcs_divider 1|es_xset wcs_chance 9;es_xset wcs_divider 0.9|es_xset wcs_chance 10;es_xset wcs_divider 0.5|es_xset wcs_chance 10;es_xset wcs_divider 0.3"
		cmd = "then wcs_xalias racealias_eso60 if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_eso50;if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_alive event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_eso40"
		sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 1.2 255;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_z1 + 15;es_delayed 2.5 est_effect 11 #a 0 vgui/gfx/vgui/gign.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 1.2 255"

	[[skill3]]
		setting = "es_xrand wcs_rand 5 10|es_xrand wcs_rand 10 20|es_xrand wcs_rand 20 30|es_xrand wcs_rand 25 35|es_xrand wcs_rand 30 40|es_xrand wcs_rand 25 50"
        cmd = "es wcs_setfx health event_var(attacker) + server_var(wcs_rand) 0"
        sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 55 155 2 100 200 1 55 0 155 200 1"

	[[skill4]]
		setting = "es_xset wcs_money 250;es_xset wcs_chance 80|es_xset wcs_money 500;es_xset wcs_chance 85|es_xset wcs_money 800;es_xset wcs_chance 90|es_xset wcs_money 1200;es_xset wcs_chance 95|es_xset wcs_money 1500;es_xset wcs_chance 95|es_xset wcs_money 2500;es_xset wcs_chance 100"
		cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_eso70"
		sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255 then wcs_xalias racealias_eso80"
		
	[[skill5]]
		setting = "es_xset wcs_speed 1.1;es_xset wcs_addhealth 35|es_xset wcs_speed 1.2;es_xset wcs_addhealth 40|es_xset wcs_speed 1.3;es_xset wcs_addhealth 45|es_xset wcs_speed 1.4;es_xset wcs_addhealth 50|es_xset wcs_speed 1.45;es_xset wcs_addhealth 65|es_xset wcs_speed 1.5;es_xset wcs_addhealth 80"
		cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es wcs_xtell event_var(userid) r_unholy;es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es wcs_xtell event_var(userid) r_devotion"
		sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid) then wcs_xalias racealias_eso90"
		
	[[skill6]]
        setting = "es_xset wcs_radius 100;es_xset wcs_addhealth 20|es_xset wcs_radius 200;es_xset wcs_addhealth 30|es_xset wcs_radius 250;es_xset wcs_addhealth 45|es_xset wcs_radius 300;es_xset wcs_addhealth 60|es_xset wcs_radius 400;es_xset wcs_addhealth 75|es_xset wcs_radius 500;es_xset wcs_addhealth 100"
        cmd = "es wcs damage server_var(wcs_userid) server_var(wcs_userid) #health;es_xset wcs_magnitude 350;es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide;es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) = 2) then es_xset wcs_team #t,#alive;if (server_var(wcs_team) = 3) then es_xset wcs_team #ct,#alive;es wcs_foreach player wcs_player server_var(wcs_team) "es wcs_setfx health server_var(wcs_player) + server_var(wcs_addhealth) then wcs_xalias racealias_eso150"
        sfx = ""
		
	[[skill7]]
		setting = "es_xset wcs_hpmana 20|es_xset wcs_hpmana 25|es_xset wcs_hpmana 30|es_xset wcs_hpmana 35|es_xset wcs_hpmana 40|es_xset wcs_hpmana 45"
		cmd     = "es wcsx get cash wcs_cash server_var(wcs_userid);if (server_var(wcs_cash) >= 100) then wcs_xalias racealias_eso100"
		sfx      = "es est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150;es est_effect 4 #a 0 sprites/tp_beam001.vmt server_var(wcs_userid) 3 3 3 50 255 0 25 255;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 340;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 550 100 5 100 200 0 155 115 100 200 30"
		cooldown = "25"

[Даркай]
required           = 1820
maximum            = 0

restrictmap        = ""
restrictteam       = 0
restrictitem       = ""
teamlimit	     = 0

author             = "Eareland"
desc               = "Pitch-Black Pokйmon"
spawncmd           = "es wcs_color event_var(userid) 20 20 20 255 1;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"
deathcmd           = "" 
roundstartcmd      = ""
roundendcmd        = ""
preloadcmd         = ""

allowonly          = ""
onchange           = ""

numberofskills     = 4
numberoflevels     = 5
skillnames         = "Dark Void|Quick Attack|Double Team|Dark Pulse"
skilldescr         = "Makes your foe to fall to sleep|Get speed and invis for the moment|Evade your foes bullets|Makes your foe to flinch and do extra damage"
skillcfg           = "player_attacker|player_victim|player_victim|player_attacker"
skillneeded        = "0|0|0|0"

