Fo_OpS?
Приватку написать?
Могу дать свою приватку.
Code
[garry]
required = 0
maximum = 0
restrictmap = ""
restrictteam = 0
restrictitem = ""
teamlimit = 0
author = "garry"
desc = "garry"
spawncmd = "es playerset model event_var(userid) models/player/slow/nanosuit/slow_nanosuit"
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = "STEAM_0:1:29406208"
onchange = ""
numberofskills = 8
numberoflevels = 8
skillnames = "Здоровье|Урон|Скорость|Воровство денег|Вампиризм|Регенерация|Имунитет|Добить противника"
skilldescr = "Дополнительное здоровье|Урон|Скорость|Ворует деньги у врага|Вампиризм|Регенерация|Имунитет|Добить"
skillcfg = "player_spawn|player_attacker|player_spawn|player_attacker|player_attacker|player_spawn|player_victim|player_attacker"
skillneeded = "0|0|0|0|0|0|0|8"
[[skill1]]
setting = "es_xset wcs_addhealth 500|es_xset wcs_addhealth 1000|es_xset wcs_addhealth 1500|es_xset wcs_addhealth 2000|es_xset wcs_addhealth 2500|es_xset wcs_addhealth 3000|es_xset wcs_addhealth 3500|es_xset wcs_addhealth 4000"
cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es wcs_xtell event_var(userid) r_devotion"
sfx = "es_xdoblock wcs/addons/effect/humanspawn"
[[skill2]]
setting = "es_xset wcs_multiplier 4|es_xset wcs_multiplier 5|es_xset wcs_multiplier 6|es_xset wcs_multiplier 7|es_xset wcs_multiplier 8|es_xset wcs_multiplier 9|es_xset wcs_multiplier 10|es_xset wcs_multiplier 15"
cmd = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_wcsprivat1"
racealias_wcsprivat1 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)"
sfx = ""
[[skill3]]
setting = "es_xset wcs_speed 1.1|es_xset wcs_speed 1.3|es_xset wcs_speed 1.4|es_xset wcs_speed 1.5|es_xset wcs_speed 1.6|es_xset wcs_speed 1.7|es_xset wcs_speed 1.8|es_xset wcs_speed 2.3"
cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es wcs_xtell event_var(userid) r_unholy"
sfx = ""
[[skill4]]
setting = "es_xset wcs_money 100|es_xset wcs_money 200|es_xset wcs_money 300|es_xset wcs_money 400|es_xset wcs_money 500|es_xset wcs_money 800|es_xset wcs_money 900|es_xset wcs_money 2000"
racealias_wcsprivat2 = "es wcsx get cash wcs_cash event_var(userid);if (server_var(wcs_cash) >= server_var(wcs_money)) then wcs_xalias racealias_wcsprivat3"
racealias_wcsprivat3 = "es wcs_xtell event_var(attacker) r_siphon attacker event_var(es_attackername) money server_var(wcs_money) victim event_var(es_username);es wcs_xtell event_var(userid) r_siphon attacker event_var(es_attackername) money server_var(wcs_money) victim event_var(es_username);es wcs_setfx cash event_var(attacker) + server_var(wcs_money) 0;es wcs_setfx cash event_var(userid) - server_var(wcs_money) 0"
cmd = "es_playsound server_var(wcs_userid) ambient\office\coinslot1.wav 1;if (server_var(wcs_dice) <= 50) then wcs_xalias racealias_wcsprivat2"
sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 9 255 255 0 200"
[[skill5]]
setting = "es_xset wcs_divider 8|es_xset wcs_divider 7|es_xset wcs_divider 6|es_xset wcs_divider 5|es_xset wcs_divider 4.5|es_xset wcs_divider 3|es_xset wcs_divider 2|es_xset wcs_divider 0.5"
racealias_wcsprivat4 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0;es wcs_xcentertell event_var(attacker) c_leeched_a dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_leeched_v dmg server_var(wcs_dmg)"
cmd = "if (server_var(wcs_dice) <= 60) then wcs_xalias racealias_wcsprivat4"
sfx = "es_xdoblock wcs/addons/effect/undead"
[[skill6]]
setting = "es_xset wcs_hp 7;es_xset wcs_time 15;es_xset wcs_waves 10;es_xset wcs_radius 150|es_xset wcs_hp 9;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 180|es_xset wcs_hp 11;es_xset wcs_time 15;es_xset wcs_waves 14;es_xset wcs_radius 200|es_xset wcs_hp 13;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 220|es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xset wcs_hp 17;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 260|es_xset wcs_hp 19;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 270|es_xset wcs_hp 200;es_xset wcs_time 10;es_xset wcs_waves 12;es_xset wcs_radius 280"
#cmd = "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
cmd = "es wcsgroup set regeneration event_var(userid) 1;es wcsgroup set regen_round event_var(userid) server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
[[skill7]]
setting = "es_xset wcs_chance 70|es_xset wcs_chance 75|es_xset wcs_chance 80|es_xset wcs_chance 85|es_xset wcs_chance 90|es_xset wcs_chance 94|es_xset wcs_chance 95|es_xset wcs_chance 100"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then wcsx get isdead wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_wcsprivat5"
racealias_wcsprivat5 = "es_set wcs_dmg event_var(dmg_health);es wcs_setfx health event_var(userid) + event_var(dmg_health) 0;wcs_xalias racealias_wcsprivat6"
racealias_wcsprivat6 = "es_tell event_var(userid) #multi #lightgreenAdamantium Bones #default:#green event_var(es_attackername) attacks you with no results."
sfx = ""
[[skill8]]
setting = "es_xset wcs_chance 5|es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 100"
cmd = "es playerget health wcs_tmp event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if(event_var(health) = 0) then wcs_xalias racealias_wcsprivat7"
racealias_wcsprivat7 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es wcs spawn event_var(userid) 1;es_math wcs_z1 + 20;es_delayed 0.2 es_xsetpos event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_delayed 0.5 playerset freeze event_var(userid) 1;;es_delayed 0.6 wcs strip event_var(userid);es_delayed .1 es_give event_var(userid) weapon_usp;es_delayed 0.6 playerset health event_var(userid) 20;wcs_xalias racealias_wcsprivat8"
racealias_wcsprivat8 = "es_playsound event_var(attacker) finish/finishhim.wav;es_centertell event_var(attacker) F__I__N__I__S__H_____H__I__M__!"
sfx = "es playerget health wcs_tmp event_var(userid);if(event_var(health) = 0) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (event_var(health) = 0) then es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 0 0 255 10"