Обновление карт Dust и Dust2
Valve приступила к работе над обновлением карт dust и dust2 для игры
Counter-Strike Source, карты сейчас играются на серверах Valve
(используйте поиск по тегу "valve"). Как только тестирование закончится
карты будут обновлены в CS:S автоматически при скачивании обновления
через Steam.
На данный момент внесены следующие изменения:
Code
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2010-7-29 B
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de_dust2 ( de_dust2_v106)
- fixed new seam in ground (CT spawn)
- removed unnecessary model includes
- removed clip from top of wall (short)
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2010-7-29
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de_dust2 ( de_dust2_v105)
- Updated collision on wall teeth
- Built cubemaps for HDR, LDR
- Fixed a bunch more seams/ holes in the ground
- Rested floating props
- Clipped off some rock
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2010-7-27 B
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de_dust2 ( de_dust2_v104 )
- Fixed player getting stuck at double doors
- Fixed wrong texture in interior arch
- Fixed gaps in ground
- Textured visible nodraw roof from T spawn
- Fixed newly blocked window (short A)
- Fixed hole in sky clip (long A)
- Clipped off awkward high position on rocks near CT spawn
----------------------------------------------------------
2010-7-27
----------------------------------------------------------
de_dust2 ( de_dust2_v103 )
- halved tonal range ( reduced HDR effect )
de_dust ( de_dust_v102 )
- halved tonal range ( reduced HDR effect )
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2010-7-26
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de_dust2 ( de_dust2_v102 )
- fixed a bunch of exploits.
- matched dust cloud visibility to DX8.
de_dust ( de_dust_v101 )
- matched dust cloud visibility to DX8.
- matched de_dust2's HDR characteristics.
2010-7-29 B
----------------------------------------------------------
de_dust2 ( de_dust2_v106)
- fixed new seam in ground (CT spawn)
- removed unnecessary model includes
- removed clip from top of wall (short)
----------------------------------------------------------
2010-7-29
----------------------------------------------------------
de_dust2 ( de_dust2_v105)
- Updated collision on wall teeth
- Built cubemaps for HDR, LDR
- Fixed a bunch more seams/ holes in the ground
- Rested floating props
- Clipped off some rock
----------------------------------------------------------
2010-7-27 B
----------------------------------------------------------
de_dust2 ( de_dust2_v104 )
- Fixed player getting stuck at double doors
- Fixed wrong texture in interior arch
- Fixed gaps in ground
- Textured visible nodraw roof from T spawn
- Fixed newly blocked window (short A)
- Fixed hole in sky clip (long A)
- Clipped off awkward high position on rocks near CT spawn
----------------------------------------------------------
2010-7-27
----------------------------------------------------------
de_dust2 ( de_dust2_v103 )
- halved tonal range ( reduced HDR effect )
de_dust ( de_dust_v102 )
- halved tonal range ( reduced HDR effect )
----------------------------------------------------------
2010-7-26
----------------------------------------------------------
de_dust2 ( de_dust2_v102 )
- fixed a bunch of exploits.
- matched dust cloud visibility to DX8.
de_dust ( de_dust_v101 )
- matched dust cloud visibility to DX8.
- matched de_dust2's HDR characteristics.