#Aliases
racealias_darkv1   = "es usermsg fade event_var(userid) 0 server_var(wcs_sleep) server_var(wcs_sleep) 20 20 20 255;es wcs_setfx freeze event_var(userid) = 1 server_var(wcs_freeze);es wcs drop event_var(userid) 1;es wcs drop event_var(userid) 2;es wcs_xalias racealias_darkv2"
racealias_darkv2   = "es_tell event_var(attacker) #multi #lightgreenFoe event_var(es_username) fell to sleep...;es_tell event_var(userid) #multi #lightgreenYou fell to sleep..."
racealias_quicka1  = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0;es_delayed server_var(wcs_duration) wcs_setfx speed event_var(userid) = 1 0;es_delayed server_var(wcs_duration) wcs_setfx invisp event_var(userid) = 0 0;es_delayed server_var(wcs_duration) wcs_color event_var(userid) 20 20 20 255 1;es wcs_xalias racealias_quicka2"
racealias_quicka2  = "es_tell event_var(userid) #multi #lightgreenQuick Attack activated for server_var(wcs_duration) seconds...;es_delayed server_var(wcs_duration) es_tell event_var(userid) #multi #lightgreenQuick Attack deactivated..."
racealias_doublet1 = "es wcs_setfx health event_var(userid) + event_var(dmg_health) 0;es_tell event_var(userid) #multi #lightgreenYou evaded event_var(dmg_health) damage"
racealias_darkp1   = "es usermsg shake event_var(userid) 4 server_var(wcs_flinch);es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 50;es_math wcs_z2 + 50;es est_effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255;es wcs_xalias racealias_darkp2"
racealias_darkp2   = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);wcs_xalias racealias_darkp3"
racealias_darkp3   = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #lightgreenFlinch and + server_var(wcs_dmg) damage to foe"

#Skills
[[skill1]]
setting 	= "es_xset wcs_chance 15;es_xset wcs_sleep 700;es_xset wcs_freeze 3|es_xset wcs_chance 13;es_xset wcs_sleep 1100;es_xset wcs_freeze 5|es_xset wcs_chance 11;es_xset wcs_sleep 1400;es_xset wcs_freeze 6|es_xset wcs_chance 9;es_xset wcs_sleep 1600;es_xset wcs_freeze 7|es_xset wcs_chance 6;es_xset wcs_sleep 2000;es_xset wcs_freeze 9"
cmd 	 	= "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_darkv1"
sfx 		= ""

[[skill2]]
setting        = "es_xset wcs_chance 30;es_xset wcs_speed 1.5;es_xset wcs_invis 50;es_xset wcs_duration 2.5|es_xset wcs_chance 28;es_xset wcs_speed 1.8;es_xset wcs_invis 60;es_xset wcs_duration 3|es_xset wcs_chance 26;es_xset wcs_speed 2.1;es_xset wcs_invis 70;es_xset wcs_duration 3.5|es_xset wcs_chance 23;es_xset wcs_speed 2.5;es_xset wcs_invis 80;es_xset wcs_duration 4|es_xset wcs_chance 20;es_xset wcs_speed 3;es_xset wcs_invis 90;es_xset wcs_duration 4.5"
cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_quicka1"
sfx            = ""

[[skill3]]
setting        = "es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50"
cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_doublet1"
sfx            = ""

[[skill4]]
setting        = "es_xset wcs_chance 5;es_xset wcs_flinch 4;es_xset wcs_multiplier 0.2|es_xset wcs_chance 10;es_xset wcs_flinch 6;es_xset wcs_multiplier 0.3|es_xset wcs_chance 15;es_xset wcs_flinch 7;es_xset wcs_multiplier 0.4|es_xset wcs_chance 20;es_xset wcs_flinch 7.5;es_xset wcs_multiplier 0.5|es_xset wcs_chance 30;es_xset wcs_flinch 8;es_xset wcs_multiplier 0.6"
cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_darkp1"
sfx            = ""

[Сатана]
required           = 1840
maximum            = 0

restrictmap        = ""
restrictteam       = 3
restrictitem       = ""
teamlimit = 0
author             = "Eareland"
desc               = "Punisher, Corpsegrinder, God of Death and WarLord"
spawncmd           = ""
deathcmd           = ""
roundstartcmd      = ""
roundendcmd        = ""
preloadcmd         = ""

allowonly          = ""
onchange           = ""

numberofskills     = 5
numberoflevels     = 6
skillnames         = "SwiftMove|Corrupted View|Form|OverKill|DeadLock (Use on Spawn)"
skilldescr         = "Shadows increases your speed (1.10-1.90)|Corrupt your foes view with ShadowPowers (chance 10-20%)|Form yourself to looks like foe (chance 50-100%)|Cause to your foe 10 times DMG with DoomPowers (TMP Only, chance 5-50%)|Eliminate all your foes at one time with GodPowers (chance 30-100%)"
skillcfg           = "player_spawn|player_attacker|player_spawn|player_attacker|player_ultimate"
skillneeded        = "0|0|0|8|18"


[[skill1]]
setting              = "es_xset wcs_speed 1.10|es_xset wcs_speed 1.30|es_xset wcs_speed 1.50|es_xset wcs_speed 1.70|es_xset wcs_speed 1.80|es_xset wcs_speed 1.90"
cmd                  = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #greenSwiftMove Activated"
sfx                  = ""

[[skill2]]
setting		     = "es_xset wcs_chance 10;es_xset wcs_rate 5;es_xset wcs_duration 5|es_xset wcs_chance 12;es_xset wcs_rate 7;es_xset wcs_duration 5|es_xset wcs_chance 14;es_xset wcs_rate 9;es_xset wcs_duration 5|es_xset wcs_chance 16;es_xset wcs_rate 11;es_xset wcs_duration 6|es_xset wcs_chance 18;es_xset wcs_rate 13;es_xset wcs_duration 6|es_xset wcs_chance 20;es_xset wcs_rate 15;es_xset wcs_duration 7"
cmd		     = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_cview01"
racealias_cview01    = "es usermsg shake event_var(userid) server_var(wcs_rate) server_var(wcs_duration);es wcs_xalias racealias_cview02"
racealias_cview02    = "es_tell event_var(attacker) #multi #darkgreenSHAKED!;es_tell event_var(userid) #multi #darkgreenSHAKED!"
sfx		     = ""

