"VertexlitGeneric"
{
	"$basetexture" "models/hostages/hostage_shoot"
	"$bumpmap" "models/hostages/hostage_shoot_normal"
                "$model" "1"
	"$halflambert" "1"
	"$phong" "1"
	"$phongboost" "0.3"
	"$phongexponent" 10
	"$phongalbedotint" "1"								
	"$phongfresnelranges"	"[0.1 0.1 0.1]"
	"$rimlight" "1"									
	"$rimlightexponent" "5"								
	"$rimlightboost" "0.8"
}