[[skill3]]
setting 	     = "es_xset wcs_chance 50|es_xset wcs_chance 60|es_xset wcs_chance 70|es_xset wcs_chance 80|es_xset wcs_chance 90|es_xset wcs_chance 100"
cmd 		     = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_form01"
racealias_form01     = "es wcs_setfx disguiser event_var(userid) = 1 0;es_tell event_var(userid) #multi #greenForm Activated"
sfx		     = ""

[[skill4]]
setting   	     = "es_xset wcs_chance 5|es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50"
cmd	  	     = "es_getplayerteam wcs_team event_var(attacker);if (event_var(weapon) = tmp) then es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then es_xif (server_var(wcs_team) = 2) then wcs_xalias racealias_overkill01"
racealias_overkill01 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * 10;es wcs_decimal wcs_dmg server_var(wcs_dmg);wcs_xalias racealias_overkill02"
racealias_overkill02 = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #darkgreenDMG: server_var(wcs_dmg)"
sfx	 	     = ""

[[skill5]]
setting   	     = "es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50|es_xset wcs_chance 60|es_xset wcs_chance 80|es_xset wcs_chance 100"
cmd	             = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_deadlock01"
racealias_deadlock01 = "es_msg #multi #darkgreenDeadLock #greenActivated;es_delayed 1 es_msg #multi #darkgreenTime Remaining: #green10 seconds;if (event_var(es_userdead) = 0) then wcs_xalias racealias_deadlock02"
racealias_deadlock02 = "es_delayed 1 es_centertell server_var(wcs_userid) 10;es_delayed 2 es_centertell server_var(wcs_userid) 09;es_delayed 3 es_centertell server_var(wcs_userid) 08;if (event_var(es_userdead) = 0) then wcs_xalias racealias_deadlock03"
racealias_deadlock03 = "es_delayed 4 es_centertell server_var(wcs_userid) 07;es_delayed 5 es_centertell server_var(wcs_userid) 06;es_delayed 6 es_centertell server_var(wcs_userid) 05;if (event_var(es_userdead) = 0) then wcs_xalias racealias_deadlock04"
racealias_deadlock04 = "es_delayed 7 es_centertell server_var(wcs_userid) 04;es_delayed 8 es_centertell server_var(wcs_userid) 03;es_delayed 9 es_centertell server_var(wcs_userid) 02;if (event_var(es_userdead) = 0) then wcs_xalias racealias_deadlock05"
racealias_deadlock05 = "es_delayed 10 es_centertell server_var(wcs_userid) 01;es_delayed 11 es_centertell server_var(wcs_userid) 00;es_delayed 12 es_centertell server_var(wcs_userid) DeadLock discharged;if (event_var(es_userdead) = 0) then wcs_xalias racealias_deadlock06"
racealias_deadlock06 = "es_delayed 13 es_msg #multi #darkgreenDeadLock #greenCompleted;if (event_var(es_userdead) = 0) then es_delayed 13 wcs_xalias racealias_deadlock07"
racealias_deadlock07 = 'es_getplayerteam wcs_team server_var(wcs_userid);if (server_var(wcs_team) = 2) then es_xset wcs_team #ct,#alive;if (server_var(wcs_team) = 3) then es_xset wcs_team #t,#alive;es wcs_foreach player wcs_player server_var(wcs_team) "es wcs damage server_var(wcs_player) server_var(wcs_userid) #health"'
sfx	  	     = ""
cooldown  	     = "135"

		
		[Красный]
    required = 1860
    maximum = 0

    restrictmap = ""
    restrictteam = 0
    restrictitem = ""
	teamlimit = 0
    author = "IceKiller"
    desc = ""
    spawncmd = ""
    deathcmd = ""
    roundstartcmd = ""
    roundendcmd = ""
    preloadcmd = ""
    allowonly = ""
    onchange = ""

    numberofskills = 5
    numberoflevels = 5
    skillnames = "Крит|Поджог|Скорость|Взрыв после смерти|Взрыв(ultimate)"
    skilldescr = "Crit|Burn|Speed|Suicide Bomber|Blow UP(ultimate)"
    skillcfg = "player_attacker|player_attacker|player_spawn|player_death|player_ultimate"
    skillneeded = "0|0|0|5|10"

    [[skill1]]
        setting = "es_xset wcs_multiplier 3|es_xset wcs_multiplier 4|es_xset wcs_multiplier 5|es_xset wcs_multiplier 6|es_xset wcs_multiplier 7"
        cmd = "if (server_var(wcs_dice) <= 10) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_mq7qa6i0"
        racealias_mq7qa6i0 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)"
        sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 20 2 255 11 15 255;es_xmath wcs_x1 + 400"
 
    [[skill2]]
        setting = "es_xset wcs_time 2|es_xset wcs_time 3|es_xset wcs_time 4|es_xset wcs_time 5|es_xset wcs_time 6"
        cmd = "if (server_var(wcs_dice) <= 20) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_S1DXVnoL"
        racealias_S1DXVnoL = "es wcs_setfx burn event_var(userid) = 1 server_var(wcs_time)"
        sfx = "es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 200 2 100 300 0 255 0 0 255 1"
 
    [[skill3]]
        setting = "es_xset wcs_speed 1.2|es_xset wcs_speed 1.4|es_xset wcs_speed 1.6|es_xset wcs_speed 1.65|es_xset wcs_speed 1.7"
        cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0"
        sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 1500 2 100 300 1.8 255 0 0 255 1"
 
    [[skill4]]
        setting = "es_xset wcs_chance 50;es_xset wcs_magnitude 50;es_xset wcs_radius 200|es_xset wcs_chance 60;es_xset wcs_magnitude 60;es_xset wcs_radius 300|es_xset wcs_chance 70;es_xset wcs_magnitude 70;es_xset wcs_radius 400|es_xset wcs_chance 80;es_xset wcs_magnitude 80;es_xset wcs_radius 500|es_xset wcs_chance 80;es_xset wcs_magnitude 80;es_xset wcs_radius 550"
        cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide"
        sfx = "es_xdoblock wcs/addons/effect/Boom"

	[[skill5]]
		setting = "es_xset wcs_radius 200|es_xset wcs_radius 300|es_xset wcs_radius 400|es_xset wcs_radius 500|es_xset wcs_radius 600|es_xset wcs_radius 700|es_xset wcs_radius 800"
		cmd = "es wcs damage server_var(wcs_userid) server_var(wcs_userid) #health;es_xset wcs_magnitude 999999;es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide"
		sfx            = "es_xdoblock wcs/addons/effect/Boom"
		cooldown = "50"
		
		[Синий]
    required = 1880
    maximum = 0

    restrictmap = ""
    restrictteam = 0
    restrictitem = ""
	teamlimit = 0
    author = "IceKiller"
    desc = ""
    spawncmd = ""
    deathcmd = ""
    roundstartcmd = ""
    roundendcmd = ""
    preloadcmd = ""
    allowonly = ""
    onchange = ""

    numberofskills = 5
    numberoflevels = 5
    skillnames = "Крит|Заморозка|Скорость|Ре-Кил|Бесмертие"
    skilldescr = "Crit|Freeze|Speed|Re-Kill|Immortal"
    skillcfg = "player_attacker|player_attacker|player_spawn|player_kill|player_ultimate"
    skillneeded = "0|0|0|5|10"

    [[skill1]]
        setting = "es_xset wcs_multiplier 4|es_xset wcs_multiplier 5|es_xset wcs_multiplier 6|es_xset wcs_multiplier 7|es_xset wcs_multiplier 8"
        cmd = "if (server_var(wcs_dice) <= 10) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_2ELSXbaH"
        racealias_2ELSXbaH = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)"
        sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 20 2 0 0 255 255;es_xmath wcs_x1 + 400"
 
    [[skill2]]
        setting = "es_xset wcs_chance 40|es_xset wcs_chance 45|es_xset wcs_chance 55|es_xset wcs_chance 60|es_xset wcs_chance 63"
        cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_zgpSZorp"
        racealias_zgpSZorp = "es wcs_setfx freeze event_var(userid) = 1 2"
        sfx = "es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 200 2 100 300 0 0 0 255 255 1"
 
    [[skill3]]
        setting = "es_xset wcs_speed 1.2|es_xset wcs_speed 1.4|es_xset wcs_speed 1.6|es_xset wcs_speed 1.65|es_xset wcs_speed 1.7"
        cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0"
        sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 200 2 100 300 1.8 0 0 255 255 1"
 
    [[skill4]]
        setting = "es_xset wcs_chance 10|es_xset wcs_chance 13|es_xset wcs_chance 19|es_xset wcs_chance 23|es_xset wcs_chance 28"
        cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 1) then wcs_xalias racealias_5y6Whdg3"
        racealias_5y6Whdg3 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_z1 + 20;es_createvectorstring wcs_tmp server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es wcs spawn event_var(userid);es_delayed 0.1 es_xsetpos event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_delayed 0.1 wcs strip event_var(userid);es_delayed 0.3 wcs pushto event_var(userid) server_var(wcs_tmp) -5;es_delayed 0.4 wcs_setfx freeze event_var(userid) = 1 0"
        sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 450 2 10 120 3 0 0 255 255 1"

    [[skill5]]
        setting = "es_xset wcs_duration 2|es_xset wcs_duration 2.5|es_xset wcs_duration 3|es_xset wcs_duration 3.5|es_xset wcs_duration 4"
		cmd = "es wcs_setfx freeze server_var(wcs_userid) = 1;es_delayed server_var(wcs_duration) wcs_setfx freeze server_var(wcs_userid) = 0;es wcs_tell server_var(wcs_userid) r_immortal time server_var(wcs_duration);es wcs_setfx god server_var(wcs_userid) = 1 server_var(wcs_duration);es_xmath wcs_duration - 1;es_delayed server_var(wcs_duration) wcs_tell server_var(wcs_userid) r_mortal"
        sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 450 2 10 120 3 0 0 255 255 1"
        cooldown = "35|30|30|27|27"
		
	[Зеленый]
    required = 1900
    maximum = 0

    restrictmap = ""
    restrictteam = 0
    restrictitem = ""
	teamlimit = 0
    author = "IceKiller"
    desc = ""
    spawncmd = ""
    deathcmd = ""
    roundstartcmd = ""
    roundendcmd = ""
    preloadcmd = ""
    allowonly = ""
    onchange = ""

    numberofskills = 5
    numberoflevels = 5
    skillnames = "Крит|Обезаружить|Скорость|Жизнь|Ритуал +HP"
    skilldescr = "Crit|Strip|Speed|HP|+HP-money"
    skillcfg = "player_attacker|player_attacker|player_spawn|player_spawn|player_ultimate"
    skillneeded = "0|0|0|5|10"

    [[skill1]]
        setting = "es_xset wcs_multiplier 5|es_xset wcs_multiplier 6|es_xset wcs_multiplier 7|es_xset wcs_multiplier 8|es_xset wcs_multiplier 9"
        cmd = "if (server_var(wcs_dice) <= 10) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_yvTiIsxu"
        racealias_yvTiIsxu = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)"
        sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 2 0 255 0 255;es_xmath wcs_x1 + 400"
 
    [[skill2]]
        setting = "es_xset wcs_chance 40|es_xset wcs_chance 50|es_xset wcs_chance 60|es_xset wcs_chance 65|es_xset wcs_chance 68"
        cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_uedZOTNF"
        racealias_uedZOTNF  = "es wcs drop event_var(userid) 1;es wcs drop event_var(userid) 2"
        sfx = "es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 200 2 100 300 0 0 255 0 255 1"
 
    [[skill3]]
        setting = "es_xset wcs_speed 1.2|es_xset wcs_speed 1.4|es_xset wcs_speed 1.6|es_xset wcs_speed 1.65|es_xset wcs_speed 1.7"
        cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0"
        sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 1500 2 100 300 1.8 0 255 0 255 1"
 
    [[skill4]]
        setting = "es_xset wcs_addhealth 20|es_xset wcs_addhealth 40|es_xset wcs_addhealth 55|es_xset wcs_addhealth 70|es_xset wcs_addhealth 90"
        cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0"
        sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 450 2 10 120 3 0 255 0 255 1"
 
    [[skill5]]
        setting = "es_xset wcs_hpmana 20|es_xset wcs_hpmana 25|es_xset wcs_hpmana 29|es_xset wcs_hpmana 34|es_xset wcs_hpmana 40"
        racealias_13ViMEUN = "es wcs_setfx cash server_var(wcs_userid) - 100 0;es wcs_setfx health server_var(wcs_userid) + server_var(wcs_hpmana) 0"
        cmd = "es wcsx get cash wcs_cash server_var(wcs_userid);if (server_var(wcs_cash) >= 100) then wcs_xalias racealias_13ViMEUN"
        sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 450 2 10 120 3 0 255 0 255 1"
        cooldown = "30|25|25|25|20"

[Флешер]
required           = 1920
maximum            = 0

restrictmap        = ""
restrictteam       = 0
restrictitem       = ""
teamlimit = 0
author             = "Eareland"
desc               = "I love Flashbangs <3 (Updated on 26.3.2011 and 9.4.2011)"
spawncmd           = "es_setplayerprop event_var(userid) CBasePlayer.localdata.m_iAmmo.012 7;es wcs_restrict event_var(userid) knifeonly;es wcs_xalias racealias_flaspawn"
racealias_flaspawn = "es_delayed 0.1 wcs_restrict event_var(userid) addallow flashbang;es_delayed 0.2 wcs give event_var(userid) weapon_flashbang"
deathcmd           = "" 
roundstartcmd      = ""
roundendcmd        = ""
preloadcmd         = ""

allowonly          = ""
onchange           = ""

numberofskills     = 5
numberoflevels     = 6
skillnames         = "Flaspeed|Flastrenght|Flashealth|Flashift|Flashot"
skilldescr         = "Boost your speed (1.13-1.50 spd)|Do more damage with Flashbang (50-250 dmg)|Get more health (30-150 HP)|Remove flash by 50-100% chance (Use when flashed,ULTIMATE)|Destroy enemy's armor, when he attack to you by 30-80% chance (Important skill)"
skillcfg           = "player_spawn|player_attacker|player_spawn|player_ultimate|player_victim"
skillneeded        = "0|0|0|0|0"


[[skill1]]
setting            = "es_xset wcs_speed 1.13|es_xset wcs_speed 1.20|es_xset wcs_speed 1.27|es_xset wcs_speed 1.34|es_xset wcs_speed 1.41|es_xset wcs_speed 1.50"
cmd 		   = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) Speed: server_var(wcs_speed)"
sfx 		   = ""

[[skill2]]
setting 	   = "es_xset wcs_multiplier 50|es_xset wcs_multiplier 90|es_xset wcs_multiplier 130|es_xset wcs_multiplier 170|es_xset wcs_multiplier 210|es_xset wcs_multiplier 250"
cmd 		   = "if (event_var(weapon) = flashbang) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_flastr"
racealias_flastr   = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);wcs_xalias racealias_flastr2"
racealias_flastr2  = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) Damage: server_var(wcs_dmg)"
sfx 		   = ""

[[skill3]]
setting        	   = "es_xset wcs_addhealth 30|es_xset wcs_addhealth 50|es_xset wcs_addhealth 70|es_xset wcs_addhealth 90|es_xset wcs_addhealth 120|es_xset wcs_addhealth 150"
cmd           	   = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) Health: + server_var(wcs_addhealth)"
sfx           	   = ""

[[skill4]]
setting		   = "es_xset wcs_chance 50|es_xset wcs_chance 60|es_xset wcs_chance 70|es_xset wcs_chance 80|es_xset wcs_chance 90|es_xset wcs_chance 100"
cmd		   = "es wcsx get health wcs_health server_var(wcs_userid);if (server_var(wcs_health) => 0) then wcs_xalias racealias_flashif2"
racealias_flashif2 = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_flashift"
racealias_flashift = "es playerset flash server_var(wcs_userid) 0 0;es_tell server_var(wcs_userid) Flash: 0"
sfx		   = ""
cooldown	   = "3"

[[skill5]]
setting		   = "es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50|es_xset wcs_chance 60|es_xset wcs_chance 70|es_xset wcs_chance 80"
cmd		   = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_flashot2"
racealias_flashot2 = "es_setplayerprop event_var(attacker) CCSPlayer.m_ArmorValue 0"
sfx		   = ""

[Блокбастер]
   #Requirement section
   required           = 1940
   maximum            = 0

   #Restrict section
   restrictmap        = ""
   restrictteam       = 0
   restrictitem       = ""
	teamlimit = 0
   #Other info
   author             = "Sio"
   desc               = "Do you really want to build?"
   spawncmd           = "es playerset model event_var(userid) props/cs_militia/toilet.mdl"
   deathcmd           = ""
   roundstartcmd      = ""
   roundendcmd        = ""
   preloadcmd         = ""
   allowonly          = ""
   onchange           = ""

   #Skill information
   numberofskills     = 5
   numberoflevels     = 5
   skillnames         = "Speed|Gravity|LongJump|Damage|Build"
   skilldescr         = "Speed|Gravity|LongJump|Damage|Build with cinderblocks"
   skillcfg           = "player_spawn|player_spawn|player_spawn|player_attacker|player_ultimate"
   skillneeded        = "0|0|0|0|5"

   #Skill specific information
   [[skill1]]
      setting        = "es_xset wcs_extraspeed 2|es_xset wcs_extraspeed 3|es_xset wcs_extraspeed 4|es_xset wcs_extraspeed 5|es_xset wcs_extraspeed 6"
      cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_extraspeed) 0"
      sfx            = ""
 
  [[skill2]]
     setting        = "es_xset wcs_gravity 0.7|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.5|es_xset wcs_gravity 0.4|es_xset wcs_gravity 0.3"
     cmd            = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0"
     sfx            = ""

   [[skill3]]
      setting        = "es_xset wcs_multiplier 2|es_xset wcs_multiplier 3|es_xset wcs_multiplier 4|es_xset wcs_multiplier 5|es_xset wcs_multiplier 6"
      cmd            = "es wcsgroup set longjump event_var(userid) server_var(wcs_multiplier)"
      sfx            = ""

   [[skill4]]
      setting = 		"es_xset wcs_multiplier 0.20|es_xset wcs_multiplier 0.25|es_xset wcs_multiplier 0.35|es_xset wcs_multiplier 3.45|es_xset wcs_multiplier 4"
      racealias_im3 =   	"es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green[#lightgreenLaser Hand#green]#lightgreen server_var(wcs_dmg) laser damage."
      cmd =     		"if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_im3"
      sfx =     		"es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/hydragutbeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 450 2 10 120 3 300 1 9 300 1"

   [[skill5]]
      setting        = "es_xset wcs_chance 100|es_xset wcs_chance 100|es_xset wcs_chance 100|es_xset wcs_chance 100|es_xset wcs_chance 100"
      cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_prop_dynamic_create server_var(wcs_userid) props/de_nuke/cinderblock_stack;es_tell server_var(wcs_userid) Builded!"
      sfx            = ""
      cooldown       = "0"

[Хардкор]
   #Requirement section
   required           = 1960
   maximum            = 0

   #Restrict section
   restrictmap        = ""
   restrictteam       = 0
   restrictitem       = ""
	teamlimit = 0
   #Other info
   author             = "ExTazZ"
   desc               = ""
   spawncmd           = "es wcs_setfx health event_var(userid) = 200;es_xdoblock wcs/addons/adrenaline/matrixspawn"
   deathcmd           = ""
   roundstartcmd      = ""
   roundendcmd        = ""
   preloadcmd         = ""
   allowonly          = ""
   onchange           = ""

   #Skill information
   numberofskills     = 3
   numberoflevels     = 2
   skillnames         = "invisible|rapidité|Tallcrene"
   skilldescr         = "invisibility|speed|tallcrene"
   skillcfg           = "player_spawn|player_spawn|player_ultimate"
   skillneeded        = "0|0|5"

   #Skill specific information
   [[skill1]]
	setting        = "es_xset wcs_invis 30|es_xset wcs_invis 50"
	cmd            = "es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0;es wcs_xtell event_var(userid) r_invisibility"
	sfx            = "es_xdoblock wcs/addons/adrenaline/boom"

   [[skill2]]
	setting        = "es_xset wcs_speed 1.08|es_xset wcs_speed 1.8"
	cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es wcs_xtell event_var(userid) r_unholy"
	sfx            = "es_xdoblock wcs/addons/adrenaline/love"

   [[skill3]]
      setting = "es_xset wcs_hpmana 20|es_xset wcs_hpmana 50"
     racealias_eso1000   = "es wcs_setfx cash server_var(wcs_userid) - 100 0;es wcs_setfx health server_var(wcs_userid) + server_var(wcs_hpmana) 0;es wcs_xtell server_var(wcs_userid) r_curing hp server_var(wcs_hpmana)"
      cmd     = "es wcsx get cash wcs_cash server_var(wcs_userid);if (server_var(wcs_cash) >= 1000) then wcs_xalias racealias_eso1000"
      sfx      = "es_xdoblock wcs/addons/adrenaline/eau_elec"

[Граф Дракула]
   #Requirement section
   required           = 1980
   maximum            = 0

   #Restrict section
   restrictmap        = ""
   restrictteam       = 0
   restrictitem       = ""
	teamlimit = 0
   #Other info
   author             = "ExTazZ"
   desc               = "Race by ExTazZ new skill have fun "
   spawncmd           = ""
   deathcmd           = ""
   roundstartcmd      = ""
   roundendcmd        = ""
   preloadcmd         = ""
   allowonly          = ""
   onchange           = ""

   #Skill information
   numberofskills     = 5
   numberoflevels     = 6
   skillnames         = "Ractus|Vampire|Regen|speed|evased dommage"
   skilldescr         = "confuse,explosed shot,froze et high dommage|vampire|regen|speed|evased dommage(sorry for english)"
   skillcfg           = "player_attacker|player_victim|player_spawn|player_spawn|player_victim"
   skillneeded        = "9|0|0|0|0"

   #Skill specific information
[[skill1]]
       setting          = "es_xset wcs_chance 15;es_xset wcs_time 1.0;es_xset wcs_multiplier 0.1|es_xset wcs_chance 18;es_xset wcs_time 1.4;es_xset wcs_multiplier 0.15|es_xset wcs_chance 21;es_xset wcs_time 1.8;es_xset wcs_multiplier 0.2|es_xset wcs_chance 24;es_xset wcs_time 2.2;es_xset wcs_multiplier 0.2|es_xset wcs_chance 27;es_xset wcs_multiplier 0.2;es_xset wcs_time 2.6|es_xset wcs_chance 27;es_xset wcs_time 3.0;es_xset wcs_multiplier 0.2"
       racealias_clt5   = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
       racealias_clt4   = "es_xset wcs_multiplier 0.4;es_xset wcs_chance 20;es_xset wcs_magnitude 80;es_xset wcs_radius 120|es_xset wcs_chance 30;es_xset wcs_magnitude 80;es_xset wcs_radius 120;es_xset wcs_multiplier 0.7|es_xset wcs_chance 40;es_xset wcs_magnitude 90;es_xset wcs_radius 140;es_xset wcs_multiplier 1.0|es_xset wcs_chance 45;es_xset wcs_magnitude 100;es_xset wcs_radius 160;es_xset wcs_multiplier 1.3|es_xset wcs_chance 50;es_xset wcs_magnitude 110;es_xset wcs_radius 170;es_xset wcs_multiplier 1.6|es_xset wcs_chance 55;es_xset wcs_magnitude 120;es_xset wcs_radius 170;es_xset wcs_multiplier 1.9|es_xset wcs_chance 60;es_xset wcs_magnitude 120;es_xset wcs_radius 180;es_xset wcs_multiplier 2.1|es_xset wcs_chance 100;es_xset wcs_magnitude 130;es_xset wcs_radius 180;es_xset wcs_multiplier 2.4"
       racealias_clt2   = "es wcs drug event_var(userid) server_var(wcs_time);es wcs_xtell event_var(userid) r_banish attacker event_var(es_attackername) victim event_var(es_username) time server_var(wcs_time);es wcs_xtell event_var(attacker) r_banish attacker event_var(es_attackername) victim event_var(es_username) time server_var(wcs_time)"
       racealias_clt3   = "es wcs_setfx freeze event_var(userid) = 1 1;es wcs_xcentertell event_var(userid) c_froze_v attacker event_var(es_attackername);es wcs_xcentertell event_var(attacker) c_froze_a victim event_var(es_username)"
       racealias_clt1   = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xcentertell event_var(attacker) c_damage dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_damage dmg server_var(wcs_dmg)"
       cmd              = "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_clt4;if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_clt5;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide;if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_attackerdead) = 0) then wcs_xalias racealias_clt1;if (server_var(wcs_dice) <= 30) then wcs_xalias racealias_clt2;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_clt3"
       sfx              = ""

   [[skill2]]
	setting        = "es_xset wcs_divider 8|es_xset wcs_divider 7|es_xset wcs_divider 6|es_xset wcs_divider 5|es_xset wcs_divider 4.5|es_xset wcs_divider 1.2|es_xset wcs_divider 3.5|es_xset wcs_divider 3"
	racealias_us1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0;es wcs_xcentertell event_var(attacker) c_leeched_a dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_leeched_v dmg server_var(wcs_dmg)"
	cmd            = "if (server_var(wcs_dice) <= 60) then wcs_xalias racealias_us1"
	sfx            = ""

   [[skill3]]
   setting           = "es_xset wcs_hp 7;es_xset wcs_time 15;es_xset wcs_waves 10;es_xset wcs_radius 150|es_xset wcs_hp 9;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 180|es_xset wcs_hp 11;es_xset wcs_time 15;es_xset wcs_waves 14;es_xset wcs_radius 200|es_xset wcs_hp 13;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 220"
   cmd               = "es wcsgroup set regeneration event_var(userid) 1;es wcsgroup set regen_round event_var(userid) server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
   sfx               = ""

   [[skill4]]
	setting        = "es_xset wcs_speed 1.08|es_xset wcs_speed 1.12|es_xset wcs_speed 1.16|es_xset wcs_speed 1.20|es_xset wcs_speed 1.24|es_xset wcs_speed 1.28|es_xset wcs_speed 1.32|es_xset wcs_speed 1.80"
	cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es wcs_xtell event_var(userid) r_unholy"
	sfx            = ""

   [[skill5]]
	setting        = "es_xset wcs_chance 5|es_xset wcs_chance 9|es_xset wcs_chance 13|es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
	racealias_ne1  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es wcs_setfx health event_var(userid) + server_var(wcs_dmg) 0;es wcs_xtell event_var(userid) r_evasion"
	cmd            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_ne1"
	sfx            = ""

[Гуру Психов]
    required        = 2020
    maximum         = 0

    restrictmap     = ""
    restrictteam    = 0
    restrictitem    = ""
	teamlimit = 0
    author          = "Pyder"
    desc            = "Drugs|Health Absorver|Freeze|No Clip"
    spawncmd        = ""
    deathcmd        = ""
    roundstartcmd   = ""
    roundendcmd     = ""
    preloadcmd      = ""
    allowonly       = ""
    onchange        = ""

    numberofskills  = 4
    numberoflevels  = 5
    skillnames      = "Mind Destroyer|Damage Confusion|Fearful|World Controller"
    skilldescr      = "Destroy your enemy's mind with drugs.|Confuse your enemy's damage.|Your enemy can't move because of your special fear bullets|You gain Noclip mod"
    skillcfg        = "player_attacker|player_victim|player_attacker|player_ultimate"
    skillneeded     = "0|0|0|8"

    [[skill1]]
        setting         = "es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
        racealias_psyg1 = "es wcs drug event_var(userid) 2.0"
        cmd             = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_psyg1"
        sfx               = ""

    [[skill2]]
        setting         = "es_xset wcs_chance 7|es_xset wcs_chance 14|es_xset wcs_chance 21|es_xset wcs_chance 28|es_xset wcs_chance 35"
        cmd             = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_psyg2"
        racealias_psyg2 = "es_set wcs_dmg event_var(dmg_health);es_delayed 5 wcs_setfx health event_var(userid) + event_var(dmg_health) 0"
        sfx             = ""

    [[skill3]]
        setting         = "es_xset wcs_chance 6|es_xset wcs_chance 12|es_xset wcs_chance 18|es_xset wcs_chance 24|es_xset wcs_chance 30"
        racealias_psyg3 = "es wcs_setfx freeze event_var(userid) = 1 1"
        cmd             = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_psyg3"
        sfx             = ""

    [[skill4]]
        setting         = "es_xset wcs_duration 1|es_xset wcs_duration 2|es_xset wcs_duration 3|es_xset wcs_duration 4|es_xset wcs_duration 5"
        cmd             = "es playerset noclip server_var(wcs_userid) 1;es_delayed server_var(wcs_duration) es playerset noclip server_var(wcs_userid) 0"
        sfx             = ""
        cooldown        = "20"

[Электродымовой]
required           = 2040
maximum            = 0

restrictmap        = ""
restrictteam       = 0
restrictitem       = ""
teamlimit = 0
author             = "Alperttii"
desc               = "b00m"
spawncmd           = ""
deathcmd           = ""
roundstartcmd      = ""
roundendcmd        = ""
preloadcmd         = ""
allowonly          = ""
onchange           = ""

numberofskills     = 4
numberoflevels     = 5
skillnames         = "Electric Power|Electric Shock|Thuder Wave|SmokeTele"
skilldescr         = "Speed+Gravity|Damage|Drop enemy all weapons|teleport away"
skillcfg           = "player_spawn|player_attacker|player_attacker|player_ultimate"
skillneeded        = "0|0|0|0"

[[skill1]]
setting        = "es_xset wcs_speed 1.40;es_xset wcs_gravity 0.46|es_xset wcs_speed 1.45;es_xset wcs_gravity 0.44|es_xset wcs_speed 1.50;es_xset wcs_gravity 0.40|es_xset wcs_speed 1.55;es_xset wcs_gravity 0.35|es_xset wcs_speed 1.60;es_xset wcs_gravity 0.32"
cmd            = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green: #lightgreenYour speed is now#default server_var(wcs_speed)#lightgreen....;es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es wcs_xtell event_var(userid) r_levitation"
sfx            = "es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/fire_cloud1.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 1100 3 100 100 0 255 0 0 200 1"

[[skill2]]
setting        = "es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.6|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 0.8|es_xset wcs_multiplier 0.9"
racealias_sahkoisku2  = "es_delayed 1.0 es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_delayed 2.0 es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_delayed 3.0 es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_delayed 4.0 es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_xalias racealias_sahkoisku2a"
racealias_sahkoisku2a = "es_tell event_var(attacker) #multi #green [Electric Shock]#defaultU hit enemy by Electic Shock server_var(wcs_dmg) Shock Dmg"
cmd            = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_xalias racealias_sahkoisku2"
sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 200 2 10 120 10 255 255 0 255 1;es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 200 2 10 120 10 255 255 0 255 1"

[[skill3]]
setting        = "es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 45"
cmd  	       = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs strip event_var(userid);es_tell event_var(attacker) you forced your enemy to drop his weapon!;es_tell event_var(userid) no weapons for you !"
racealias_sahkoisku3 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/richo1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 10 255 162 0 255"
sfx            = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_sahkoisku3"

[[skill4]]
setting        = "es_xset wcs_range 600;es_xset wcs_fadetimer 0|es_xset wcs_range 750;es_xset wcs_fadetimer 0|es_xset wcs_range 900;es_xset wcs_fadetimer 0|es_xset wcs_range 1050;es_xset wcs_fadetimer 0|es_xset wcs_range 1200;es_xset wcs_fadetimer 0"
cmd            = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_teleport"
sfx            = "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1"
cooldown       = "5|3|1|0|0"



 